import Foundation import UIKit import Display import AnimationCache import SwiftSignalKit import VideoAnimationCache import LottieAnimationCache public final class ViewController: UIViewController { private var imageView: UIImageView? private var imageViewLarge: UIImageView? private var cache: AnimationCache? private var animationCacheItem: AnimationCacheItem? //private let playbackSize = CGSize(width: 512, height: 512) //private let playbackSize = CGSize(width: 256, height: 256) private let playbackSize = CGSize(width: 48.0, height: 48.0) //private let playbackSize = CGSize(width: 16, height: 16) private var fpsCount: Int = 0 override public func viewDidLoad() { super.viewDidLoad() self.view.backgroundColor = .white let imageView = UIImageView(frame: CGRect(origin: CGPoint(x: 0.0, y: 20.0), size: CGSize(width: 48.0, height: 48.0))) self.imageView = imageView self.view.addSubview(imageView) let imageViewLarge = UIImageView(frame: CGRect(origin: CGPoint(x: 0.0, y: 20.0 + 48.0 + 10.0), size: CGSize(width: 256.0, height: 256.0))) //imageViewLarge.layer.magnificationFilter = .nearest self.imageViewLarge = imageViewLarge self.view.addSubview(imageViewLarge) self.loadItem() if #available(iOS 10.0, *) { let timer = Foundation.Timer(timeInterval: 1.0, repeats: true, block: { _ in print(self.fpsCount) self.fpsCount = 0 }) RunLoop.main.add(timer, forMode: .common) } } private func loadItem() { let basePath = NSTemporaryDirectory() + "/animation-cache" let _ = try? FileManager.default.removeItem(atPath: basePath) let _ = try? FileManager.default.createDirectory(at: URL(fileURLWithPath: basePath), withIntermediateDirectories: true) self.cache = AnimationCacheImpl(basePath: basePath, allocateTempFile: { return basePath + "/\(Int64.random(in: 0 ... Int64.max))" }) let path = Bundle.main.path(forResource: "sticker", ofType: "webm")! let scaledSize = CGSize(width: self.playbackSize.width * 2.0, height: self.playbackSize.height * 2.0) let _ = (self.cache!.get(sourceId: "Item\(Int64.random(in: 0 ... Int64.max))", size: scaledSize, fetch: { options in options.writer.queue.async { if path.hasSuffix(".webm") { cacheVideoAnimation(path: path, width: Int(options.size.width), height: Int(options.size.height), writer: options.writer, firstFrameOnly: options.firstFrameOnly) } else { let data = try! Data(contentsOf: URL(fileURLWithPath: path)) cacheLottieAnimation(data: data, width: Int(options.size.width), height: Int(options.size.height), keyframeOnly: false, writer: options.writer, firstFrameOnly: options.firstFrameOnly) } options.writer.finish() } return EmptyDisposable }) |> deliverOnMainQueue).start(next: { result in if !result.isFinal { return } self.animationCacheItem = result.item self.updateImage() }) } private func updateImage() { guard let animationCacheItem = self.animationCacheItem else { self.loadItem() return } if let frame = animationCacheItem.advance(advance: .frames(1), requestedFormat: .rgba) { switch frame.format { case let .rgba(data, width, height, bytesPerRow): let context = DrawingContext(size: CGSize(width: CGFloat(width), height: CGFloat(height)), scale: 1.0, opaque: false, bytesPerRow: bytesPerRow) data.withUnsafeBytes { bytes -> Void in memcpy(context.bytes, bytes.baseAddress!, height * bytesPerRow) } self.imageView?.image = context.generateImage() self.imageViewLarge?.image = self.imageView?.image self.fpsCount += 1 DispatchQueue.main.asyncAfter(deadline: DispatchTime.now() + 1.0 / 30.0, execute: { [weak self] in self?.updateImage() }) /*DispatchQueue.main.async { self.updateImage() }*/ default: break } } else { self.loadItem() } } }