#ifndef CoreGraphicsCoreGraphicsCanvasImpl_h #define CoreGraphicsCoreGraphicsCanvasImpl_h #include #include namespace lottie { class CoreGraphicsCanvasImpl: public Canvas { class Layer; public: class Image { public: Image(::CGImageRef image); virtual ~Image(); ::CGImageRef nativeImage() const; private: CGImageRef _image = nil; }; public: CoreGraphicsCanvasImpl(int width, int height); virtual ~CoreGraphicsCanvasImpl(); virtual void saveState() override; virtual void restoreState() override; virtual void fillPath(CanvasPathEnumerator const &enumeratePath, lottie::FillRule fillRule, lottie::Color const &color) override; virtual void linearGradientFillPath(CanvasPathEnumerator const &enumeratePath, lottie::FillRule fillRule, Gradient const &gradient, lottie::Vector2D const &start, lottie::Vector2D const &end) override; virtual void radialGradientFillPath(CanvasPathEnumerator const &enumeratePath, lottie::FillRule fillRule, Gradient const &gradient, Vector2D const ¢er, float radius) override; virtual void strokePath(CanvasPathEnumerator const &enumeratePath, float lineWidth, lottie::LineJoin lineJoin, lottie::LineCap lineCap, float dashPhase, std::vector const &dashPattern, lottie::Color const &color) override; virtual void linearGradientStrokePath(CanvasPathEnumerator const &enumeratePath, float lineWidth, lottie::LineJoin lineJoin, lottie::LineCap lineCap, float dashPhase, std::vector const &dashPattern, Gradient const &gradient, lottie::Vector2D const &start, lottie::Vector2D const &end) override; virtual void radialGradientStrokePath(CanvasPathEnumerator const &enumeratePath, float lineWidth, lottie::LineJoin lineJoin, lottie::LineCap lineCap, float dashPhase, std::vector const &dashPattern, Gradient const &gradient, lottie::Vector2D const &startCenter, float startRadius, lottie::Vector2D const &endCenter, float endRadius) override; virtual void clip(CGRect const &rect) override; virtual void concatenate(lottie::Transform2D const &transform) override; virtual std::shared_ptr makeImage(); virtual bool pushLayer(CGRect const &rect, float alpha, std::optional maskMode) override; virtual void popLayer() override; std::vector &backingData(); int bytesPerRow(); private: std::shared_ptr ¤tLayer(); private: int _width = 0; int _height = 0; CGContextRef _topContext = nil; std::vector> _layerStack; }; } #endif