import Foundation import SwiftSignalKit import TgVoipWebrtc private final class ContextQueueImpl: NSObject, OngoingCallThreadLocalContextQueueWebrtc { private let queue: Queue init(queue: Queue) { self.queue = queue super.init() } func dispatch(_ f: @escaping () -> Void) { self.queue.async { f() } } func dispatch(after seconds: Double, block f: @escaping () -> Void) { self.queue.after(seconds, f) } func isCurrent() -> Bool { return self.queue.isCurrent() } } public final class OngoingGroupCallContext { public enum NetworkState { case connecting case connected } private final class Impl { let queue: Queue let context: GroupCallThreadLocalContext let sessionId = UInt32.random(in: 0 ..< UInt32(Int32.max)) let joinPayload = Promise<(String, UInt32)>() let networkState = ValuePromise(.connecting, ignoreRepeated: true) let isMuted = ValuePromise(true, ignoreRepeated: true) let audioLevels = ValuePipe<[(UInt32, Float)]>() let myAudioLevel = ValuePipe() init(queue: Queue, inputDeviceId: String, outputDeviceId: String) { self.queue = queue var networkStateUpdatedImpl: ((GroupCallNetworkState) -> Void)? var audioLevelsUpdatedImpl: (([NSNumber]) -> Void)? var myAudioLevelUpdatedImpl: ((Float) -> Void)? self.context = GroupCallThreadLocalContext( queue: ContextQueueImpl(queue: queue), networkStateUpdated: { state in networkStateUpdatedImpl?(state) }, audioLevelsUpdated: { levels in audioLevelsUpdatedImpl?(levels) }, myAudioLevelUpdated: { level in myAudioLevelUpdatedImpl?(level) }, inputDeviceId: inputDeviceId, outputDeviceId: outputDeviceId ) let queue = self.queue networkStateUpdatedImpl = { [weak self] state in queue.async { guard let strongSelf = self else { return } let mappedState: NetworkState switch state { case .connecting: mappedState = .connecting case .connected: mappedState = .connected @unknown default: mappedState = .connecting } strongSelf.networkState.set(mappedState) } } let audioLevels = self.audioLevels audioLevelsUpdatedImpl = { levels in var mappedLevels: [(UInt32, Float)] = [] var i = 0 while i < levels.count { mappedLevels.append((levels[i].uint32Value, levels[i + 1].floatValue)) i += 2 } queue.async { audioLevels.putNext(mappedLevels) } } let myAudioLevel = self.myAudioLevel myAudioLevelUpdatedImpl = { level in queue.async { myAudioLevel.putNext(level) } } self.context.emitJoinPayload({ [weak self] payload, ssrc in queue.async { guard let strongSelf = self else { return } strongSelf.joinPayload.set(.single((payload, ssrc))) } }) } func setJoinResponse(payload: String, ssrcs: [UInt32]) { self.context.setJoinResponsePayload(payload) self.addSsrcs(ssrcs: ssrcs) } func addSsrcs(ssrcs: [UInt32]) { } func removeSsrcs(ssrcs: [UInt32]) { if ssrcs.isEmpty { return } self.context.removeSsrcs(ssrcs.map { ssrc in return ssrc as NSNumber }) } func stop() { self.context.stop() } func setIsMuted(_ isMuted: Bool) { self.isMuted.set(isMuted) self.context.setIsMuted(isMuted) } func switchAudioInput(_ deviceId: String) { self.context.switchAudioInput(deviceId) } func switchAudioOutput(_ deviceId: String) { self.context.switchAudioOutput(deviceId) } } private let queue = Queue() private let impl: QueueLocalObject public var joinPayload: Signal<(String, UInt32), NoError> { return Signal { subscriber in let disposable = MetaDisposable() self.impl.with { impl in disposable.set(impl.joinPayload.get().start(next: { value in subscriber.putNext(value) })) } return disposable } } public var networkState: Signal { return Signal { subscriber in let disposable = MetaDisposable() self.impl.with { impl in disposable.set(impl.networkState.get().start(next: { value in subscriber.putNext(value) })) } return disposable } } public var audioLevels: Signal<[(UInt32, Float)], NoError> { return Signal { subscriber in let disposable = MetaDisposable() self.impl.with { impl in disposable.set(impl.audioLevels.signal().start(next: { value in subscriber.putNext(value) })) } return disposable } } public var myAudioLevel: Signal { return Signal { subscriber in let disposable = MetaDisposable() self.impl.with { impl in disposable.set(impl.myAudioLevel.signal().start(next: { value in subscriber.putNext(value) })) } return disposable } } public var isMuted: Signal { return Signal { subscriber in let disposable = MetaDisposable() self.impl.with { impl in disposable.set(impl.isMuted.get().start(next: { value in subscriber.putNext(value) })) } return disposable } } public init(inputDeviceId: String = "", outputDeviceId: String = "") { let queue = self.queue self.impl = QueueLocalObject(queue: queue, generate: { return Impl(queue: queue, inputDeviceId: inputDeviceId, outputDeviceId: outputDeviceId) }) } public func setIsMuted(_ isMuted: Bool) { self.impl.with { impl in impl.setIsMuted(isMuted) } } public func switchAudioInput(_ deviceId: String) { self.impl.with { impl in impl.switchAudioInput(deviceId) } } public func switchAudioOutput(_ deviceId: String) { self.impl.with { impl in impl.switchAudioOutput(deviceId) } } public func setJoinResponse(payload: String, ssrcs: [UInt32]) { self.impl.with { impl in impl.setJoinResponse(payload: payload, ssrcs: ssrcs) } } public func addSsrcs(ssrcs: [UInt32]) { self.impl.with { impl in impl.addSsrcs(ssrcs: ssrcs) } } public func removeSsrcs(ssrcs: [UInt32]) { self.impl.with { impl in impl.removeSsrcs(ssrcs: ssrcs) } } public func stop() { self.impl.with { impl in impl.stop() } } }