import Foundation import UIKit import AsyncDisplayKit import Display import TelegramPresentationData import AnimatedStickerNode import AppBundle private final class TooltipScreenNode: ViewControllerTracingNode { private let location: CGPoint private let shouldDismissOnTouch: (CGPoint) -> Bool private let requestDismiss: () -> Void private let containerNode: ASDisplayNode private let backgroundNode: ASImageNode private let arrowNode: ASImageNode private let animatedStickerNode: AnimatedStickerNode private let textNode: ImmediateTextNode init(text: String, location: CGPoint, shouldDismissOnTouch: @escaping (CGPoint) -> Bool, requestDismiss: @escaping () -> Void) { self.location = location self.shouldDismissOnTouch = shouldDismissOnTouch self.requestDismiss = requestDismiss self.containerNode = ASDisplayNode() let fillColor = UIColor(white: 0.0, alpha: 0.8) self.backgroundNode = ASImageNode() self.backgroundNode.image = generateAdjustedStretchableFilledCircleImage(diameter: 15.0, color: fillColor) self.arrowNode = ASImageNode() let arrowSize = CGSize(width: 29.0, height: 10.0) self.arrowNode.image = generateImage(arrowSize, rotatedContext: { size, context in context.clear(CGRect(origin: CGPoint(), size: size)) context.setFillColor(fillColor.cgColor) context.scaleBy(x: 0.333, y: 0.333) let _ = try? drawSvgPath(context, path: "M85.882251,0 C79.5170552,0 73.4125613,2.52817247 68.9116882,7.02834833 L51.4264069,24.5109211 C46.7401154,29.1964866 39.1421356,29.1964866 34.4558441,24.5109211 L16.9705627,7.02834833 C12.4696897,2.52817247 6.36519576,0 0,0 L85.882251,0 ") context.fillPath() }) self.textNode = ImmediateTextNode() self.textNode.displaysAsynchronously = false self.textNode.maximumNumberOfLines = 0 self.textNode.attributedText = NSAttributedString(string: text, font: Font.regular(14.0), textColor: .white) self.animatedStickerNode = AnimatedStickerNode() if let path = getAppBundle().path(forResource: "ChatListFoldersTooltip", ofType: "json") { self.animatedStickerNode.setup(source: AnimatedStickerNodeLocalFileSource(path: path), width: Int(70 * UIScreenScale), height: Int(70 * UIScreenScale), playbackMode: .once, mode: .direct) self.animatedStickerNode.automaticallyLoadFirstFrame = true } super.init() self.backgroundNode.addSubnode(self.arrowNode) self.containerNode.addSubnode(self.backgroundNode) self.containerNode.addSubnode(self.textNode) self.containerNode.addSubnode(self.animatedStickerNode) self.addSubnode(self.containerNode) } func updateLayout(layout: ContainerViewLayout, transition: ContainedViewLayoutTransition) { let sideInset: CGFloat = 13.0 let bottomInset: CGFloat = 10.0 let contentInset: CGFloat = 9.0 let contentVerticalInset: CGFloat = 11.0 let animationSize = CGSize(width: 32.0, height: 32.0) let animationInset: CGFloat = (70 - animationSize.width) / 2.0 let animationSpacing: CGFloat = 8.0 let textSize = self.textNode.updateLayout(CGSize(width: layout.size.width - contentInset * 2.0 - sideInset * 2.0 - animationSize.width - animationSpacing, height: .greatestFiniteMagnitude)) let backgroundHeight = max(animationSize.height, textSize.height) + contentVerticalInset * 2.0 let backgroundFrame = CGRect(origin: CGPoint(x: sideInset, y: self.location.y - bottomInset - backgroundHeight), size: CGSize(width: layout.size.width - sideInset * 2.0, height: backgroundHeight)) transition.updateFrame(node: self.containerNode, frame: backgroundFrame) transition.updateFrame(node: self.backgroundNode, frame: CGRect(origin: CGPoint(), size: backgroundFrame.size)) if let image = self.arrowNode.image { let arrowSize = image.size let arrowCenterX = self.location.x transition.updateFrame(node: self.arrowNode, frame: CGRect(origin: CGPoint(x: floor(arrowCenterX - arrowSize.width / 2.0), y: backgroundFrame.height), size: arrowSize)) } transition.updateFrame(node: self.textNode, frame: CGRect(origin: CGPoint(x: contentInset + animationSize.width + animationSpacing, y: floor((backgroundHeight - textSize.height) / 2.0)), size: textSize)) transition.updateFrame(node: