import Foundation import UIKit import Display import AsyncDisplayKit import SwiftSignalKit import TelegramPresentationData import TelegramUIPreferences import TelegramVoip import TelegramAudio import AccountContext import Postbox import TelegramCore import SyncCore import AppBundle import ContextUI import PresentationDataUtils import TooltipUI private let slideOffset: CGFloat = 80.0 + 44.0 public final class VoiceChatOverlayController: ViewController { private final class Node: ViewControllerTracingNode, UIGestureRecognizerDelegate { private weak var controller: VoiceChatOverlayController? private var validLayout: ContainerViewLayout? init(controller: VoiceChatOverlayController) { self.controller = controller super.init() self.clipsToBounds = true } private var isButtonHidden = false private var isSlidOffscreen = false func update(hidden: Bool, slide: Bool, animated: Bool) { guard let actionButton = self.controller?.actionButton else { return } if self.isButtonHidden == hidden || (!slide && self.isSlidOffscreen) { return } self.isButtonHidden = hidden self.isSlidOffscreen = hidden && slide guard actionButton.supernode === self else { return } if animated { let transition: ContainedViewLayoutTransition = .animated(duration: 0.4, curve: .spring) if hidden { if slide { transition.updateSublayerTransformOffset(layer: actionButton.layer, offset: CGPoint(x: slideOffset, y: 0.0)) } else { actionButton.layer.removeAllAnimations() actionButton.layer.animateScale(from: 1.0, to: 0.001, duration: 0.2, timingFunction: CAMediaTimingFunctionName.easeInEaseOut.rawValue, removeOnCompletion: false, completion: { [weak actionButton] finished in if finished { actionButton?.isHidden = true } }) } } else { actionButton.isHidden = false if slide { transition.updateSublayerTransformOffset(layer: actionButton.layer, offset: CGPoint()) } else { actionButton.layer.removeAllAnimations() actionButton.layer.animateSpring(from: 0.01 as NSNumber, to: 1.0 as NSNumber, keyPath: "transform.scale", duration: 0.4) } } } else { actionButton.isHidden = hidden actionButton.layer.removeAllAnimations() if hidden { if slide { actionButton.layer.sublayerTransform = CATransform3DMakeTranslation(slideOffset, 0.0, 0.0) } } else { if slide { actionButton.layer.sublayerTransform = CATransform3DIdentity } } } } func animateIn(from: CGRect) { guard let actionButton = self.controller?.actionButton else { return } actionButton.update(snap: true, animated: !self.isSlidOffscreen) if self.isSlidOffscreen { actionButton.layer.sublayerTransform = CATransform3DMakeTranslation(slideOffset, 0.0, 0.0) return } let targetPosition = actionButton.position let sourcePoint = CGPoint(x: from.midX, y: from.midY) let midPoint = CGPoint(x: (sourcePoint.x + targetPosition.x) / 2.0, y: sourcePoint.y + 120.0) let x1 = sourcePoint.x let y1 = sourcePoint.y let x2 = midPoint.x let y2 = midPoint.y let x3 = targetPosition.x let y3 = targetPosition.y let a = (x3 * (y2 - y1) + x2 * (y1 - y3) + x1 * (y3 - y2)) / ((x1 - x2) * (x1 - x3) * (x2 - x3)) let b = (x1 * x1 * (y2 - y3) + x3 * x3 * (y1 - y2) + x2 * x2 * (y3 - y1)) / ((x1 - x2) * (x1 - x3) * (x2 - x3)) let c = (x2 * x2 * (x3 * y1 - x1 * y3) + x2 * (x1 * x1 * y3 - x3 * x3 * y1) + x1 * x3 * (x3 - x1) * y2) / ((x1 - x2) * (x1 - x3) * (x2 - x3)) var keyframes: [AnyObject] = [] for i in 0 ..< 10 { let k = CGFloat(i) / CGFloat(10 - 1) let x = sourcePoint.x * (1.0 - k) + targetPosition.x * k let y = a * x * x + b * x + c keyframes.append(NSValue(cgPoint: CGPoint(x: x, y: y))) } actionButton.layer.animateKeyframes(values: keyframes, duration: 0.2, keyPath: "position", timingFunction: CAMediaTimingFunctionName.easeOut.rawValue, completion: { _ in }) } private var animating = false func animateOut(reclaim: Bool, completion: @escaping (Bool) -> Void) { guard let actionButton = self.controller?.actionButton, let layout = self.validLayout else { return } if reclaim { let targetPosition = CGPoint(x: layout.size.width / 2.0, y: layout.size.height - layout.intrinsicInsets.bottom - 268.0 / 2.0) if self.isSlidOffscreen { self.isSlidOffscreen = false self.isButtonHidden = true actionButton.layer.sublayerTransform = CATransform3DIdentity actionButton.update(snap: false, animated: false) actionButton.position = CGPoint(x: targetPosition.x, y: 268.0 / 2.0) completion(true) } else { self.animating = true let sourcePoint = actionButton.position var midPoint = CGPoint(x: (sourcePoint.x + targetPosition.x) / 2.0 - 60.0, y: sourcePoint.y) if sourcePoint.y < layout.size.height - 100.0 { midPoint.x = (sourcePoint.x + targetPosition.x) / 2.0 + 30.0 midPoint.y = (sourcePoint.y + targetPosition.y) / 2.0 + 40.0 } let x1 = sourcePoint.x let y1 = sourcePoint.y let x2 = midPoint.x let y2 = midPoint.y let x3 = targetPosition.x let y3 = targetPosition.y let a = (x3 * (y2 - y1) + x2 * (y1 - y3) + x1 * (y3 - y2)) / ((x1 - x2) * (x1 - x3) * (x2 - x3)) let b = (x1 * x1 * (y2 - y3) + x3 * x3 * (y1 - y2) + x2 * x2 * (y3 - y1)) / ((x1 - x2) * (x1 - x3) * (x2 - x3)) let c = (x2 * x2 * (x3 * y1 - x1 * y3) + x2 * (x1 * x1 * y3 - x3 * x3 * y1) + x1 * x3 * (x3 - x1) * y2) / ((x1 - x2) * (x1 - x3) * (x2 - x3)) var keyframes: [AnyObject] = [] for i in 0 ..