import Foundation import UIKit import Display import TelegramPresentationData import ComponentFlow import GlassBackgroundComponent import AppBundle final class InputIconButtonComponent: Component { let theme: PresentationTheme let name: String let action: (UIView) -> Void init( theme: PresentationTheme, name: String, action: @escaping (UIView) -> Void ) { self.theme = theme self.name = name self.action = action } static func ==(lhs: InputIconButtonComponent, rhs: InputIconButtonComponent) -> Bool { if lhs.theme !== rhs.theme { return false } if lhs.name != rhs.name { return false } return true } final class View: UIView { private let backgroundView: GlassBackgroundView private let button: HighlightTrackingButton private let iconView: GlassBackgroundView.ContentImageView private var component: InputIconButtonComponent? private weak var state: EmptyComponentState? override init(frame: CGRect) { self.backgroundView = GlassBackgroundView() self.button = HighlightTrackingButton() self.iconView = GlassBackgroundView.ContentImageView() super.init(frame: frame) self.addSubview(self.backgroundView) self.backgroundView.contentView.addSubview(self.iconView) self.backgroundView.contentView.addSubview(self.button) self.button.addTarget(self, action: #selector(self.buttonPressed), for: .touchUpInside) self.button.highligthedChanged = { [weak self] highlighted in guard let self else { return } if #available(iOS 26.0, *) { } else { self.iconView.alpha = highlighted ? 1.0 : 0.7 } } } required init?(coder: NSCoder) { fatalError("init(coder:) has not been implemented") } @objc private func buttonPressed() { self.component?.action(self) } func update(component: InputIconButtonComponent, availableSize: CGSize, state: EmptyComponentState, environment: Environment, transition: ComponentTransition) -> CGSize { if self.component?.name != component.name { self.iconView.image = UIImage(bundleImageName: component.name)?.withRenderingMode(.alwaysTemplate) } self.iconView.tintColor = component.theme.chat.inputPanel.panelControlColor self.component = component self.state = state let size = CGSize(width: 40.0, height: 40.0) if let image = self.iconView.image { self.iconView.frame = image.size.centered(in: CGRect(origin: CGPoint(), size: size)) } transition.setFrame(view: self.backgroundView, frame: CGRect(origin: CGPoint(), size: size)) self.backgroundView.update(size: size, cornerRadius: size.height * 0.5, isDark: component.theme.overallDarkAppearance, tintColor: .init(kind: .panel, color: component.theme.chat.inputPanel.inputBackgroundColor.withMultipliedAlpha(0.7)), isInteractive: true, transition: transition) self.button.frame = CGRect(origin: CGPoint(), size: size) return size } } func makeView() -> View { return View(frame: CGRect()) } func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment, transition: ComponentTransition) -> CGSize { return view.update(component: self, availableSize: availableSize, state: state, environment: environment, transition: transition) } }