/* Copyright (c) 2014-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. */ #import NS_ASSUME_NONNULL_BEGIN @class ASCellNode; typedef NSUInteger ASCellNodeAnimation; typedef NS_ENUM(NSUInteger, ASCellNodeVisibilityEvent) { /** * Indicates a cell has just became visible */ ASCellNodeVisibilityEventVisible, /** * Its position (determined by scrollView.contentOffset) has changed while at least 1px remains visible. * It is possible that 100% of the cell is visible both before and after and only its position has changed, * or that the position change has resulted in more or less of the cell being visible. * Use CGRectIntersect between cellFrame and scrollView.bounds to get this rectangle */ ASCellNodeVisibilityEventVisibleRectChanged, /** * Indicates a cell is no longer visible */ ASCellNodeVisibilityEventInvisible, }; /** * Generic cell node. Subclass this instead of `ASDisplayNode` to use with `ASTableView` and `ASCollectionView`. * @note When a cell node is contained inside a collection view (or table view), * calling `-setNeedsLayout` will also notify the collection on the main thread * so that the collection can update its item layout if the cell's size changed. */ @interface ASCellNode : ASDisplayNode /** * @abstract When enabled, ensures that the cell is completely displayed before allowed onscreen. * * @default NO * @discussion Normally, ASCellNodes are preloaded and have finished display before they are onscreen. * However, if the Table or Collection's rangeTuningParameters are set to small values (or 0), * or if the user is scrolling rapidly on a slow device, it is possible for a cell's display to * be incomplete when it becomes visible. * * In this case, normally placeholder states are shown and scrolling continues uninterrupted. * The finished, drawn content is then shown as soon as it is ready. * * With this property set to YES, the main thread will be blocked until display is complete for * the cell. This is more similar to UIKit, and in fact makes AsyncDisplayKit scrolling visually * indistinguishable from UIKit's, except being faster. * * Using this option does not eliminate all of the performance advantages of AsyncDisplayKit. * Normally, a cell has been preloading and is almost done when it reaches the screen, so the * blocking time is very short. If the rangeTuningParameters are set to 0, still this option * outperforms UIKit: while the main thread is waiting, subnode display executes concurrently. */ @property (nonatomic, assign) BOOL neverShowPlaceholders; /* * ASTableView uses these properties when configuring UITableViewCells that host ASCellNodes. */ //@property (atomic, retain) UIColor *backgroundColor; @property (nonatomic) UITableViewCellSelectionStyle selectionStyle; /** * A Boolean value that indicates whether the node is selected. */ @property (nonatomic, assign) BOOL selected; /** * A Boolean value that indicates whether the node is highlighted. */ @property (nonatomic, assign) BOOL highlighted; /* * ASCellNode must forward touch events in order for UITableView and UICollectionView tap handling to work. Overriding * these methods (e.g. for highlighting) requires the super method be called. */ - (void)touchesBegan:(NSSet *)touches withEvent:(nullable UIEvent *)event ASDISPLAYNODE_REQUIRES_SUPER; - (void)touchesMoved:(NSSet *)touches withEvent:(nullable UIEvent *)event ASDISPLAYNODE_REQUIRES_SUPER; - (void)touchesEnded:(NSSet *)touches withEvent:(nullable UIEvent *)event ASDISPLAYNODE_REQUIRES_SUPER; - (void)touchesCancelled:(nullable NSSet *)touches withEvent:(nullable UIEvent *)event ASDISPLAYNODE_REQUIRES_SUPER; /** * @abstract Initializes a cell with a given view controller block. * * @param viewControllerBlock The block that will be used to create the backing view controller. * @param didLoadBlock The block that will be called after the view controller's view is loaded. * * @return An ASCellNode created using the root view of the view controller provided by the viewControllerBlock. * The view controller's root view is resized to match the calculated size produced during layout. * */ - (instancetype)initWithViewControllerBlock:(ASDisplayNodeViewControllerBlock)viewControllerBlock didLoadBlock:(nullable ASDisplayNodeDidLoadBlock)didLoadBlock; - (void)cellNodeVisibilityEvent:(ASCellNodeVisibilityEvent)event inScrollView:(UIScrollView *)scrollView withCellFrame:(CGRect)cellFrame; @end /** * Simple label-style cell node. Read its source for an example of custom s. */ @interface ASTextCellNode : ASCellNode /** * Initializes a text cell with given text attributes and text insets */ - (instancetype)initWithAttributes:(NSDictionary *)textAttributes insets:(UIEdgeInsets)textInsets; /** * Text to display. */ @property (nonatomic, copy) NSString *text; /** * A dictionary containing key-value pairs for text attributes. You can specify the font, text color, text shadow color, and text shadow offset using the keys listed in NSString UIKit Additions Reference. */ @property (nonatomic, copy) NSDictionary *textAttributes; /** * The text inset or outset for each edge. The default value is 15.0 horizontal and 11.0 vertical padding. */ @property (nonatomic, assign) UIEdgeInsets textInsets; @end NS_ASSUME_NONNULL_END