import Foundation import Display import AsyncDisplayKit final class AuthorizationSequenceSignUpController: ViewController { private var controllerNode: AuthorizationSequenceSignUpControllerNode { return self.displayNode as! AuthorizationSequenceSignUpControllerNode } private let strings: PresentationStrings private let theme: AuthorizationTheme var initialName: (String, String) = ("", "") var signUpWithName: ((String, String) -> Void)? private let hapticFeedback = HapticFeedback() var inProgress: Bool = false { didSet { if self.inProgress { let item = UIBarButtonItem(customDisplayNode: ProgressNavigationButtonNode(color: self.theme.accentColor)) self.navigationItem.rightBarButtonItem = item } else { self.navigationItem.rightBarButtonItem = UIBarButtonItem(title: "Next", style: .done, target: self, action: #selector(self.nextPressed)) } self.controllerNode.inProgress = self.inProgress } } init(strings: PresentationStrings, theme: AuthorizationTheme) { self.strings = strings self.theme = theme super.init(navigationBarTheme: AuthorizationSequenceController.navigationBarTheme(theme)) self.navigationItem.rightBarButtonItem = UIBarButtonItem(title: "Next", style: .done, target: self, action: #selector(self.nextPressed)) } required init(coder aDecoder: NSCoder) { fatalError("init(coder:) has not been implemented") } override public func loadDisplayNode() { self.displayNode = AuthorizationSequenceSignUpControllerNode() self.displayNodeDidLoad() self.controllerNode.signUpWithName = { [weak self] _, _ in self?.nextPressed() } } override func viewDidAppear(_ animated: Bool) { super.viewDidAppear(animated) self.controllerNode.activateInput() } func updateData(firstName: String, lastName: String) { if self.isNodeLoaded { if (firstName, lastName) != self.controllerNode.currentName { self.controllerNode.updateData(firstName: firstName, lastName: lastName) } } else { self.initialName = (firstName, lastName) } } override func containerLayoutUpdated(_ layout: ContainerViewLayout, transition: ContainedViewLayoutTransition) { super.containerLayoutUpdated(layout, transition: transition) self.controllerNode.containerLayoutUpdated(layout, navigationBarHeight: 0.0, transition: transition) } @objc func nextPressed() { if self.controllerNode.currentName.0.isEmpty { hapticFeedback.error() self.controllerNode.animateError() } else { let name = self.controllerNode.currentName self.signUpWithName?(name.0, name.1) } } }