import Foundation import UIKit import AsyncDisplayKit import Display import SwiftSignalKit import TextNodeWithEntities private let alertWidth: CGFloat = 270.0 final class TextAlertWithEntitiesContentNode: AlertContentNode { private var theme: AlertControllerTheme private let actionLayout: TextAlertContentActionLayout private let titleNode: ImmediateTextNode? private let textNode: ImmediateTextNodeWithEntities private let actionNodesSeparator: ASDisplayNode private let actionNodes: [TextAlertContentActionNode] private let actionVerticalSeparators: [ASDisplayNode] private var validLayout: CGSize? private let _dismissOnOutsideTap: Bool override public var dismissOnOutsideTap: Bool { return self._dismissOnOutsideTap } private var highlightedItemIndex: Int? = nil var textAttributeAction: (NSAttributedString.Key, (Any) -> Void)? { didSet { if let (attribute, textAttributeAction) = self.textAttributeAction { self.textNode.highlightAttributeAction = { attributes in if let _ = attributes[attribute] { return attribute } else { return nil } } self.textNode.tapAttributeAction = { attributes, _ in if let value = attributes[attribute] { textAttributeAction(value) } } self.textNode.linkHighlightColor = self.theme.accentColor.withAlphaComponent(0.5) } else { self.textNode.highlightAttributeAction = nil self.textNode.tapAttributeAction = nil } } } init(theme: AlertControllerTheme, title: NSAttributedString?, text: NSAttributedString, actions: [TextAlertAction], actionLayout: TextAlertContentActionLayout, dismissOnOutsideTap: Bool) { self.theme = theme self.actionLayout = actionLayout self._dismissOnOutsideTap = dismissOnOutsideTap if let title = title { let titleNode = ImmediateTextNode() titleNode.attributedText = title titleNode.displaysAsynchronously = false titleNode.isUserInteractionEnabled = false titleNode.maximumNumberOfLines = 4 titleNode.truncationType = .end titleNode.isAccessibilityElement = true titleNode.accessibilityLabel = title.string self.titleNode = titleNode } else { self.titleNode = nil } self.textNode = ImmediateTextNodeWithEntities() self.textNode.maximumNumberOfLines = 0 self.textNode.attributedText = text self.textNode.displaysAsynchronously = false self.textNode.isLayerBacked = false self.textNode.isAccessibilityElement = true self.textNode.accessibilityLabel = text.string self.textNode.insets = UIEdgeInsets(top: 1.0, left: 1.0, bottom: 1.0, right: 1.0) if text.length != 0 { if let paragraphStyle = text.attribute(.paragraphStyle, at: 0, effectiveRange: nil) as? NSParagraphStyle { self.textNode.textAlignment = paragraphStyle.alignment } } self.textNode.spoilerColor = theme.secondaryColor self.actionNodesSeparator = ASDisplayNode() self.actionNodesSeparator.isLayerBacked = true self.actionNodesSeparator.backgroundColor = theme.separatorColor self.actionNodes = actions.map { action -> TextAlertContentActionNode in return TextAlertContentActionNode(theme: theme, action: action) } var actionVerticalSeparators: [ASDisplayNode] = [] if actions.count > 1 { for _ in 0 ..< actions.count - 1 { let separatorNode = ASDisplayNode() separatorNode.isLayerBacked = true separatorNode.backgroundColor = theme.separatorColor actionVerticalSeparators.append(separatorNode) } } self.actionVerticalSeparators = actionVerticalSeparators super.init() if let titleNode = self.titleNode { self.addSubnode(titleNode) } self.addSubnode(self.textNode) self.addSubnode(self.actionNodesSeparator) var i = 0 for actionNode in self.actionNodes { self.addSubnode(actionNode) let index = i actionNode.highlightedUpdated = { [weak self] highlighted in if highlighted { self?.highlightedItemIndex = index } } i += 1 } for separatorNode in self.actionVerticalSeparators { self.addSubnode(separatorNode) } } func setHighlightedItemIndex(_ index: Int?, update: Bool = false) { self.highlightedItemIndex = index if update { var i = 0 for actionNode in self.actionNodes { if i == index { actionNode.setHighlighted(true, animated: false) } else { actionNode.setHighlighted(false, animated: false) } i += 1 } } } override func decreaseHighlightedIndex() { let currentHighlightedIndex = self.highlightedItemIndex ?? 