import Foundation import UIKit import Display import AsyncDisplayKit import TelegramCore import SwiftSignalKit import AccountContext import TelegramPresentationData import PresentationDataUtils import Speak import ComponentFlow import ViewControllerComponent import MultilineTextComponent import MultilineTextWithEntitiesComponent import BundleIconComponent import UndoUI private func generateExpandBackground(size: CGSize, color: UIColor) -> UIImage { return generateImage(size, rotatedContext: { size, context in context.clear(CGRect(origin: CGPoint(), size: size)) var locations: [CGFloat] = [0.0, 1.0] let colors: [CGColor] = [color.withAlphaComponent(0.0).cgColor, color.cgColor] let colorSpace = CGColorSpaceCreateDeviceRGB() let gradient = CGGradient(colorsSpace: colorSpace, colors: colors as CFArray, locations: &locations)! context.drawLinearGradient(gradient, start: CGPoint(x: 0.0, y: 0.0), end: CGPoint(x: 40.0, y: size.height), options: CGGradientDrawingOptions()) context.setFillColor(color.cgColor) context.fill(CGRect(origin: CGPoint(x: 40.0, y: 0.0), size: CGSize(width: size.width - 40.0, height: size.height))) })! } private final class TranslateScreenComponent: CombinedComponent { typealias EnvironmentType = ViewControllerComponentContainer.Environment let context: AccountContext let text: String let entities: [MessageTextEntity] let fromLanguage: String? let toLanguage: String let copyTranslation: ((String) -> Void)? let changeLanguage: (String, String, @escaping (String, String) -> Void) -> Void let expand: () -> Void init(context: AccountContext, text: String, entities: [MessageTextEntity], fromLanguage: String?, toLanguage: String, copyTranslation: ((String) -> Void)?, changeLanguage: @escaping (String, String, @escaping (String, String) -> Void) -> Void, expand: @escaping () -> Void) { self.context = context self.text = text self.entities = entities self.fromLanguage = fromLanguage self.toLanguage = toLanguage self.copyTranslation = copyTranslation self.changeLanguage = changeLanguage self.expand = expand } static func ==(lhs: TranslateScreenComponent, rhs: TranslateScreenComponent) -> Bool { if lhs.context !== rhs.context { return false } if lhs.text != rhs.text { return false } if lhs.entities != rhs.entities { return false } if lhs.fromLanguage != rhs.fromLanguage { return false } if lhs.toLanguage != rhs.toLanguage { return false } return true } final class State: ComponentState { private let context: AccountContext var fromLanguage: String? let text: String var textExpanded: Bool = false var toLanguage: String var translatedText: String? private let expand: () -> Void private var translationDisposable = MetaDisposable() fileprivate var isSpeakingOriginalText: Bool = false fileprivate var isSpeakingTranslatedText: Bool = false private var speechHolder: SpeechSynthesizerHolder? fileprivate var availableSpeakLanguages: Set fileprivate var moreBackgroundImage: (CGSize, UIImage, UIColor)? init(context: AccountContext, fromLanguage: String?, text: String, toLanguage: String, expand: @escaping () -> Void) { self.context = context self.text = text self.fromLanguage = fromLanguage self.toLanguage = toLanguage self.expand = expand self.availableSpeakLanguages = supportedSpeakLanguages() super.init() self.translationDisposable.set((context.engine.messages.translate(text: text, toLang: toLanguage) |> deliverOnMainQueue).start(next: { [weak self] text in guard let strongSelf = self else { return } strongSelf.translatedText = text?.0 strongSelf.updated(transition: .immediate) }, error: { error in })) } deinit { self.speechHolder?.stop() self.translationDisposable.dispose() } func changeLanguage(fromLanguage: String, toLanguage: String) { guard self.fromLanguage != fromLanguage || self.toLanguage != toLanguage else { return } self.fromLanguage = fromLanguage self.toLanguage = toLanguage self.translatedText = nil self.updated(transition: .immediate) self.translationDisposable.set((self.context.engine.messages.translate(text: text, toLang: toLanguage) |> deliverOnMainQueue).start(next: { [weak self] text in guard let strongSelf = self else { return } strongSelf.translatedText = text?.0 strongSelf.updated(transition: .immediate) }, error: { error in })) } func expandText() { self.textExpanded = true self.updated(transition: .immediate) self.expand() } func speakOriginalText() { if let speechHolder = self.speechHolder { self.speechHolder = nil speechHolder.stop() } if self.isSpeakingOriginalText { self.isSpeakingOriginalText = false } else { self.isSpeakingTranslatedText = false self.isSpeakingOriginalText = true self.speechHolder = speakText(context: self.context, text: self.text) self.speechHolder?.completion = { [weak self] in guard let strongSelf = self else { return } strongSelf.isSpeakingOriginalText = false strongSelf.updated(transition: .immediate) } } self.updated(transition: .immediate) } func speakTranslatedText() { guard let translatedText = self.translatedText else { return } if let speechHolder = self.speechHolder { self.speechHolder = nil speechHolder.stop() } if self.isSpeakingTranslatedText { self.isSpeakingTranslatedText = false } else { self.isSpeakingOriginalText = false self.isSpeakingTranslatedText = true self.speechHolder = speakText(context: self.context, text: translatedText) self.speechHolder?.completion = { [weak self] in guard let strongSelf = self else { return } strongSelf.isSpeakingTranslatedText = false strongSelf.updated(transition: .immediate) } } self.updated(transition: .immediate) } } func makeState() -> State { return State(context: self.context, fromLanguage: self.fromLanguage, text: self.text, toLanguage: self.toLanguage, expand: self.expand) } static var body: Body { let textBackground = Child(RoundedRectangle.self) let originalTitle = Child(MultilineTextComponent.self) let originalText = Child(MultilineTextComponent.self) let originalMoreBackground = Child(Image.self) let originalMoreButton = Child(Button.self) let originalSpeakButton = Child(Button.self) let translationTitle = Child(MultilineTextComponent.self) let translationText = Child(MultilineTextComponent.self) let translationPlaceholder = Child(RoundedRectangle.self) let translationSpeakButton = Child(Button.self) let copyButton = Child(TranslateButtonComponent.self) let changeLanguageButton = Child(TranslateButtonComponent.self) let textStripe = Child(Rectangle.self) return { context in let environment = context.environment[ViewControllerComponentContainer.Environment.self].value let state = context.state let theme = environment.theme let strings = environment.strings let topInset: CGFloat = environment.navigationHeight + 22.0 let sideInset: CGFloat = 16.0 + environment.safeInsets.left let textTopInset: CGFloat = 16.0 let textSideInset: CGFloat = 16.0 let textSpacing: CGFloat = 5.0 let itemSpacing: CGFloat = 16.0 let itemHeight: CGFloat = 44.0 var languageCode = environment.strings.baseLanguageCode let rawSuffix = "-raw" if languageCode.hasSuffix(rawSuffix) { languageCode = String(languageCode.dropLast(rawSuffix.count)) } let locale = Locale(identifier: languageCode) let fromLanguage: String if let languageCode = state.fromLanguage { fromLanguage = locale.localizedString(forLanguageCode: languageCode) ?? "" } else { fromLanguage = "" } let originalTitle = originalTitle.update( component: MultilineTextComponent( text: .plain(NSAttributedString(string: fromLanguage, font: Font.medium(13.0), textColor: theme.list.itemPrimaryTextColor, paragraphAlignment: .natural)), horizontalAlignment: .natural, maximumNumberOfLines: 1 ), availableSize: CGSize(width: context.availableSize.width - (sideInset + textSideInset) * 2.0, height: CGFloat.greatestFiniteMagnitude), transition: .immediate ) let originalText = originalText.update( component: MultilineTextComponent( text: .plain(NSAttributedString(string: state.text, font: Font.medium(17.0), textColor: theme.list.itemPrimaryTextColor, paragraphAlignment: .natural)), horizontalAlignment: .natural, maximumNumberOfLines: state.textExpanded ? 0 : 1, lineSpacing: 0.1 ), availableSize: CGSize(width: context.availableSize.width - (sideInset + textSideInset) * 2.0 - (state.textExpanded ? 30.0 : 0.0), height: context.availableSize.height), transition: .immediate ) let toLanguage = locale.localizedString(forLanguageCode: state.toLanguage) ?? "" let translationTitle = translationTitle.update( component: MultilineTextComponent( text: .plain(NSAttributedString(string: toLanguage, font: Font.medium(13.0), textColor: theme.list.itemAccentColor, paragraphAlignment: .natural)), horizontalAlignment: .natural, maximumNumberOfLines: 1 ), availableSize: CGSize(width: context.availableSize.width - (sideInset + textSideInset) * 2.0, height: CGFloat.greatestFiniteMagnitude), transition: .immediate ) let translationTextHeight: CGFloat var maybeTranslationText: _UpdatedChildComponent? = nil var maybeTranslationPlaceholder: _UpdatedChildComponent? = nil if let translatedText = state.translatedText { maybeTranslationText = translationText.update( component: MultilineTextComponent( text: .plain(NSAttributedString(string: translatedText, font: Font.medium(17.0), textColor: theme.list.itemAccentColor, paragraphAlignment: .natural)), horizontalAlignment: .natural, maximumNumberOfLines: 0, lineSpacing: 0.1 ), availableSize: CGSize(width: context.availableSize.width - (sideInset + textSideInset) * 2.0 - 30.0, height: context.availableSize.height), transition: .immediate ) translationTextHeight = maybeTranslationText?.size.height ?? 0.0 } else { maybeTranslationPlaceholder = translationPlaceholder.update( component: RoundedRectangle(color: theme.list.itemAccentColor.withAlphaComponent(0.17), cornerRadius: 6.0), availableSize: CGSize(width: context.availableSize.width - (sideInset + textSideInset) * 2.0 - 42.0, height: 12.0), transition: .immediate ) translationTextHeight = 22.0 } let textBackgroundOrigin = CGPoint(x: sideInset, y: topInset) let textStripe = textStripe.update( component: Rectangle(color: theme.list.itemPlainSeparatorColor), availableSize: CGSize(width: context.availableSize.width - (sideInset + textSideInset) * 2.0, height: UIScreenPixel), transition: .immediate ) let textBackgroundSize = CGSize(width: context.availableSize.width - sideInset * 2.0, height: textTopInset + originalTitle.size.height + textSpacing + originalText.size.height + itemSpacing + textTopInset + translationTitle.size.height + textSpacing + translationTextHeight + itemSpacing) let textBackground = textBackground.update( component: RoundedRectangle(color: theme.list.itemBlocksBackgroundColor, cornerRadius: 10.0), availableSize: textBackgroundSize, transition: context.transition ) context.add(textBackground .position(CGPoint(x: textBackgroundOrigin.x + textBackgroundSize.width / 2.0, y: topInset + textBackgroundSize.height / 2.0)) ) context.add(textStripe .position(CGPoint(x: textBackgroundOrigin.x + textSideInset + textStripe.size.width / 2.0, y: textBackgroundOrigin.y + textTopInset + originalTitle.size.height + textSpacing + originalText.size.height + itemSpacing)) ) context.add(originalTitle .position(CGPoint(x: textBackgroundOrigin.x + textSideInset + originalTitle.size.width / 2.0, y: textBackgroundOrigin.y + textTopInset + originalTitle.size.height / 2.0)) ) context.add(originalText .position(CGPoint(x: textBackgroundOrigin.x + textSideInset + originalText.size.width / 2.0, y: textBackgroundOrigin.y + textTopInset + originalTitle.size.height + textSpacing + originalText.size.height / 2.0)) ) if state.textExpanded { if let fromLanguage = state.fromLanguage, state.availableSpeakLanguages.contains(fromLanguage) { var checkColor = theme.list.itemCheckColors.foregroundColor if checkColor.rgb == theme.list.itemPrimaryTextColor.rgb { checkColor = theme.list.plainBackgroundColor } let originalSpeakButton = originalSpeakButton.update( component: Button( content: AnyComponent(ZStack([ AnyComponentWithIdentity(id: "b", component: AnyComponent(Circle( fillColor: theme.list.itemPrimaryTextColor, size: CGSize(width: 22.0, height: 22.0) ))), AnyComponentWithIdentity(id: "a", component: AnyComponent(PlayPauseIconComponent( state: state.isSpeakingOriginalText ? .pause : .play, tintColor: checkColor, size: CGSize(width: 18.0, height: 18.0) ))), ])), action: { [weak state] in guard let state = state else { return } state.speakOriginalText() } ).minSize(CGSize(width: 44.0, height: 44.0)), availableSize: CGSize(width: 22.0, height: 22.0), transition: .immediate ) context.add(originalSpeakButton .position(CGPoint(x: context.availableSize.width - sideInset - textSideInset - originalSpeakButton.size.width / 2.0 - 3.0, y: textBackgroundOrigin.y + textTopInset + originalTitle.size.height + textSpacing + originalText.size.height - originalSpeakButton.size.height / 2.0 - 2.0)) ) } } else { let originalMoreButton = originalMoreButton.update( component: Button( content: AnyComponent(Text(text: strings.PeerInfo_BioExpand, font: Font.regular(17.0), color: theme.list.itemAccentColor)), action: { [weak state] in guard let state = state else { return } state.expandText() } ), availableSize: context.availableSize, transition: .immediate ) let originalMoreBackgroundSize = CGSize(width: originalMoreButton.size.width + 50.0, height: originalMoreButton.size.height) let originalMoreBackgroundImage: UIImage let backgroundColor = theme.list.itemBlocksBackgroundColor if let (size, image, color) = state.moreBackgroundImage, size == originalMoreBackgroundSize && color == backgroundColor { originalMoreBackgroundImage = image } else { originalMoreBackgroundImage = generateExpandBackground(size: originalMoreBackgroundSize, color: backgroundColor) state.moreBackgroundImage = (originalMoreBackgroundSize, originalMoreBackgroundImage, backgroundColor) } let originalMoreBackground = originalMoreBackground.update( component: Image(image: originalMoreBackgroundImage, tintColor: backgroundColor), availableSize: originalMoreBackgroundSize, transition: .immediate ) context.add(originalMoreBackground .position(CGPoint(x: context.availableSize.width - sideInset - textSideInset - originalMoreBackground.size.width / 2.0, y: textBackgroundOrigin.y + textTopInset + originalTitle.size.height + textSpacing + originalMoreBackground.size.height / 2.0 - 1.0)) ) context.add(originalMoreButton .position(CGPoint(x: context.availableSize.width - sideInset - textSideInset - originalMoreButton.size.width / 2.0, y: textBackgroundOrigin.y + textTopInset + originalTitle.size.height + textSpacing + originalText.size.height / 2.0 - 1.0)) ) } context.add(translationTitle .position(CGPoint(x: textBackgroundOrigin.x + textSideInset + translationTitle.size.width / 2.0, y: textBackgroundOrigin.y + textTopInset + originalTitle.size.height + textSpacing + originalText.size.height + itemSpacing + textTopInset + translationTitle.size.height / 2.0)) ) if let translationText = maybeTranslationText { context.add(translationText .position(CGPoint(x: textBackgroundOrigin.x + textSideInset + translationText.size.width / 2.0, y: textBackgroundOrigin.y + textTopInset + originalTitle.size.height + textSpacing + originalText.size.height + itemSpacing + textTopInset + translationTitle.size.height + textSpacing + translationText.size.height / 2.0)) ) } else if let translationPlaceholder = maybeTranslationPlaceholder { context.add(translationPlaceholder .position(CGPoint(x: textBackgroundOrigin.x + textSideInset + translationPlaceholder.size.width / 2.0, y: textBackgroundOrigin.y + textTopInset + originalTitle.size.height + textSpacing + originalText.size.height + itemSpacing + textTopInset + translationTitle.size.height + textSpacing + translationPlaceholder.size.height / 2.0 + 4.0)) ) } if state.availableSpeakLanguages.contains(state.toLanguage) { let translationSpeakButton = translationSpeakButton.update( component: Button( content: AnyComponent(ZStack([ AnyComponentWithIdentity(id: "b", component: AnyComponent(Circle( fillColor: theme.list.itemAccentColor, size: CGSize(width: 22.0, height: 22.0) ))), AnyComponentWithIdentity(id: "a", component: AnyComponent(PlayPauseIconComponent( state: state.isSpeakingTranslatedText ? .pause : .play, tintColor: theme.list.itemCheckColors.foregroundColor, size: CGSize(width: 18.0, height: 18.0) ))), ])), action: { [weak state] in guard let state = state else { return } state.speakTranslatedText() } ).minSize(CGSize(width: 44.0, height: 44.0)), availableSize: CGSize(width: 22.0, height: 22.0), transition: .immediate ) context.add(translationSpeakButton .position(CGPoint(x: context.availableSize.width - sideInset - textSideInset - translationSpeakButton.size.width / 2.0 - 3.0, y: textBackgroundOrigin.y + textTopInset + originalTitle.size.height + textSpacing + originalText.size.height + itemSpacing + textTopInset + translationTitle.size.height + textSpacing + translationTextHeight - translationSpeakButton.size.height / 2.0 - 2.0)) ) } let buttonsSpacing: CGFloat = 24.0 let smallSectionSpacing: CGFloat = 8.0 var buttonsHeight: CGFloat = 0.0 let component = context.component if component.copyTranslation != nil { let copyButton = copyButton.update( component: TranslateButtonComponent( theme: theme, title: strings.Translate_CopyTranslation, icon: "Chat/Context Menu/Copy", isEnabled: state.translatedText != nil, action: { [weak component] in component?.copyTranslation?(state.translatedText ?? "") } ), availableSize: CGSize(width: context.availableSize.width - sideInset * 2.0, height: itemHeight), transition: context.transition ) context.add(copyButton .position(CGPoint(x: context.availableSize.width / 2.0, y: textBackgroundOrigin.y + textTopInset + originalTitle.size.height + textSpacing + originalText.size.height + itemSpacing + textTopInset + translationTitle.size.height + textSpacing + translationTextHeight + itemSpacing + buttonsSpacing + copyButton.size.height / 2.0)) ) buttonsHeight += copyButton.size.height + smallSectionSpacing } let changeLanguageButton = changeLanguageButton.update( component: TranslateButtonComponent( theme: theme, title: strings.Translate_ChangeLanguage, icon: "Chat/Context Menu/Translate", isEnabled: true, action: { [weak component] in component?.changeLanguage(state.fromLanguage ?? "", state.toLanguage, { fromLang, toLang in state.changeLanguage(fromLanguage: fromLang, toLanguage: toLang) }) } ), availableSize: CGSize(width: context.availableSize.width - sideInset * 2.0, height: itemHeight), transition: context.transition ) context.add(changeLanguageButton .position(CGPoint(x: context.availableSize.width / 2.0, y: textBackgroundOrigin.y + textTopInset + originalTitle.size.height + textSpacing + originalText.size.height + itemSpacing + textTopInset + translationTitle.size.height + textSpacing + translationTextHeight + itemSpacing + buttonsSpacing + buttonsHeight + changeLanguageButton.size.height / 2.0)) ) buttonsHeight += changeLanguageButton.size.height let contentSize = CGSize(width: context.availableSize.width, height: textBackgroundOrigin.y + textTopInset + originalTitle.size.height + textSpacing + originalText.size.height + itemSpacing + textTopInset + translationTitle.size.height + textSpacing + translationTextHeight + itemSpacing + buttonsSpacing + buttonsHeight + environment.safeInsets.bottom + 44.0) return contentSize } } } public class TranslateScreen: ViewController { final class Node: ViewControllerTracingNode, ASScrollViewDelegate, ASGestureRecognizerDelegate { private var presentationData: PresentationData private weak var controller: TranslateScreen? private let component: AnyComponent private let theme: PresentationTheme? let dim: ASDisplayNode let wrappingView: UIView let containerView: UIView let scrollView: UIScrollView let hostView: ComponentHostView private(set) var isExpanded = false private var panGestureRecognizer: UIPanGestureRecognizer? private var panGestureArguments: (topInset: CGFloat, offset: CGFloat, scrollView: UIScrollView?, listNode: ListView?)? private var currentIsVisible: Bool = false private var currentLayout: (layout: ContainerViewLayout, navigationHeight: CGFloat)? fileprivate var temporaryDismiss = false init(context: AccountContext, controller: TranslateScreen, component: AnyComponent, theme: PresentationTheme?) { self.presentationData = context.sharedContext.currentPresentationData.with { $0 } self.controller = controller self.component = component self.theme = theme let effectiveTheme = theme ?? self.presentationData.theme self.dim = ASDisplayNode() self.dim.alpha = 0.0 self.dim.backgroundColor = UIColor(white: 0.0, alpha: 0.25) self.wrappingView = UIView() self.containerView = UIView() self.scrollView = UIScrollView() self.hostView = ComponentHostView() super.init() self.scrollView.delegate = self.wrappedScrollViewDelegate self.scrollView.showsVerticalScrollIndicator = false self.containerView.clipsToBounds = true self.containerView.backgroundColor = effectiveTheme.list.blocksBackgroundColor self.addSubnode(self.dim) self.view.addSubview(self.wrappingView) self.wrappingView.addSubview(self.containerView) self.containerView.addSubview(self.scrollView) self.scrollView.addSubview(self.hostView) } override func didLoad() { super.didLoad() let panRecognizer = UIPanGestureRecognizer(target: self, action: #selector(self.panGesture(_:))) panRecognizer.delegate = self.wrappedGestureRecognizerDelegate panRecognizer.delaysTouchesBegan = false panRecognizer.cancelsTouchesInView = true self.panGestureRecognizer = panRecognizer self.wrappingView.addGestureRecognizer(panRecognizer) self.dim.view.