/* Copyright (c) 2014-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. */ #import @class ASCellNode; typedef NSUInteger ASCellNodeAnimation; @protocol ASCellNodeDelegate /** * Notifies the delegate that the specified cell node has done a relayout that results in a new size. * The notification is done on main thread. * * @param node A node informing the delegate about the relayout. * * @param newSize A new size that is resulted in the relayout. * * @param suggestedAnimation A constant that indicates how the delegate should animate. See UITableViewRowAnimation. */ - (void)node:(ASCellNode *)node didRelayoutToNewSize:(CGSize)newSize suggestedAnimation:(ASCellNodeAnimation)animation; @end /** * Generic cell node. Subclass this instead of `ASDisplayNode` to use with `ASTableView` and `ASCollectionView`. */ @interface ASCellNode : ASDisplayNode /** * @abstract When enabled, ensures that the cell is completely displayed before allowed onscreen. * * @default NO * @discussion Normally, ASCellNodes are preloaded and have finished display before they are onscreen. * However, if the Table or Collection's rangeTuningParameters are set to small values (or 0), * or if the user is scrolling rapidly on a slow device, it is possible for a cell's display to * be incomplete when it becomes visible. * * In this case, normally placeholder states are shown and scrolling continues uninterrupted. * The finished, drawn content is then shown as soon as it is ready. * * With this property set to YES, the main thread will be blocked until display is complete for * the cell. This is more similar to UIKit, and in fact makes AsyncDisplayKit scrolling visually * indistinguishible from UIKit's, except being faster. * * Using this option does not eliminate all of the performance advantages of AsyncDisplayKit. * Normally, a cell has been preloading and is almost done when it reaches the screen, so the * blocking time is very short. If the rangeTuningParameters are set to 0, still this option * outperforms UIKit: while the main thread is waiting, subnode display executes concurrently. */ @property (nonatomic, assign) BOOL neverShowPlaceholders; /* * ASTableView uses these properties when configuring UITableViewCells that host ASCellNodes. */ //@property (atomic, retain) UIColor *backgroundColor; @property (nonatomic) UITableViewCellSelectionStyle selectionStyle; /* * A Boolean value that indicates whether the node is selected. */ @property (nonatomic, assign) BOOL selected; /* * A Boolean value that indicates whether the node is highlighted. */ @property (nonatomic, assign) BOOL highlighted; /* * A delegate to be notified (on main thread) after a relayout that results in a new size. */ @property (nonatomic, weak) id delegate; /* * A constant that is passed to the delegate to indicate how a relayout is to be animated. * * @see UITableViewRowAnimation */ @property (nonatomic, assign) ASCellNodeAnimation relayoutAnimation; /* * ASCellNode must forward touch events in order for UITableView and UICollectionView tap handling to work. Overriding * these methods (e.g. for highlighting) requires the super method be called. */ - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event ASDISPLAYNODE_REQUIRES_SUPER; - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event ASDISPLAYNODE_REQUIRES_SUPER; - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event ASDISPLAYNODE_REQUIRES_SUPER; - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event ASDISPLAYNODE_REQUIRES_SUPER; /** * Marks the node as needing layout. Convenience for use whether the view / layer is loaded or not. Safe to call from a background thread. * * If this node was measured, calling this method triggers an internal relayout: the calculated layout is invalidated, * and the supernode is notified or (if this node is the root one) a full measurement pass is executed using the old constrained size. * * If the relayout causes a change in size, the delegate will be notified on main thread. * * This method can be called inside of an animation block (to animate all of the layout changes). */ - (void)setNeedsLayout; @end /** * Simple label-style cell node. Read its source for an example of custom s. */ @interface ASTextCellNode : ASCellNode /** * Text to display. */ @property (nonatomic, copy) NSString *text; @end