import UIKit public enum DeviceMetrics: CaseIterable { case iPhone4 case iPhone5 case iPhone6 case iPhone6Plus case iPhoneX case iPhoneXSMax case iPad case iPadPro10Inch case iPadPro11Inch case iPadPro case iPadPro3rdGen public static func forScreenSize(_ size: CGSize, hintHasOnScreenNavigation: Bool = false) -> DeviceMetrics? { for device in DeviceMetrics.allCases { let width = device.screenSize.width let height = device.screenSize.height if (size.width.isEqual(to: width) && size.height.isEqual(to: height)) || size.height.isEqual(to: width) && size.width.isEqual(to: height) { if hintHasOnScreenNavigation && device.onScreenNavigationHeight(inLandscape: false) == nil { continue } return device } } return nil } var screenSize: CGSize { switch self { case .iPhone4: return CGSize(width: 320.0, height: 480.0) case .iPhone5: return CGSize(width: 320.0, height: 568.0) case .iPhone6: return CGSize(width: 375.0, height: 667.0) case .iPhone6Plus: return CGSize(width: 414.0, height: 736.0) case .iPhoneX: return CGSize(width: 375.0, height: 812.0) case .iPhoneXSMax: return CGSize(width: 414.0, height: 896.0) case .iPad: return CGSize(width: 768.0, height: 1024.0) case .iPadPro10Inch: return CGSize(width: 834.0, height: 1112.0) case .iPadPro11Inch: return CGSize(width: 834.0, height: 1194.0) case .iPadPro, .iPadPro3rdGen: return CGSize(width: 1024.0, height: 1366.0) } } func safeAreaInsets(inLandscape: Bool) -> UIEdgeInsets { switch self { case .iPhoneX, .iPhoneXSMax: return inLandscape ? UIEdgeInsets(top: 0.0, left: 44.0, bottom: 0.0, right: 44.0) : UIEdgeInsets(top: 44.0, left: 0.0, bottom: 0.0, right: 0.0) default: return UIEdgeInsets.zero } } func onScreenNavigationHeight(inLandscape: Bool) -> CGFloat? { switch self { case .iPhoneX, .iPhoneXSMax: return inLandscape ? 21.0 : 34.0 case .iPadPro3rdGen, .iPadPro11Inch: return 21.0 default: return nil } } var statusBarHeight: CGFloat { switch self { case .iPhoneX, .iPhoneXSMax: return 44.0 case .iPadPro11Inch, .iPadPro3rdGen: return 24.0 default: return 20.0 } } public func standardInputHeight(inLandscape: Bool) -> CGFloat { if inLandscape { switch self { case .iPhone4, .iPhone5: return 162.0 case .iPhone6, .iPhone6Plus: return 163.0 case .iPhoneX, .iPhoneXSMax: return 172.0 case .iPad, .iPadPro10Inch: return 348.0 case .iPadPro11Inch: return 368.0 case .iPadPro: return 421.0 case .iPadPro3rdGen: return 441.0 } } else { switch self { case .iPhone4, .iPhone5, .iPhone6: return 216.0 case .iPhone6Plus: return 227.0 case .iPhoneX: return 291.0 case .iPhoneXSMax: return 302.0 case .iPad, .iPadPro10Inch: return 263.0 case .iPadPro11Inch: return 283.0 case .iPadPro: return 328.0 case .iPadPro3rdGen: return 348.0 } } } func predictiveInputHeight(inLandscape: Bool) -> CGFloat { if inLandscape { switch self { case .iPhone4, .iPhone5, .iPhone6, .iPhone6Plus, .iPhoneX, .iPhoneXSMax: return 37.0 case .iPad, .iPadPro10Inch, .iPadPro11Inch, .iPadPro, .iPadPro3rdGen: return 50.0 } } else { switch self { case .iPhone4, .iPhone5: return 37.0 case .iPhone6, .iPhone6Plus, .iPhoneX, .iPhoneXSMax: return 44.0 case .iPad, .iPadPro10Inch, .iPadPro11Inch, .iPadPro, .iPadPro3rdGen: return 50.0 } } } public func previewingContentSize(inLandscape: Bool) -> CGSize { let screenSize = self.screenSize if inLandscape { switch self { case .iPhone5: return CGSize(width: screenSize.height, height: screenSize.width - 10.0) case .iPhone6: return CGSize(width: screenSize.height, height: screenSize.width - 22.0) case .iPhone6Plus: return CGSize(width: screenSize.height, height: screenSize.width - 22.0) case .iPhoneX: return CGSize(width: screenSize.height, height: screenSize.width + 48.0) case .iPhoneXSMax: return CGSize(width: screenSize.height, height: screenSize.width - 30.0) default: return CGSize(width: screenSize.height, height: screenSize.width - 10.0) } } else { switch self { case .iPhone5: return CGSize(width: screenSize.width, height: screenSize.height - 50.0) case .iPhone6: return CGSize(width: screenSize.width, height: screenSize.height - 97.0) case .iPhone6Plus: return CGSize(width: screenSize.width, height: screenSize.height - 95.0) case .iPhoneX: return CGSize(width: screenSize.width, height: screenSize.height - 154.0) case .iPhoneXSMax: return CGSize(width: screenSize.width, height: screenSize.height - 84.0) default: return CGSize(width: screenSize.width, height: screenSize.height - 50.0) } } } }