// // ASSnapshotTestCase.m // Texture // // Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the /ASDK-Licenses directory of this source tree. An additional // grant of patent rights can be found in the PATENTS file in the same directory. // // Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present, // Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // #import "ASSnapshotTestCase.h" #import #import #import #import NSOrderedSet *ASSnapshotTestCaseDefaultSuffixes(void) { NSMutableOrderedSet *suffixesSet = [[NSMutableOrderedSet alloc] init]; // In some rare cases, slightly different rendering may occur on iOS 10 (text rasterization). // If the test folders find any image that exactly matches, they pass; // if an image is not present at all, or it fails, it moves on to check the others. // This means the order doesn't matter besides reducing logging / performance. if (AS_AT_LEAST_IOS10) { [suffixesSet addObject:@"_iOS_10"]; } [suffixesSet addObject:@"_64"]; return [suffixesSet copy]; } @implementation ASSnapshotTestCase + (void)hackilySynchronouslyRecursivelyRenderNode:(ASDisplayNode *)node { ASDisplayNodePerformBlockOnEveryNode(nil, node, YES, ^(ASDisplayNode * _Nonnull node) { [node.layer setNeedsDisplay]; }); [node recursivelyEnsureDisplaySynchronously:YES]; } @end