import Foundation import UIKit import AsyncDisplayKit import Display import TelegramCore import SyncCore import Postbox import SwiftSignalKit import TelegramPresentationData import AccountContext import RadialStatusNode import WallpaperResources import GradientBackground private func whiteColorImage(theme: PresentationTheme, color: UIColor) -> Signal<(TransformImageArguments) -> DrawingContext?, NoError> { return .single({ arguments in let context = DrawingContext(size: arguments.drawingSize, clear: true) context.withFlippedContext { c in c.setFillColor(color.cgColor) c.fill(CGRect(origin: CGPoint(), size: arguments.drawingSize)) let lineWidth: CGFloat = 1.0 c.setLineWidth(lineWidth) c.setStrokeColor(theme.list.controlSecondaryColor.cgColor) c.stroke(CGRect(origin: CGPoint(), size: arguments.drawingSize).insetBy(dx: lineWidth / 2.0, dy: lineWidth / 2.0)) } return context }) } final class SettingsThemeWallpaperNode: ASDisplayNode { var wallpaper: TelegramWallpaper? private var arguments: PatternWallpaperArguments? let buttonNode = HighlightTrackingButtonNode() let backgroundNode = ASImageNode() let imageNode = TransformImageNode() private var gradientNode: GradientBackgroundNode? private let statusNode: RadialStatusNode var pressed: (() -> Void)? init(overlayBackgroundColor: UIColor = UIColor(white: 0.0, alpha: 0.3)) { self.imageNode.contentAnimations = [.subsequentUpdates] self.statusNode = RadialStatusNode(backgroundNodeColor: overlayBackgroundColor) let progressDiameter: CGFloat = 50.0 self.statusNode.frame = CGRect(x: 0.0, y: 0.0, width: progressDiameter, height: progressDiameter) self.statusNode.isUserInteractionEnabled = false super.init() self.addSubnode(self.backgroundNode) self.addSubnode(self.imageNode) self.addSubnode(self.buttonNode) self.addSubnode(self.statusNode) self.buttonNode.addTarget(self, action: #selector(self.buttonPressed), forControlEvents: .touchUpInside) } func setSelected(_ selected: Bool, animated: Bool = false) { let state: RadialStatusNodeState = selected ? .check(.white) : .none self.statusNode.transitionToState(state, animated: animated, completion: {}) } func setOverlayBackgroundColor(_ color: UIColor) { self.statusNode.backgroundNodeColor = color } func setWallpaper(context: AccountContext, wallpaper: TelegramWallpaper, selected: Bool, size: CGSize, cornerRadius: CGFloat = 0.0, synchronousLoad: Bool = false) { self.buttonNode.frame = CGRect(origin: CGPoint(), size: size) self.backgroundNode.frame = CGRect(origin: CGPoint(), size: size) self.imageNode.frame = CGRect(origin: CGPoint(), size: size) var colors: [UInt32] = [] if case let .gradient(value, _) = wallpaper { colors = value } else if case let .file(file) = wallpaper { colors = file.settings.colors } else if case let .color(color) = wallpaper { colors = [color] } if colors.count >= 3 { if let gradientNode = self.gradientNode { gradientNode.updateColors(colors: colors.map { UIColor(rgb: $0) }) } else { let gradientNode = createGradientBackgroundNode() gradientNode.isUserInteractionEnabled = false self.gradientNode = gradientNode gradientNode.updateColors(colors: colors.map { UIColor(rgb: $0) }) self.insertSubnode(gradientNode, belowSubnode: self.imageNode) } self.imageNode.layer.compositingFilter = "softLightBlendMode" self.backgroundNode.image = nil } else { if let gradientNode = self.gradientNode { self.gradientNode = nil gradientNode.removeFromSupernode() } if colors.count >= 2 { self.imageNode.layer.compositingFilter = "softLightBlendMode" self.backgroundNode.image = generateGradientImage(size: CGSize(width: 80.0, height: 80.0), colors: colors.map(UIColor.init(rgb:)), locations: [0.0, 1.0], direction: .vertical) self.backgroundNode.backgroundColor = nil } else if colors.count >= 1 { self.backgroundNode.image = nil self.imageNode.layer.compositingFilter = "softLightBlendMode" self.backgroundNode.backgroundColor = UIColor(rgb: colors[0]) } } if let gradientNode = self.gradientNode { gradientNode.frame = CGRect(origin: CGPoint(), size: size) gradientNode.updateLayout(size: size, transition: .immediate) } let state: RadialStatusNodeState = selected ? .check(.white) : .none self.statusNode.transitionToState(state, animated: false, completion: {}) let progressDiameter: CGFloat = 50.0 