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(self.dimTapGesture(_:)))) self.controller?.navigationBar?.updateBackgroundAlpha(0.0, transition: .immediate) } @objc func dimTapGesture(_ recognizer: UITapGestureRecognizer) { if case .ended = recognizer.state { self.controller?.dismiss(animated: true) } } override func gestureRecognizerShouldBegin(_ gestureRecognizer: UIGestureRecognizer) -> Bool { if let (layout, _) = self.currentLayout { if case .regular = layout.metrics.widthClass { return false } } return true } func scrollViewDidScroll(_ scrollView: UIScrollView) { let contentOffset = self.scrollView.contentOffset.y self.controller?.navigationBar?.updateBackgroundAlpha(min(30.0, contentOffset) / 30.0, transition: .immediate) } func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldRecognizeSimultaneouslyWith otherGestureRecognizer: UIGestureRecognizer) -> Bool { if gestureRecognizer is UIPanGestureRecognizer && otherGestureRecognizer is UIPanGestureRecognizer { return true } return false } private var isDismissing = false func animateIn() { ContainedViewLayoutTransition.animated(duration: 0.3, curve: .linear).updateAlpha(node: self.dim, alpha: 1.0) let targetPosition = self.containerView.center let startPosition = targetPosition.offsetBy(dx: 0.0, dy: self.bounds.height) self.containerView.center = startPosition let transition = ContainedViewLayoutTransition.animated(duration: 0.4, curve: .spring) transition.animateView(allowUserInteraction: true, { self.containerView.center = targetPosition }, completion: { _ in }) } func animateOut(completion: @escaping () -> Void = {}) { self.isDismissing = true let positionTransition: ContainedViewLayoutTransition = .animated(duration: 0.25, curve: .easeInOut) positionTransition.updatePosition(layer: self.containerView.layer, position: CGPoint(x: self.containerView.center.x, y: self.bounds.height + self.containerView.bounds.height / 2.0), completion: { [weak self] _ in self?.controller?.dismiss(animated: false, completion: completion) }) let alphaTransition: ContainedViewLayoutTransition = .animated(duration: 0.25, curve: .easeInOut) alphaTransition.updateAlpha(node: self.dim, alpha: 0.0) if !self.temporaryDismiss { self.controller?.updateModalStyleOverlayTransitionFactor(0.0, transition: positionTransition) } } func containerLayoutUpdated(layout: ContainerViewLayout, navigationHeight: CGFloat, transition: ComponentTransition) { self.currentLayout = (layout, navigationHeight) if let controller = self.controller, let navigationBar = controller.navigationBar, navigationBar.view.superview !== self.wrappingView { self.containerView.addSubview(navigationBar.view) } self.dim.frame = CGRect(origin: CGPoint(x: 0.0, y: -layout.size.height), size: CGSize(width: layout.size.width, height: layout.size.height * 3.0)) var effectiveExpanded = self.isExpanded if case .regular = layout.metrics.widthClass { effectiveExpanded = true } let isLandscape = layout.orientation == .landscape let edgeTopInset = isLandscape ? 0.0 : self.defaultTopInset let topInset: CGFloat if let (panInitialTopInset, panOffset, _, _) = self.panGestureArguments { if effectiveExpanded { topInset = min(edgeTopInset, panInitialTopInset + max(0.0, panOffset)) } else { topInset = max(0.0, panInitialTopInset + min(0.0, panOffset)) } } else { topInset = effectiveExpanded ? 0.0 : edgeTopInset } transition.setFrame(view: self.wrappingView, frame: CGRect(origin: CGPoint(x: 0.0, y: topInset), size: layout.size), completion: nil) let modalProgress = isLandscape ? 0.0 : (1.0 - topInset / self.defaultTopInset) self.controller?.updateModalStyleOverlayTransitionFactor(modalProgress, transition: transition.containedViewLayoutTransition) let clipFrame: CGRect if layout.metrics.widthClass == .compact { self.dim.backgroundColor = UIColor(rgb: 0x000000, alpha: 0.25) if isLandscape { self.containerView.layer.cornerRadius = 0.0 } else { self.containerView.layer.cornerRadius = 10.0 } if #available(iOS 11.0, *) { if layout.safeInsets.bottom.isZero { self.containerView.layer.maskedCorners = [.layerMinXMinYCorner, .layerMaxXMinYCorner] } else { self.containerView.layer.maskedCorners = [.layerMinXMinYCorner, .layerMaxXMinYCorner, .layerMinXMaxYCorner, .layerMaxXMaxYCorner] } } if isLandscape { clipFrame = CGRect(origin: CGPoint(), size: layout.size) } else { let coveredByModalTransition: CGFloat = 0.0 var containerTopInset: CGFloat = 10.0 if let statusBarHeight = layout.statusBarHeight { containerTopInset += statusBarHeight } let unscaledFrame = CGRect(origin: CGPoint(x: 0.0, y: containerTopInset - coveredByModalTransition * 10.0), size: CGSize(width: layout.size.width, height: layout.size.height - containerTopInset)) let maxScale: CGFloat = (layout.size.width - 16.0 * 2.0) / layout.size.width let containerScale = 1.0 * (1.0 - coveredByModalTransition) + maxScale * coveredByModalTransition let maxScaledTopInset: CGFloat = containerTopInset - 10.0 let scaledTopInset: CGFloat = containerTopInset * (1.0 - coveredByModalTransition) + maxScaledTopInset * coveredByModalTransition let containerFrame = unscaledFrame.offsetBy(dx: 0.0, dy: scaledTopInset - (unscaledFrame.midY - containerScale * unscaledFrame.height / 2.0)) clipFrame = CGRect(x: containerFrame.minX, y: containerFrame.minY, width: containerFrame.width, height: containerFrame.height) } } else { self.dim.backgroundColor = UIColor(rgb: 0x000000, alpha: 0.4) self.containerView.layer.cornerRadius = 10.0 let verticalInset: CGFloat = 44.0 let maxSide = max(layout.size.width, layout.size.height) let minSide = min(layout.size.width, layout.size.height) let containerSize = CGSize(width: min(layout.size.width - 20.0, floor(maxSide / 2.0)), height: min(layout.size.height, minSide) - verticalInset * 2.0) clipFrame = CGRect(origin: CGPoint(x: floor((layout.size.width - containerSize.width) / 2.0), y: floor((layout.size.height - containerSize.height) / 2.0)), size: containerSize) } transition.setFrame(view: self.containerView, frame: clipFrame) transition.setFrame(view: self.scrollView, frame: CGRect(origin: CGPoint(), size: clipFrame.size), completion: nil) let environment = ViewControllerComponentContainer.Environment( statusBarHeight: 0.0, navigationHeight: navigationHeight, safeInsets: UIEdgeInsets(top: layout.intrinsicInsets.top + layout.safeInsets.top, left: layout.safeInsets.left, bottom: layout.intrinsicInsets.bottom + layout.safeInsets.bottom, right: layout.safeInsets.right), additionalInsets: layout.additionalInsets, inputHeight: layout.inputHeight ?? 0.0, metrics: layout.metrics, deviceMetrics: layout.deviceMetrics, orientation: layout.metrics.orientation, isVisible: self.currentIsVisible, theme: self.theme ?? self.presentationData.theme, strings: self.presentationData.strings, dateTimeFormat: self.presentationData.dateTimeFormat, controller: { [weak self] in return self?.controller } ) var contentSize = self.hostView.update( transition: transition, component: self.component, environment: { environment }, forceUpdate: true, containerSize: CGSize(width: clipFrame.size.width, height: 10000.0) ) contentSize.height = max(layout.size.height - navigationHeight, contentSize.height) transition.setFrame(view: self.hostView, frame: CGRect(origin: CGPoint(), size: contentSize), completion: nil) self.scrollView.contentSize = contentSize } private var didPlayAppearAnimation = false func updateIsVisible(isVisible: Bool) { if self.currentIsVisible == isVisible { return } self.currentIsVisible = isVisible guard let currentLayout = self.currentLayout else { return } self.containerLayoutUpdated(layout: currentLayout.layout, navigationHeight: currentLayout.navigationHeight, transition: .immediate) if !self.didPlayAppearAnimation { self.didPlayAppearAnimation = true self.animateIn() } } private var defaultTopInset: CGFloat { guard let (layout, _) = self.currentLayout else{ return 210.0 } if case .compact = layout.metrics.widthClass { var factor: CGFloat = 0.2488 if layout.size.width <= 320.0 { factor = 0.15 } return floor(max(layout.size.width, layout.size.height) * factor) } else { return 210.0 } } private func findScrollView(view: UIView?) -> (UIScrollView, ListView?)? { if let view = view { if let view = view as? UIScrollView { return (view, nil) } if let node = view.asyncdisplaykit_node as? ListView { return (node.scroller, node) } return findScrollView(view: view.superview) } else { return nil } } @objc func panGesture(_ recognizer: UIPanGestureRecognizer) { guard let (layout, navigationHeight) = self.currentLayout else { return } let isLandscape = layout.orientation == .landscape let edgeTopInset = isLandscape ? 0.0 : defaultTopInset switch recognizer.state { case .began: let point = recognizer.location(in: self.view) let currentHitView = self.hitTest(point, with: nil) var scrollViewAndListNode = self.findScrollView(view: currentHitView) if scrollViewAndListNode?.0.frame.height == self.frame.width { scrollViewAndListNode = nil } let scrollView = scrollViewAndListNode?.0 let listNode = scrollViewAndListNode?.1 let topInset: CGFloat if self.isExpanded { topInset = 0.0 } else { topInset = edgeTopInset } self.panGestureArguments = (topInset, 0.0, scrollView, listNode) case .changed: guard let (topInset, panOffset, scrollView, listNode) = self.panGestureArguments else { return } let visibleContentOffset = listNode?.visibleContentOffset() let contentOffset = scrollView?.contentOffset.y ?? 0.0 var translation = recognizer.translation(in: self.view).y var currentOffset = topInset + translation let epsilon = 1.0 if case let .known(value) = visibleContentOffset, value <= epsilon { if let scrollView = scrollView { scrollView.bounces = false scrollView.setContentOffset(CGPoint(x: 0.0, y: 0.0), animated: false) } } else if let scrollView = scrollView, contentOffset <= -scrollView.contentInset.top + epsilon { scrollView.bounces = false scrollView.setContentOffset(CGPoint(x: 0.0, y: -scrollView.contentInset.top), animated: false) } else if let scrollView = scrollView { translation = panOffset currentOffset = topInset + translation if self.isExpanded { recognizer.setTranslation(CGPoint(), in: self.view) } else if currentOffset > 0.0 { scrollView.setContentOffset(CGPoint(x: 0.0, y: -scrollView.contentInset.top), animated: false) } } self.panGestureArguments = (topInset, translation, scrollView, listNode) if !self.isExpanded { if currentOffset > 0.0, let scrollView = scrollView { scrollView.panGestureRecognizer.setTranslation(CGPoint(), in: scrollView) } } var bounds = self.bounds if self.isExpanded { bounds.origin.y = -max(0.0, translation - edgeTopInset) } else { bounds.origin.y = -translation } bounds.origin.y = min(0.0, bounds.origin.y) self.bounds = bounds self.containerLayoutUpdated(layout: layout, navigationHeight: navigationHeight, transition: .immediate) case .ended: guard let (currentTopInset, panOffset, scrollView, listNode) = self.panGestureArguments else { return } self.panGestureArguments = nil let visibleContentOffset = listNode?.visibleContentOffset() let contentOffset = scrollView?.contentOffset.y ?? 