## Introduction
This article describes how to integrate HockeyApp into your iOS apps using a Git submodule and Xcode subprojects. The SDK allows testers to update your app to another beta version right from within the application. It will notify the tester if a new update is available. The SDK also allows to send crash reports. If a crash has happened, it will ask the tester on the next start whether he wants to send information about the crash to the server.
This document contains the following sections:
- [Requirements](#requirements)
- [Set up Git submodule](#download)
- [Set up Xcode](#xcode)
- [Modify Code](#modify)
- [Submit the UDID](#udid)
- [Mac Desktop Uploader](#mac)
- [Xcode Documentation](#documentation)
## Requirements
The SDK runs on devices with iOS 5.0 or higher.
If you need support for iOS 4.x, please check out [HockeySDK v2.5.4](https://github.com/bitstadium/HockeySDK-iOS/downloads)
If you need support for iOS 3.x, please check out [HockeyKit](http://support.hockeyapp.net/kb/client-integration/beta-distribution-on-ios-hockeykit) and [QuincyKit](http://support.hockeyapp.net/kb/client-integration/crash-reporting-on-ios-quincykit)
## Set up Git submodule
1. Open a Terminal window
2. Change to your projects directory `cd /path/to/MyProject'
3. If this is a new project, initialize Git: `git init`
4. Add the submodule: `git submodule add git://github.com/BitStadium/HockeySDK-iOS.git Vendor/HockeySDK`. This would add the submodule into the `Vendor/HockeySDK` subfolder. Change this to the folder you prefer.
## Set up Xcode
1. Find the `HockeySDK.xcodeproj` file inside of the cloned HockeySDK-iOS project directory.
2. Drag & Drop it into the `Project Navigator` (⌘+1).
3. Select your project in the `Project Navigator` (⌘+1).
4. Select your target.
5. Select the tab `Build Phases`.
6. Expand `Link Binary With Libraries`.
7. Add `libHockeySDK.a`
8. Select `Add Other...`.
9. Select `CrashReporter.framework` from the `Vendor/HockeySDK/Vendor` folder
10. Expand `Copy Bundle Resource`.
11. Drag `HockeySDKResources.bundle` from the `HockeySDK` sub-projects `Products` folder and drop into the `Copy Bundle Resource` section
12. Select `Build Settings`
13. Add the following `Header Search Path`
`$(SRCROOT)/Vendor/HockeySDK/Classes`
14. Create a new `Project.xcconfig` file, if you don't already have one (You can give it any name)
a. Select your project.
b. Select the tab `Info`.
c. Expand `Configurations`.
d. Select `Project.xcconfig` for all your configurations
15. Open `Project.xcconfig` in the editor
16. Add the following line:
`#include "../Vendor/HockeySDK/Support/HockeySDK.xcconfig"`
(Adjust the path depending where the `Project.xcconfig` file is located related to the Xcode project package)
## Modify Code
1. Open your `AppDelegate.m` file.
2. Add the following line at the top of the file below your own #import statements:
#import "HockeySDK.h"
3. Let the AppDelegate implement the protocols `BITHockeyManagerDelegate`, `BITUpdateManagerDelegate` and `BITCrashManagerDelegate`:
@interface AppDelegate() {}
@end
4. Search for the method `application:didFinishLaunchingWithOptions:`
5. Add the following lines:
[[BITHockeyManager sharedHockeyManager] configureWithBetaIdentifier:@"BETA_IDENTIFIER"
liveIdentifier:@"LIVE_IDENTIFIER"
delegate:self];
[[BITHockeyManager sharedHockeyManager] startManager];
6. Replace `BETA_IDENTIFIER` with the app identifier of your beta app. If you don't know what the app identifier is or how to find it, please read [this how-to](http://support.hockeyapp.net/kb/how-tos/how-to-find-the-app-identifier).
7. Replace `LIVE_IDENTIFIER` with the app identifier of your release app. We suggest to setup different apps on HockeyApp for your test and production builds. You usually will have way more test versions, but your production version usually has way more crash reports. This helps to keep data separated, getting a better overview and less trouble setting the right app versions downloadable for your beta users.
## Submit the UDID
If you only want crash reporting, you can skip this step. If you want to use HockeyApp for beta distribution and analyze which testers have installed your app, you need to implement an additional delegate method in your AppDelegate.m:
#pragma mark - BITUpdateManagerDelegate
- (NSString *)customDeviceIdentifierForUpdateManager:(BITUpdateManager *)updateManager {
#ifndef CONFIGURATION_AppStore
if ([[UIDevice currentDevice] respondsToSelector:@selector(uniqueIdentifier)])
return [[UIDevice currentDevice] performSelector:@selector(uniqueIdentifier)];
#endif
return nil;
}
The method only returns the UDID when the build is not targeted to the App Sore. This assumes that a preprocessor macro name CONFIGURATION_AppStore exists and is set for App Store builds. The macros are already defined in `HockeySDK.xcconfig`.
## Mac Desktop Uploader
The Mac Desktop Uploader can provide easy uploading of your app versions to HockeyApp. Check out the [installation tutorial](Guide-Installation-Mac-App).
## Xcode Documentation
This documentation provides integrated help in Xcode for all public APIs and a set of additional tutorials and HowTos.
1. Download the latest [HockeySDK-iOS documentation](https://github.com/bitstadium/HockeySDK-iOS/downloads).
2. Unzip the file. A new folder `HockeySDK-iOS-documentation` is created.
3. Copy the content into ~`/Library/Developer/Shared/Documentation/DocSet`