0 self.setHighlightedItemIndex(max(0, currentHighlightedIndex - 1), update: true) } override func increaseHighlightedIndex() { let currentHighlightedIndex = self.highlightedItemIndex ?? -1 self.setHighlightedItemIndex(min(self.actionNodes.count - 1, currentHighlightedIndex + 1), update: true) } override func performHighlightedAction() { guard let highlightedItemIndex = self.highlightedItemIndex else { return } var i = 0 for itemNode in self.actionNodes { if i == highlightedItemIndex { itemNode.performAction() return } i += 1 } } override func updateTheme(_ theme: AlertControllerTheme) { self.theme = theme if let titleNode = self.titleNode, let attributedText = titleNode.attributedText { let updatedText = NSMutableAttributedString(attributedString: attributedText) updatedText.addAttribute(NSAttributedString.Key.foregroundColor, value: theme.primaryColor, range: NSRange(location: 0, length: updatedText.length)) titleNode.attributedText = updatedText } if let attributedText = self.textNode.attributedText { let updatedText = NSMutableAttributedString(attributedString: attributedText) updatedText.addAttribute(NSAttributedString.Key.foregroundColor, value: theme.primaryColor, range: NSRange(location: 0, length: updatedText.length)) self.textNode.attributedText = updatedText } self.textNode.spoilerColor = theme.secondaryColor self.actionNodesSeparator.backgroundColor = theme.separatorColor for actionNode in self.actionNodes { actionNode.updateTheme(theme) } for separatorNode in self.actionVerticalSeparators { separatorNode.backgroundColor = theme.separatorColor } if let size = self.validLayout { _ = self.updateLayout(size: size, transition: .immediate) } } override func updateLayout(size: CGSize, transition: ContainedViewLayoutTransition) -> CGSize { self.validLayout = size let insets = UIEdgeInsets(top: 18.0, left: 18.0, bottom: 18.0, right: 18.0) var size = size size.width = min(size.width, alertWidth) var titleSize: CGSize? if let titleNode = self.titleNode { titleSize = titleNode.updateLayout(CGSize(width: size.width - insets.left - insets.right, height: CGFloat.greatestFiniteMagnitude)) } let textSize = self.textNode.updateLayout(CGSize(width: size.width - insets.left - insets.right, height: CGFloat.greatestFiniteMagnitude)) let actionButtonHeight: CGFloat = 44.0 var minActionsWidth: CGFloat = 0.0 let maxActionWidth: CGFloat = floor(size.width / CGFloat(self.actionNodes.count)) let actionTitleInsets: CGFloat = 8.0 var effectiveActionLayout = self.actionLayout for actionNode in self.actionNodes { let actionTitleSize = actionNode.titleNode.updateLayout(CGSize(width: maxActionWidth, height: actionButtonHeight)) if case .horizontal = effectiveActionLayout, actionTitleSize.height > actionButtonHeight * 0.6667 { effectiveActionLayout = .vertical } switch effectiveActionLayout { case .horizontal: minActionsWidth += actionTitleSize.width + actionTitleInsets case .vertical: minActionsWidth = max(minActionsWidth, actionTitleSize.width + actionTitleInsets) } } let resultSize: CGSize var actionsHeight: CGFloat = 0.0 switch effectiveActionLayout { case .horizontal: actionsHeight = actionButtonHeight case .vertical: actionsHeight = actionButtonHeight * CGFloat(self.actionNodes.count) } let contentWidth = alertWidth - insets.left - insets.right if let titleNode = self.titleNode, let titleSize = titleSize { let spacing: CGFloat = 6.0 let titleFrame = CGRect(origin: CGPoint(x: insets.left + floor((contentWidth - titleSize.width) / 2.0), y: insets.top), size: titleSize) transition.updateFrame(node: titleNode, frame: titleFrame) let textFrame = CGRect(origin: CGPoint(x: insets.left + floor((contentWidth - textSize.width) / 2.0), y: titleFrame.maxY + spacing), size: textSize) transition.updateFrame(node: self.textNode, frame: textFrame.offsetBy(dx: -1.0, dy: -1.0)) resultSize = CGSize(width: contentWidth + insets.left + insets.right, height: titleSize.height + spacing + textSize.height + actionsHeight + insets.top + insets.bottom) } else { let