import Foundation import UIKit import AsyncDisplayKit import Display import TelegramPresentationData import ChatTitleActivityNode private let constructiveColor: UIColor = UIColor(rgb: 0x34c759) final class VoiceChatTitleNode: ASDisplayNode { private var theme: PresentationTheme private let titleNode: ASTextNode private let infoNode: ChatTitleActivityNode let recordingIconNode: VoiceChatRecordingIconNode public var isRecording: Bool = false { didSet { self.recordingIconNode.isHidden = !self.isRecording } } var tapped: (() -> Void)? init(theme: PresentationTheme) { self.theme = theme self.titleNode = ASTextNode() self.titleNode.displaysAsynchronously = false self.titleNode.maximumNumberOfLines = 1 self.titleNode.truncationMode = .byTruncatingTail self.titleNode.isOpaque = false self.infoNode = ChatTitleActivityNode() self.recordingIconNode = VoiceChatRecordingIconNode(hasBackground: false) super.init() self.addSubnode(self.titleNode) self.addSubnode(self.infoNode) self.addSubnode(self.recordingIconNode) } required init?(coder aDecoder: NSCoder) { fatalError("init(coder:) has not been implemented") } override func didLoad() { super.didLoad() self.view.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(self.tap))) } override func point(inside point: CGPoint, with event: UIEvent?) -> Bool { if point.y > 0.0 && point.y < self.frame.size.height && point.x > min(self.titleNode.frame.minX, self.infoNode.frame.minX) && point.x < max(self.recordingIconNode.frame.maxX, self.infoNode.frame.maxX) { return true } else { return false } } @objc private func tap() { self.tapped?() } func update(size: CGSize, title: String, subtitle: String, speaking: Bool, slide: Bool, transition: ContainedViewLayoutTransition) { guard !size.width.isZero else { return } var titleUpdated = false if let previousTitle = self.titleNode.attributedText?.string { titleUpdated = previousTitle != title } if titleUpdated, let snapshotView = self.titleNode.view.snapshotContentTree() { snapshotView.frame = self.titleNode.frame self.view.addSubview(snapshotView) snapshotView.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.2, removeOnCompletion: false, completion: { [weak snapshotView] _ in snapshotView?.removeFromSuperview() }) self.titleNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.2) if slide { self.infoNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.2) let offset: CGFloat = 16.0 snapshotView.layer.animatePosition(from: CGPoint(), to: CGPoint(x: 0.0, y: -offset), duration: 0.2, removeOnCompletion: false, additive: true) self.titleNode.layer.animatePosition(from: CGPoint(x: 0.0, y: offset), to: CGPoint(), duration: 0.2, additive: true) self.infoNode.layer.animatePosition(from: CGPoint(x: 0.0, y: offset), to: CGPoint(), duration: 0.2, additive: true) } } self.titleNode.attributedText = NSAttributedString(string: title, font: Font.medium(17.0), textColor: UIColor(rgb: 0xffffff)) var state = ChatTitleActivityNodeState.none if speaking { state = .recordingVoice(NSAttributedString(string: subtitle, font: Font.regular(13.0), textColor: constructiveColor), constructiveColor) } else { state = .info(NSAttributedString(string: subtitle, font: Font.regular(13.0), textColor: UIColor(rgb: 0xffffff, alpha: 0.5)), .generic) } let _ = self.infoNode.transitionToState(state, animation: .slide) let constrainedSize = CGSize(width: size.width - 140.0, height: size.height) let titleSize = self.titleNode.measure(constrainedSize) let infoSize = self.infoNode.updateLayout(constrainedSize, offset: 1.0, alignment: .center) let titleInfoSpacing: CGFloat = 0.0 let combinedHeight = titleSize.height + infoSize.height + titleInfoSpacing let titleFrame = CGRect(origin: CGPoint(x: floor((size.width - titleSize.width) / 2.0), y: floor((size.height - combinedHeight) / 2.0)), size: titleSize) self.titleNode.frame = titleFrame self.infoNode.frame = CGRect(origin: CGPoint(x: floor((size.width - infoSize.width) / 2.0), y: floor((size.height - combinedHeight) / 2.0) + titleSize.height + titleInfoSpacing), size: infoSize) let iconSide = 16.0 + (1.0 + UIScreenPixel) * 2.0 let iconSize: CGSize = CGSize(width: iconSide, height: iconSide) self.recordingIconNode.frame = CGRect(origin: CGPoint(x: titleFrame.maxX + 1.0, y: titleFrame.minY + 1.0), size: iconSize) } }