// // ASIndexedNodeContext.mm // AsyncDisplayKit // // Created by Huy Nguyen on 2/28/16. // // Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. An additional grant // of patent rights can be found in the PATENTS file in the same directory. // #import "ASIndexedNodeContext.h" #import "ASEnvironmentInternal.h" #import "ASCellNode+Internal.h" #import @interface ASIndexedNodeContext () /// Required node block used to allocate a cell node. Nil after the first execution. @property (nonatomic, strong) ASCellNodeBlock nodeBlock; @end @implementation ASIndexedNodeContext { std::mutex _lock; ASCellNode *_node; } - (instancetype)initWithNodeBlock:(ASCellNodeBlock)nodeBlock indexPath:(NSIndexPath *)indexPath supplementaryElementKind:(nullable NSString *)supplementaryElementKind constrainedSize:(ASSizeRange)constrainedSize environmentTraitCollection:(ASEnvironmentTraitCollection)environmentTraitCollection { NSAssert(nodeBlock != nil && indexPath != nil, @"Node block and index path must not be nil"); self = [super init]; if (self) { _nodeBlock = nodeBlock; _indexPath = indexPath; _supplementaryElementKind = [supplementaryElementKind copy]; _constrainedSize = constrainedSize; _environmentTraitCollection = environmentTraitCollection; } return self; } - (ASCellNode *)node { std::lock_guard l(_lock); if (_nodeBlock != nil) { ASCellNode *node = _nodeBlock(); _nodeBlock = nil; if (node == nil) { ASDisplayNodeFailAssert(@"Node block returned nil node! Index path: %@", _indexPath); node = [[ASCellNode alloc] init]; } node.cachedIndexPath = _indexPath; node.supplementaryElementKind = _supplementaryElementKind; ASEnvironmentStatePropagateDown(node, _environmentTraitCollection); _node = node; } return _node; } - (ASCellNode *)nodeIfAllocated { std::lock_guard l(_lock); return _node; } + (NSArray *)indexPathsFromContexts:(NSArray *)contexts { NSMutableArray *result = [NSMutableArray arrayWithCapacity:contexts.count]; for (ASIndexedNodeContext *ctx in contexts) { [result addObject:ctx.indexPath]; } return result; } @end