< 10 { let k = CGFloat(i) / CGFloat(10 - 1) let x = sourcePoint.x * (1.0 - k) + targetPosition.x * k let y = a * x * x + b * x + c keyframes.append(NSValue(cgPoint: CGPoint(x: x, y: y))) } actionButton.update(snap: false, animated: true) actionButton.position = targetPosition actionButton.layer.animateKeyframes(values: keyframes, duration: 0.34, keyPath: "position", timingFunction: CAMediaTimingFunctionName.easeOut.rawValue, completion: { _ in self.animating = false completion(false) }) } } else { actionButton.layer.animateScale(from: 1.0, to: 0.001, duration: 0.2, timingFunction: CAMediaTimingFunctionName.easeInEaseOut.rawValue, removeOnCompletion: false, completion: { [weak self, weak actionButton] _ in actionButton?.removeFromSupernode() self?.controller?.dismiss() }) } } override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? { if let actionButton = self.controller?.actionButton, actionButton.supernode === self && !self.isButtonHidden { let actionButtonSize = CGSize(width: 84.0, height: 84.0) let actionButtonFrame = CGRect(origin: CGPoint(x: actionButton.position.x - actionButtonSize.width / 2.0, y: actionButton.position.y - actionButtonSize.height / 2.0), size: actionButtonSize) if actionButtonFrame.contains(point) { return actionButton.hitTest(self.view.convert(point, to: actionButton.view), with: event) } } return nil } func containerLayoutUpdated(_ layout: ContainerViewLayout, transition: ContainedViewLayoutTransition) { self.validLayout = layout if let actionButton = self.controller?.actionButton, !self.animating { let convertedRect = actionButton.view.convert(actionButton.bounds, to: self.view) let insets = layout.insets(options: [.input]) transition.updatePosition(node: actionButton, position: CGPoint(x: layout.size.width - layout.safeInsets.right - 21.0, y: layout.size.height - insets.bottom - 22.0)) if actionButton.supernode !== self { self.addSubnode(actionButton) self.animateIn(from: convertedRect) } } } } private weak var actionButton: VoiceChatActionButton? private var controllerNode: Node { return self.displayNode as! Node } private var disposable: Disposable? init(actionButton: VoiceChatActionButton, navigationController: NavigationController?) { self.actionButton = actionButton super.init(navigationBarPresentationData: nil) self.statusBar.statusBarStyle = .Ignore self.additionalSideInsets = UIEdgeInsets(top: 0.0, left: 0.0, bottom: 0.0, right: 75.0) if let navigationController = navigationController { let controllers: Signal<[UIViewController], NoError> = .single([]) |> then(navigationController.viewControllersSignal) let overlayControllers: Signal<[UIViewController], NoError> = .single([]) |> then(navigationController.overlayControllersSignal) self.disposable = (combineLatest(queue: Queue.mainQueue(), controllers, overlayControllers)).start(next: { [weak self] controllers, overlayControllers in if let strongSelf = self { var hasVoiceChatController = false var overlayControllersCount = 0 for controller in controllers { if controller is VoiceChatController { hasVoiceChatController = true } } for controller in overlayControllers { if controller is TooltipController || controller is TooltipScreen || controller is AlertController { } else { overlayControllersCount += 1 } } var hidden = true var animated = true if controllers.count == 1 || controllers.last is ChatController { hidden = false } if overlayControllersCount > 0 { hidden = true } if hasVoiceChatController { hidden = false animated = false } strongSelf.controllerNode.update(hidden: hidden, slide: true, animated: animated) } }) } } deinit { self.disposable?.dispose() } required init(coder aDecoder: NSCoder) { fatalError("init(coder:) has not been implemented") } override public func loadDisplayNode() { self.displayNode = Node(controller: self) self.displayNodeDidLoad() } public override func dismiss(completion: (() -> Void)? = nil) { super.dismiss(completion: completion) self.presentingViewController?.dismiss(animated: false, completion: nil) completion?() } func animateOut(reclaim: Bool, completion: @escaping (Bool) -> Void) { self.controllerNode.animateOut(reclaim: reclaim, completion: completion) } public func update(hidden: Bool, slide: Bool, animated: Bool) { self.controllerNode.update(hidden: hidden, slide: slide, animated: animated) } override public func containerLayoutUpdated(_ layout: ContainerViewLayout, transition: ContainedViewLayoutTransition) { super.containerLayoutUpdated(layout, transition: transition) self.controllerNode.containerLayoutUpdated(layout, transition: transition) } }