self.animatedStickerNode, frame: CGRect(origin: CGPoint(x: contentInset - animationInset, y: floor((backgroundHeight - animationSize.height) / 2.0) - animationInset), size: CGSize(width: animationSize.width + animationInset * 2.0, height: animationSize.height + animationInset * 2.0))) self.animatedStickerNode.updateLayout(size: CGSize(width: animationSize.width + animationInset * 2.0, height: animationSize.height + animationInset * 2.0)) } override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? { if let event = event { var eventIsPresses = false if #available(iOSApplicationExtension 9.0, iOS 9.0, *) { eventIsPresses = event.type == .presses } if event.type == .touches || eventIsPresses { if self.shouldDismissOnTouch(point) { self.requestDismiss() } return nil } } return super.hitTest(point, with: event) } func animateIn() { self.containerNode.layer.animateSpring(from: NSNumber(value: Float(0.01)), to: NSNumber(value: Float(1.0)), keyPath: "transform.scale", duration: 0.6) self.containerNode.layer.animateSpring(from: NSValue(cgPoint: CGPoint(x: self.arrowNode.frame.midX - self.containerNode.bounds.width / 2.0, y: self.arrowNode.frame.maxY - self.containerNode.bounds.height / 2.0)), to: NSValue(cgPoint: CGPoint()), keyPath: "position", duration: 0.6, additive: true) self.containerNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.2) DispatchQueue.main.asyncAfter(deadline: DispatchTime.now() + 0.6, execute: { [weak self] in self?.animatedStickerNode.visibility = true }) } func animateOut(completion: @escaping () -> Void) { self.containerNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.2, removeOnCompletion: false, completion: { _ in completion() }) self.containerNode.layer.animateScale(from: 1.0, to: 0.01, duration: 0.2, removeOnCompletion: false) self.containerNode.layer.animatePosition(from: CGPoint(), to: CGPoint(x: self.arrowNode.frame.midX - self.containerNode.bounds.width / 2.0, y: self.arrowNode.frame.maxY - self.containerNode.bounds.height / 2.0), duration: 0.2, removeOnCompletion: false, additive: true) } } public final class TooltipScreen: ViewController { private let text: String private let location: CGPoint private let shouldDismissOnTouch: (CGPoint) -> Bool private var controllerNode: TooltipScreenNode { return self.displayNode as! TooltipScreenNode } private var validLayout: ContainerViewLayout? private var isDismissed: Bool = false public init(text: String, location: CGPoint, shouldDismissOnTouch: @escaping (CGPoint) -> Bool) { self.text = text self.location = location self.shouldDismissOnTouch = shouldDismissOnTouch super.init(navigationBarPresentationData: nil) self.statusBar.statusBarStyle = .Ignore } required init(coder aDecoder: NSCoder) { fatalError("init(coder:) has not been implemented") } override public func viewDidAppear(_ animated: Bool) { super.viewDidAppear(animated) self.controllerNode.animateIn() DispatchQueue.main.asyncAfter(deadline: DispatchTime.now() + 5.0, execute: { [weak self] in self?.dismiss() }) } override public func loadDisplayNode() { self.displayNode = TooltipScreenNode(text: self.text, location: self.location, shouldDismissOnTouch: self.shouldDismissOnTouch, requestDismiss: { [weak self] in guard let strongSelf = self else { return } strongSelf.dismiss() }) self.displayNodeDidLoad() } override public func containerLayoutUpdated(_ layout: ContainerViewLayout, transition: ContainedViewLayoutTransition) { super.containerLayoutUpdated(layout, transition: transition) if let validLayout = self.validLayout { if validLayout.size.width != layout.size.width { self.dismiss() } } self.validLayout = layout self.controllerNode.updateLayout(layout: layout, transition: transition) } override public func dismiss(completion: (() -> Void)? = nil) { if self.isDismissed { return } self.isDismissed = true self.controllerNode.animateOut(completion: { [weak self] in guard let strongSelf = self else { return } strongSelf.presentingViewController?.dismiss(animated: false, completion: nil) }) } }