// // LoadingNode.m // Texture // // Copyright (c) Facebook, Inc. and its affiliates. All rights reserved. // Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved. // Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0 // #import "LoadingNode.h" #import @implementation LoadingNode { ASDisplayNode *_loadingSpinner; } #pragma mark - ASCellNode - (instancetype)init { if (!(self = [super init])) return nil; _loadingSpinner = [[ASDisplayNode alloc] initWithViewBlock:^UIView * _Nonnull{ UIActivityIndicatorView *spinner = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleGray]; [spinner startAnimating]; return spinner; }]; _loadingSpinner.style.preferredSize = CGSizeMake(50, 50); // add it as a subnode, and we're done [self addSubnode:_loadingSpinner]; return self; } - (ASLayoutSpec *)layoutSpecThatFits:(ASSizeRange)constrainedSize { ASCenterLayoutSpec *centerSpec = [[ASCenterLayoutSpec alloc] init]; centerSpec.centeringOptions = ASCenterLayoutSpecCenteringXY; centerSpec.sizingOptions = ASCenterLayoutSpecSizingOptionDefault; centerSpec.child = _loadingSpinner; return centerSpec; } @end