0.0 let translation = recognizer.translation(in: self.view).y var velocity = recognizer.velocity(in: self.view) if self.isExpanded { if case let .known(value) = visibleContentOffset, value > 0.1 { velocity = CGPoint() } else if case .unknown = visibleContentOffset { velocity = CGPoint() } else if contentOffset > 0.1 { velocity = CGPoint() } } var bounds = self.bounds if self.isExpanded { bounds.origin.y = -max(0.0, translation - edgeTopInset) } else { bounds.origin.y = -translation } bounds.origin.y = min(0.0, bounds.origin.y) scrollView?.bounces = true let offset = currentTopInset + panOffset let topInset: CGFloat = edgeTopInset var dismissing = false if bounds.minY < -60 || (bounds.minY < 0.0 && velocity.y > 300.0) || (self.isExpanded && bounds.minY.isZero && velocity.y > 1800.0) { self.controller?.dismiss(animated: true, completion: nil) dismissing = true } else if self.isExpanded { if velocity.y > 300.0 || offset > topInset / 2.0 { self.isExpanded = false if let listNode = listNode { listNode.scroller.setContentOffset(CGPoint(), animated: false) } else if let scrollView = scrollView { scrollView.setContentOffset(CGPoint(x: 0.0, y: -scrollView.contentInset.top), animated: false) } let distance = topInset - offset let initialVelocity: CGFloat = distance.isZero ? 0.0 : abs(velocity.y / distance) let transition = ContainedViewLayoutTransition.animated(duration: 0.45, curve: .customSpring(damping: 124.0, initialVelocity: initialVelocity)) self.containerLayoutUpdated(layout: layout, navigationHeight: navigationHeight, transition: ComponentTransition(transition)) } else { self.isExpanded = true self.containerLayoutUpdated(layout: layout, navigationHeight: navigationHeight, transition: ComponentTransition(.animated(duration: 0.3, curve: .easeInOut))) } } else if (velocity.y < -300.0 || offset < topInset / 2.0) { if velocity.y > -2200.0 && velocity.y < -300.0, let listNode = listNode { DispatchQueue.main.async { listNode.transaction(deleteIndices: [], insertIndicesAndItems: [], updateIndicesAndItems: [], options: [.Synchronous, .LowLatency], scrollToItem: ListViewScrollToItem(index: 0, position: .top(0.0), animated: true, curve: .Default(duration: nil), directionHint: .Up), updateSizeAndInsets: nil, stationaryItemRange: nil, updateOpaqueState: nil, completion: { _ in }) } } let initialVelocity: CGFloat = offset.isZero ? 0.0 : abs(velocity.y / offset) let transition = ContainedViewLayoutTransition.animated(duration: 0.45, curve: .customSpring(damping: 124.0, initialVelocity: initialVelocity)) self.isExpanded = true self.containerLayoutUpdated(layout: layout, navigationHeight: navigationHeight, transition: ComponentTransition(transition)) } else { if let listNode = listNode { listNode.scroller.setContentOffset(CGPoint(), animated: false) } else if let scrollView = scrollView { scrollView.setContentOffset(CGPoint(x: 0.0, y: -scrollView.contentInset.top), animated: false) } self.containerLayoutUpdated(layout: layout, navigationHeight: navigationHeight, transition: ComponentTransition(.animated(duration: 0.3, curve: .easeInOut))) } if !dismissing { var bounds = self.bounds let previousBounds = bounds bounds.origin.y = 0.0 self.bounds = bounds self.layer.animateBounds(from: previousBounds, to: self.bounds, duration: 0.3, timingFunction: CAMediaTimingFunctionName.easeInEaseOut.rawValue) } case .cancelled: self.panGestureArguments = nil self.containerLayoutUpdated(layout: layout, navigationHeight: navigationHeight, transition: ComponentTransition(.animated(duration: 0.3, curve: .easeInOut))) default: break } } func update(isExpanded: Bool, transition: ContainedViewLayoutTransition) { guard isExpanded != self.isExpanded else { return } self.isExpanded = isExpanded guard let (layout, navigationHeight) = self.currentLayout else { return } self.containerLayoutUpdated(layout: layout, navigationHeight: navigationHeight, transition: ComponentTransition(transition)) } } var node: Node { return self.displayNode as! Node } private let context: AccountContext private let theme: PresentationTheme? private let component: AnyComponent private var isInitiallyExpanded = false private var currentLayout: ContainerViewLayout? public var pushController: (ViewController) -> Void = { _ in } public var presentController: (ViewController) -> Void = { _ in } public var wasDismissed: (() -> Void)? public convenience init(context: AccountContext, forceTheme: PresentationTheme? = nil, text: String, entities: [MessageTextEntity] = [], canCopy: Bool, fromLanguage: String?, toLanguage: String? = nil, isExpanded: Bool = false, ignoredLanguages: [String]? = nil) { let presentationData = context.sharedContext.currentPresentationData.with { $0 } var baseLanguageCode = presentationData.strings.baseLanguageCode let rawSuffix = "-raw" if baseLanguageCode.hasSuffix(rawSuffix) { baseLanguageCode = String(baseLanguageCode.dropLast(rawSuffix.count)) } let dontTranslateLanguages = effectiveIgnoredTranslationLanguages(context: context, ignoredLanguages: ignoredLanguages) var toLanguage = toLanguage ?? baseLanguageCode if toLanguage == fromLanguage { if fromLanguage == "en" { toLanguage = dontTranslateLanguages.first(where: { $0 != "en" }) ?? "en" } else { toLanguage = "en" } } toLanguage = normalizeTranslationLanguage(toLanguage) var copyTranslationImpl: ((String) -> Void)? var changeLanguageImpl: ((String, String, @escaping (String, String) -> Void) -> Void)? var expandImpl: (() -> Void)? self.init(context: context, component: TranslateScreenComponent(context: context, text: text, entities: entities, fromLanguage: fromLanguage, toLanguage: toLanguage, copyTranslation: !canCopy ? nil : { text in copyTranslationImpl?