// // ASImageNode+AnimatedImagePrivate.h // AsyncDisplayKit // // Created by Garrett Moon on 3/30/16. // // Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. An additional grant // of patent rights can be found in the PATENTS file in the same directory. // #import extern NSString *const ASAnimatedImageDefaultRunLoopMode; @interface ASImageNode () { ASDN::RecursiveMutex _animatedImageLock; ASDN::Mutex _displayLinkLock; id _animatedImage; BOOL _animatedImagePaused; NSString *_animatedImageRunLoopMode; CADisplayLink *_displayLink; //accessed on main thread only CFTimeInterval _playHead; NSUInteger _playedLoops; } @property (nonatomic, assign) CFTimeInterval lastDisplayLinkFire; @end @interface ASImageNode (AnimatedImagePrivate) - (void)_locked_setAnimatedImage:(id )animatedImage; @end @interface ASImageNode (AnimatedImageInvalidation) - (void)invalidateAnimatedImage; @end