import Foundation public final class ThreadPoolTaskState { public var cancelled = false } public final class ThreadPoolTask { private let state = ThreadPoolTaskState() private let action: ThreadPoolTaskState -> () public init(_ action: ThreadPoolTaskState -> ()) { self.action = action } internal func execute() { if !state.cancelled { self.action(self.state) } } public func cancel() { self.state.cancelled = true } } public final class ThreadPoolQueue : Equatable { private weak var threadPool: ThreadPool? private var tasks: [ThreadPoolTask] = [] public init(threadPool: ThreadPool) { self.threadPool = threadPool } public func addTask(task: ThreadPoolTask) { if let threadPool = self.threadPool { threadPool.workOnQueue(self, action: { self.tasks.append(task) }) } } private func popFirstTask() -> ThreadPoolTask? { if self.tasks.count != 0 { let task = self.tasks[0]; self.tasks.removeAtIndex(0) return task } else { return nil } } private func hasTasks() -> Bool { return self.tasks.count != 0 } } public func ==(lhs: ThreadPoolQueue, rhs: ThreadPoolQueue) -> Bool { return lhs === rhs } @objc public final class ThreadPool { private var threads: [NSThread] = [] private var queues: [ThreadPoolQueue] = [] private var takenQueues: [ThreadPoolQueue] = [] private var mutex: pthread_mutex_t private var condition: pthread_cond_t private class func threadEntryPoint(threadPool: ThreadPool) { var queue: ThreadPoolQueue! while (true) { var task: ThreadPoolTask! pthread_mutex_lock(&threadPool.mutex); if queue != nil { if let index = find(threadPool.takenQueues, queue) { threadPool.takenQueues.removeAtIndex(index) } if queue.hasTasks() { threadPool.queues.append(queue); } } while (true) { while threadPool.queues.count == 0 { pthread_cond_wait(&threadPool.condition, &threadPool.mutex); } if threadPool.queues.count != 0 { queue = threadPool.queues[0] } if queue != nil { task = queue.popFirstTask() threadPool.takenQueues.append(queue) if let index = find(threadPool.queues, queue) { threadPool.queues.removeAtIndex(index) } break } } pthread_mutex_unlock(&threadPool.mutex); if task != nil { task.execute() } } } public init(threadCount: Int, threadPriority: Double) { assert(threadCount > 0, "threadCount < 0") self.mutex = pthread_mutex_t() self.condition = pthread_cond_t() pthread_mutex_init(&self.mutex, nil) pthread_cond_init(&self.condition, nil) for i in 0 ..< threadCount { var thread = NSThread(target: ThreadPool.self, selector: Selector("threadEntryPoint"), object: self) thread.threadPriority = threadPriority self.threads.append(thread) thread.start() } } deinit { pthread_mutex_destroy(&self.mutex) pthread_cond_destroy(&self.condition) } public func addTask(task: ThreadPoolTask) { let tempQueue = self.nextQueue() tempQueue.addTask(task) } private func workOnQueue(queue: ThreadPoolQueue, action: () -> ()) { pthread_mutex_lock(&self.mutex) action() if !contains(self.queues, queue) && !contains(self.takenQueues, queue) { self.queues.append(queue) } pthread_cond_broadcast(&self.condition) pthread_mutex_unlock(&self.mutex) } public func nextQueue() -> ThreadPoolQueue { return ThreadPoolQueue(threadPool: self) } }