self.statusNode.frame = CGRect(x: floorToScreenPixels((size.width - progressDiameter) / 2.0), y: floorToScreenPixels((size.height - progressDiameter) / 2.0), width: progressDiameter, height: progressDiameter) let corners = ImageCorners(radius: cornerRadius) if self.wallpaper != wallpaper { self.wallpaper = wallpaper switch wallpaper { case .builtin: self.imageNode.alpha = 1.0 self.imageNode.setSignal(settingsBuiltinWallpaperImage(account: context.account)) let apply = self.imageNode.asyncLayout()(TransformImageArguments(corners: corners, imageSize: CGSize(), boundingSize: size, intrinsicInsets: UIEdgeInsets())) apply() case let .image(representations, _): let convertedRepresentations: [ImageRepresentationWithReference] = representations.map({ ImageRepresentationWithReference(representation: $0, reference: .wallpaper(wallpaper: nil, resource: $0.resource)) }) self.imageNode.alpha = 1.0 self.imageNode.setSignal(wallpaperImage(account: context.account, accountManager: context.sharedContext.accountManager, representations: convertedRepresentations, thumbnail: true, autoFetchFullSize: true, synchronousLoad: synchronousLoad)) let apply = self.imageNode.asyncLayout()(TransformImageArguments(corners: corners, imageSize: largestImageRepresentation(representations)!.dimensions.cgSize.aspectFilled(size), boundingSize: size, intrinsicInsets: UIEdgeInsets())) apply() case let .file(file): let convertedRepresentations : [ImageRepresentationWithReference] = file.file.previewRepresentations.map { ImageRepresentationWithReference(representation: $0, reference: .wallpaper(wallpaper: .slug(file.slug), resource: $0.resource)) } let imageSignal: Signal<(TransformImageArguments) -> DrawingContext?, NoError> if wallpaper.isPattern { var patternColors: [UIColor] = [] var patternColor = UIColor(rgb: 0xd6e2ee, alpha: 0.5) var patternIntensity: CGFloat = 0.5 if !file.settings.colors.isEmpty { if let intensity = file.settings.intensity { patternIntensity = CGFloat(intensity) / 100.0 } patternColor = UIColor(rgb: file.settings.colors[0], alpha: patternIntensity) patternColors.append(patternColor) if file.settings.colors.count >= 2 { patternColors.append(UIColor(rgb: file.settings.colors[1], alpha: patternIntensity)) } } self.imageNode.alpha = CGFloat(file.settings.intensity ?? 50) / 100.0 self.arguments = PatternWallpaperArguments(colors: [.clear], rotation: nil, customPatternColor: UIColor(white: 0.0, alpha: 1.0)) imageSignal = patternWallpaperImage(account: context.account, accountManager: context.sharedContext.accountManager, representations: convertedRepresentations, mode: .thumbnail, autoFetchFullSize: true) } else { self.imageNode.alpha = 1.0 imageSignal = wallpaperImage(account: context.account, accountManager: context.sharedContext.accountManager, fileReference: .standalone(media: file.file), representations: convertedRepresentations, thumbnail: true, autoFetchFullSize: true, synchronousLoad: synchronousLoad) } self.imageNode.setSignal(imageSignal, attemptSynchronously: synchronousLoad) let dimensions = file.file.dimensions ?? PixelDimensions(width: 100, height: 100) let apply = self.imageNode.asyncLayout()(TransformImageArguments(corners: corners, imageSize: dimensions.cgSize.aspectFilled(size), boundingSize: size, intrinsicInsets: UIEdgeInsets(), custom: self.arguments)) apply() default: break } } else if let wallpaper = self.wallpaper { switch wallpaper { case .builtin, .color, .gradient: let apply = self.imageNode.asyncLayout()(TransformImageArguments(corners: corners, imageSize: CGSize(), boundingSize: size, intrinsicInsets: UIEdgeInsets())) apply() case let .image(representations, _): let apply = self.imageNode.asyncLayout()(TransformImageArguments(corners: corners, imageSize: largestImageRepresentation(representations)!.dimensions.cgSize.aspectFilled(size), boundingSize: size, intrinsicInsets: UIEdgeInsets())) apply() case let .file(file): let dimensions = file.file.dimensions ?? PixelDimensions(width: 100, height: 100) let apply = self.imageNode.asyncLayout()(TransformImageArguments(corners: corners, imageSize: dimensions.cgSize.aspectFilled(size), boundingSize: size, intrinsicInsets: UIEdgeInsets(), custom: self.arguments)) apply() } } } @objc func buttonPressed() { self.pressed?() } }