#ifndef CoreGraphicsCanvasImpl_h #define CoreGraphicsCanvasImpl_h #include #include namespace lottie { class CanvasImpl: public Canvas { public: class Image { public: Image(::CGImageRef image); virtual ~Image(); ::CGImageRef nativeImage() const; private: CGImageRef _image = nil; }; public: CanvasImpl(int width, int height); CanvasImpl(CGContextRef context, int width, int height); virtual ~CanvasImpl(); virtual int width() const override; virtual int height() const override; std::shared_ptr makeLayer(int width, int height) override; virtual void saveState() override; virtual void restoreState() override; virtual void fillPath(CanvasPathEnumerator const &enumeratePath, lottie::FillRule fillRule, lottie::Color const &color) override; virtual void linearGradientFillPath(CanvasPathEnumerator const &enumeratePath, lottie::FillRule fillRule, Gradient const &gradient, lottie::Vector2D const &start, lottie::Vector2D const &end) override; virtual void radialGradientFillPath(CanvasPathEnumerator const &enumeratePath, lottie::FillRule fillRule, Gradient const &gradient, lottie::Vector2D const &startCenter, float startRadius, lottie::Vector2D const &endCenter, float endRadius) override; virtual void strokePath(CanvasPathEnumerator const &enumeratePath, float lineWidth, lottie::LineJoin lineJoin, lottie::LineCap lineCap, float dashPhase, std::vector const &dashPattern, lottie::Color const &color) override; virtual void linearGradientStrokePath(CanvasPathEnumerator const &enumeratePath, float lineWidth, lottie::LineJoin lineJoin, lottie::LineCap lineCap, float dashPhase, std::vector const &dashPattern, Gradient const &gradient, lottie::Vector2D const &start, lottie::Vector2D const &end) override; virtual void radialGradientStrokePath(CanvasPathEnumerator const &enumeratePath, float lineWidth, lottie::LineJoin lineJoin, lottie::LineCap lineCap, float dashPhase, std::vector const &dashPattern, Gradient const &gradient, lottie::Vector2D const &startCenter, float startRadius, lottie::Vector2D const &endCenter, float endRadius) override; virtual void fill(lottie::CGRect const &rect, lottie::Color const &fillColor) override; virtual void setBlendMode(BlendMode blendMode) override; virtual void setAlpha(float alpha) override; virtual void concatenate(lottie::Transform2D const &transform) override; virtual std::shared_ptr makeImage() const; virtual void draw(std::shared_ptr const &other, lottie::CGRect const &rect) override; CGContextRef nativeContext() const { return _context; } std::vector &backingData() { return _backingData; } int bytesPerRow() { return _bytesPerRow; } private: int _width = 0; int _height = 0; int _bytesPerRow = 0; std::vector _backingData; CGContextRef _context = nil; CGContextRef _topContext = nil; CGLayerRef _layer = nil; }; } #endif