import Foundation import UIKit import AsyncDisplayKit import Display import TelegramCore import SwiftSignalKit import TelegramPresentationData final class GameControllerTitleView: UIView { private var theme: PresentationTheme private let titleNode: ASTextNode private let infoNode: ASTextNode init(theme: PresentationTheme) { self.theme = theme self.titleNode = ASTextNode() self.titleNode.displaysAsynchronously = false self.titleNode.maximumNumberOfLines = 1 self.titleNode.truncationMode = .byTruncatingTail self.titleNode.isOpaque = false self.infoNode = ASTextNode() self.infoNode.displaysAsynchronously = false self.infoNode.maximumNumberOfLines = 1 self.infoNode.truncationMode = .byTruncatingTail self.infoNode.isOpaque = false super.init(frame: CGRect()) self.addSubnode(self.titleNode) self.addSubnode(self.infoNode) } required init?(coder aDecoder: NSCoder) { fatalError("init(coder:) has not been implemented") } func set(title: String, subtitle: String) { self.titleNode.attributedText = NSAttributedString(string: title, font: Font.semibold(17.0), textColor: self.theme.rootController.navigationBar.primaryTextColor) self.infoNode.attributedText = NSAttributedString(string: subtitle, font: Font.regular(13.0), textColor: self.theme.rootController.navigationBar.secondaryTextColor) } override func layoutSubviews() { super.layoutSubviews() let size = self.bounds.size if size.height > 40.0 { let titleSize = self.titleNode.measure(size) let infoSize = self.infoNode.measure(size) let titleInfoSpacing: CGFloat = 0.0 let combinedHeight = titleSize.height + infoSize.height + titleInfoSpacing self.titleNode.frame = CGRect(origin: CGPoint(x: floor((size.width - titleSize.width) / 2.0), y: floor((size.height - combinedHeight) / 2.0)), size: titleSize) self.infoNode.frame = CGRect(origin: CGPoint(x: floor((size.width - infoSize.width) / 2.0), y: floor((size.height - combinedHeight) / 2.0) + titleSize.height + titleInfoSpacing), size: infoSize) } else { let titleSize = self.titleNode.measure(CGSize(width: floor(size.width / 2.0), height: size.height)) let infoSize = self.infoNode.measure(CGSize(width: floor(size.width / 2.0), height: size.height)) let titleInfoSpacing: CGFloat = 8.0 let combinedWidth = titleSize.width + infoSize.width + titleInfoSpacing self.titleNode.frame = CGRect(origin: CGPoint(x: floor((size.width - combinedWidth) / 2.0), y: floor((size.height - titleSize.height) / 2.0)), size: titleSize) self.infoNode.frame = CGRect(origin: CGPoint(x: floor((size.width - combinedWidth) / 2.0 + titleSize.width + titleInfoSpacing), y: floor((size.height - infoSize.height) / 2.0)), size: infoSize) } } }