(text) }, changeLanguage: { fromLang, toLang, completion in changeLanguageImpl?(fromLang, toLang, completion) }, expand: { expandImpl?() }), theme: forceTheme) self.isInitiallyExpanded = isExpanded self.title = presentationData.strings.Translate_Title self.navigationItem.leftBarButtonItem = UIBarButtonItem(title: presentationData.strings.Common_Close, style: .plain, target: self, action: #selector(self.cancelPressed)) self.supportedOrientations = ViewControllerSupportedOrientations(regularSize: .all, compactSize: .portrait) copyTranslationImpl = { [weak self] text in UIPasteboard.general.string = text let content = UndoOverlayContent.copy(text: presentationData.strings.Conversation_TextCopied) self?.present(UndoOverlayController(presentationData: presentationData, content: content, elevatedLayout: true, animateInAsReplacement: false, action: { _ in return false }), in: .window(.root)) self?.dismiss(animated: true, completion: nil) } changeLanguageImpl = { [weak self] fromLang, toLang, completion in let pushController = self?.pushController let presentController = self?.presentController let controller = languageSelectionController(context: context, forceTheme: forceTheme, fromLanguage: fromLang, toLanguage: toLang, completion: { fromLang, toLang in let controller = TranslateScreen(context: context, forceTheme: forceTheme, text: text, canCopy: canCopy, fromLanguage: fromLang, toLanguage: toLang, isExpanded: true, ignoredLanguages: ignoredLanguages) controller.pushController = pushController ?? { _ in } controller.presentController = presentController ?? { _ in } presentController?(controller) }) self?.node.temporaryDismiss = true self?.dismiss(animated: true, completion: nil) pushController?(controller) } expandImpl = { [weak self] in self?.node.update(isExpanded: true, transition: .animated(duration: 0.4, curve: .spring)) if let currentLayout = self?.currentLayout { self?.containerLayoutUpdated(currentLayout, transition: .animated(duration: 0.4, curve: .spring)) } } } private init(context: AccountContext, component: C, theme: PresentationTheme? = nil) where C.EnvironmentType == ViewControllerComponentContainer.Environment { self.context = context self.component = AnyComponent(component) self.theme = theme var presentationData = context.sharedContext.currentPresentationData.with { $0 } if let theme { presentationData = presentationData.withUpdated(theme: theme) } super.init(navigationBarPresentationData: NavigationBarPresentationData(presentationData: presentationData)) } required public init(coder aDecoder: NSCoder) { fatalError("init(coder:) has not been implemented") } @objc private func cancelPressed() { self.dismiss(animated: true, completion: nil) } override open func loadDisplayNode() { self.displayNode = Node(context: self.context, controller: self, component: self.component, theme: self.theme) if self.isInitiallyExpanded { (self.displayNode as! Node).update(isExpanded: true, transition: .immediate) } self.displayNodeDidLoad() } public override func dismiss(animated flag: Bool, completion: (() -> Void)? = nil) { self.view.endEditing(true) let wasDismissed = self.wasDismissed if flag { self.node.animateOut(completion: { super.dismiss(animated: false, completion: {}) wasDismissed?() completion?() }) } else { super.dismiss(animated: false, completion: {}) wasDismissed?() completion?() } } override open func viewDidAppear(_ animated: Bool) { super.viewDidAppear(animated) self.node.updateIsVisible(isVisible: true) } override open func viewDidDisappear(_ animated: Bool) { super.viewDidDisappear(animated) self.node.updateIsVisible(isVisible: false) } override public func updateNavigationBarLayout(_ layout: ContainerViewLayout, transition: ContainedViewLayoutTransition) { var navigationLayout = self.navigationLayout(layout: layout) var navigationFrame = navigationLayout.navigationFrame var layout = layout if case .regular = layout.metrics.widthClass { let verticalInset: CGFloat = 44.0 let maxSide = max(layout.size.width, layout.size.height) let minSide = min(layout.size.width, layout.size.height) let containerSize = CGSize(width: min(layout.size.width - 20.0, floor(maxSide / 2.0)), height: min(layout.size.height, minSide) - verticalInset * 2.0) let clipFrame = CGRect(origin: CGPoint(x: floor((layout.size.width - containerSize.width) / 2.0), y: floor((layout.size.height - containerSize.height) / 2.0)), size: containerSize) navigationFrame.size.width = clipFrame.width layout.size = clipFrame.size } navigationFrame.size.height = 56.0 navigationLayout.navigationFrame = navigationFrame navigationLayout.defaultContentHeight = 56.0 layout.statusBarHeight = nil self.applyNavigationBarLayout(layout, navigationLayout: navigationLayout, additionalBackgroundHeight: 0.0, transition: transition) } override open func containerLayoutUpdated(_ layout: ContainerViewLayout, transition: ContainedViewLayoutTransition) { self.currentLayout = layout super.containerLayoutUpdated(layout, transition: transition) let navigationHeight: CGFloat = 56.0 self.node.containerLayoutUpdated(layout: layout, navigationHeight: navigationHeight, transition: ComponentTransition(transition)) } }