// // LoadingNode.m // Sample // // Created by Samuel Stow on 1/9/16. // Copyright © 2016 Facebook. All rights reserved. // #import "LoadingNode.h" #import #import #import #import static CGFloat kFixedHeight = 200.0f; @interface LoadingNode () { ASDisplayNode *_loadingSpinner; } @end @implementation LoadingNode #pragma mark - #pragma mark ASCellNode. + (CGFloat)desiredHeightForWidth:(CGFloat)width { return kFixedHeight; } - (instancetype)init { if (!(self = [super init])) return nil; _loadingSpinner = [[ASDisplayNode alloc] initWithViewBlock:^UIView * _Nonnull{ UIActivityIndicatorView *spinner = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleGray]; [spinner startAnimating]; return spinner; }]; _loadingSpinner.preferredFrameSize = CGSizeMake(50, 50); // add it as a subnode, and we're done [self addSubnode:_loadingSpinner]; return self; } - (void)layout { [super layout]; } - (ASLayoutSpec *)layoutSpecThatFits:(ASSizeRange)constrainedSize { ASCenterLayoutSpec *centerSpec = [[ASCenterLayoutSpec alloc] init]; centerSpec.centeringOptions = ASCenterLayoutSpecCenteringXY; centerSpec.sizingOptions = ASCenterLayoutSpecSizingOptionDefault; centerSpec.child = _loadingSpinner; return centerSpec; } @end