#import "PGContrastTool.h" #import "LegacyComponentsInternal.h" @interface PGContrastTool () { PGPhotoProcessPassParameter *_parameter; } @end @implementation PGContrastTool - (instancetype)init { self = [super init]; if (self != nil) { _identifier = @"contrast"; _type = PGPhotoToolTypeShader; _order = 6; _minimumValue = -100; _maximumValue = 100; _defaultValue = 0; self.value = @(_defaultValue); } return self; } - (NSString *)title { return TGLocalized(@"PhotoEditor.ContrastTool"); } - (bool)shouldBeSkipped { return (ABS(((NSNumber *)self.displayValue).floatValue - (float)self.defaultValue) < FLT_EPSILON); } - (NSArray *)parameters { if (!_parameters) { _parameter = [PGPhotoProcessPassParameter parameterWithName:@"contrast" type:@"lowp float"]; _parameters = @[ _parameter ]; } return _parameters; } - (void)updateParameters { NSNumber *value = (NSNumber *)self.displayValue; CGFloat parameterValue = (value.floatValue / 100.0f) * 0.3f + 1; [_parameter setFloatValue:parameterValue]; } - (NSString *)shaderString { return PGShaderString ( result = vec4(clamp(((result.rgb - vec3(0.5)) * contrast + vec3(0.5)), 0.0, 1.0), result.a); ); } @end