textFrame = CGRect(origin: CGPoint(x: insets.left + floor((contentWidth - textSize.width) / 2.0), y: insets.top), size: textSize) transition.updateFrame(node: self.textNode, frame: textFrame) resultSize = CGSize(width: contentWidth + insets.left + insets.right, height: textSize.height + actionsHeight + insets.top + insets.bottom) } self.actionNodesSeparator.frame = CGRect(origin: CGPoint(x: 0.0, y: resultSize.height - actionsHeight - UIScreenPixel), size: CGSize(width: resultSize.width, height: UIScreenPixel)) var actionOffset: CGFloat = 0.0 let actionWidth: CGFloat = floor(resultSize.width / CGFloat(self.actionNodes.count)) var separatorIndex = -1 var nodeIndex = 0 for actionNode in self.actionNodes { if separatorIndex >= 0 { let separatorNode = self.actionVerticalSeparators[separatorIndex] switch effectiveActionLayout { case .horizontal: transition.updateFrame(node: separatorNode, frame: CGRect(origin: CGPoint(x: actionOffset - UIScreenPixel, y: resultSize.height - actionsHeight), size: CGSize(width: UIScreenPixel, height: actionsHeight - UIScreenPixel))) case .vertical: transition.updateFrame(node: separatorNode, frame: CGRect(origin: CGPoint(x: 0.0, y: resultSize.height - actionsHeight + actionOffset - UIScreenPixel), size: CGSize(width: resultSize.width, height: UIScreenPixel))) } } separatorIndex += 1 let currentActionWidth: CGFloat switch effectiveActionLayout { case .horizontal: if nodeIndex == self.actionNodes.count - 1 { currentActionWidth = resultSize.width - actionOffset } else { currentActionWidth = actionWidth } case .vertical: currentActionWidth = resultSize.width } let actionNodeFrame: CGRect switch effectiveActionLayout { case .horizontal: actionNodeFrame = CGRect(origin: CGPoint(x: actionOffset, y: resultSize.height - actionsHeight), size: CGSize(width: currentActionWidth, height: actionButtonHeight)) actionOffset += currentActionWidth case .vertical: actionNodeFrame = CGRect(origin: CGPoint(x: 0.0, y: resultSize.height - actionsHeight + actionOffset), size: CGSize(width: currentActionWidth, height: actionButtonHeight)) actionOffset += actionButtonHeight } transition.updateFrame(node: actionNode, frame: actionNodeFrame) nodeIndex += 1 } return resultSize } } public func textWithEntitiesAlertController(theme: AlertControllerTheme, title: NSAttributedString?, text: NSAttributedString, actions: [TextAlertAction], actionLayout: TextAlertContentActionLayout = .horizontal, allowInputInset: Bool = true, dismissAutomatically: Bool = true) -> AlertController { var dismissImpl: (() -> Void)? let controller = AlertController(theme: theme, contentNode: TextAlertWithEntitiesContentNode(theme: theme, title: title, text: text, actions: actions.map { action in return TextAlertAction(type: action.type, title: action.title, action: { if dismissAutomatically { dismissImpl?() } action.action() }) }, actionLayout: actionLayout, dismissOnOutsideTap: true), allowInputInset: allowInputInset) dismissImpl = { [weak controller] in controller?.dismissAnimated() } return controller } public func textWithEntitiesAlertController(alertContext: AlertControllerContext, title: NSAttributedString?, text: NSAttributedString, actions: [TextAlertAction], actionLayout: TextAlertContentActionLayout = .horizontal, allowInputInset: Bool = true, dismissAutomatically: Bool = true) -> AlertController { let theme = alertContext.theme var dismissImpl: (() -> Void)? let controller = AlertController(theme: theme, contentNode: TextAlertContentNode(theme: theme, title: title, text: text, actions: actions.map { action in return TextAlertAction(type: action.type, title: action.title, action: { if dismissAutomatically { dismissImpl?() } action.action() }) }, actionLayout: actionLayout, dismissOnOutsideTap: true), allowInputInset: allowInputInset) dismissImpl = { [weak controller] in controller?.dismissAnimated() } let presentationDataDisposable = alertContext.themeSignal.start(next: { [weak controller] theme in controller?.theme = theme }) controller.dismissed = { _ in presentationDataDisposable.dispose() } return controller }