/* * Author: Andreas Linde * * Copyright (c) 2012 HockeyApp, Bit Stadium GmbH. * All rights reserved. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #import /** The `BITHockeyManagerDelegate` formal protocol defines methods further configuring the behaviour of `BITHockeyManager`. */ @protocol BITHockeyManagerDelegate @optional /** Implement to force the usage of the live identifier This is useful if you are e.g. distributing an enterprise app inside your company and want to use the `liveIdentifier` for that even though it is not running from the App Store. Example: - (BOOL)shouldUseLiveIdenfitier { #ifdef (CONFIGURATION_Release) return YES; #endif return NO; } */ - (BOOL)shouldUseLiveIdenfitier; @end