import Foundation import UIKit import AsyncDisplayKit import Display import CheckNode public final class ItemListSelectableControlNode: ASDisplayNode { private let checkNode: CheckNode public init(strokeColor: UIColor, fillColor: UIColor, foregroundColor: UIColor) { self.checkNode = CheckNode(theme: CheckNodeTheme(backgroundColor: fillColor, strokeColor: foregroundColor, borderColor: strokeColor, overlayBorder: false, hasInset: true, hasShadow: false)) self.checkNode.isUserInteractionEnabled = false super.init() self.addSubnode(self.checkNode) } public static func asyncLayout(_ node: ItemListSelectableControlNode?) -> (_ strokeColor: UIColor, _ fillColor: UIColor, _ foregroundColor: UIColor, _ selected: Bool, _ compact: Bool) -> (CGFloat, (CGSize, Bool) -> ItemListSelectableControlNode) { return { strokeColor, fillColor, foregroundColor, selected, compact in let resultNode: ItemListSelectableControlNode if let node = node { resultNode = node } else { resultNode = ItemListSelectableControlNode(strokeColor: strokeColor, fillColor: fillColor, foregroundColor: foregroundColor) } return (compact ? 38.0 : 45.0, { size, animated in let checkSize = CGSize(width: 26.0, height: 26.0) resultNode.checkNode.frame = CGRect(origin: CGPoint(x: compact ? 11.0 : 13.0, y: floorToScreenPixels((size.height - checkSize.height) / 2.0)), size: checkSize) resultNode.checkNode.setSelected(selected, animated: animated) return resultNode }) } } }