import Foundation import Display import AsyncDisplayKit import SwiftSignalKit import TelegramCore final class AuthorizationSequencePhoneEntryController: ViewController { private var controllerNode: AuthorizationSequencePhoneEntryControllerNode { return self.displayNode as! AuthorizationSequencePhoneEntryControllerNode } private let network: Network private let strings: PresentationStrings private let theme: AuthorizationTheme private let openUrl: (String) -> Void private var currentData: (Int32, String?, String)? var inProgress: Bool = false { didSet { if self.inProgress { let item = UIBarButtonItem(customDisplayNode: ProgressNavigationButtonNode(color: self.theme.accentColor)) self.navigationItem.rightBarButtonItem = item } else { self.navigationItem.rightBarButtonItem = UIBarButtonItem(title: self.strings.Common_Next, style: .done, target: self, action: #selector(self.nextPressed)) } self.controllerNode.inProgress = self.inProgress } } var loginWithNumber: ((String) -> Void)? private let termsDisposable = MetaDisposable() private let hapticFeedback = HapticFeedback() init(network: Network, strings: PresentationStrings, theme: AuthorizationTheme, openUrl: @escaping (String) -> Void, back: @escaping () -> Void) { self.network = network self.strings = strings self.theme = theme self.openUrl = openUrl super.init(navigationBarPresentationData: NavigationBarPresentationData(theme: AuthorizationSequenceController.navigationBarTheme(theme), strings: NavigationBarStrings(presentationStrings: strings))) self.supportedOrientations = ViewControllerSupportedOrientations(regularSize: .all, compactSize: .portrait) self.hasActiveInput = true self.statusBar.statusBarStyle = theme.statusBarStyle self.attemptNavigation = { _ in return false } self.navigationBar?.backPressed = { back() } self.navigationItem.rightBarButtonItem = UIBarButtonItem(title: strings.Common_Next, style: .done, target: self, action: #selector(self.nextPressed)) } required init(coder aDecoder: NSCoder) { fatalError("init(coder:) has not been implemented") } deinit { self.termsDisposable.dispose() } func updateData(countryCode: Int32, countryName: String?, number: String) { self.currentData = (countryCode, countryName, number) if self.isNodeLoaded { self.controllerNode.codeAndNumber = (countryCode, countryName, number) } } override public func loadDisplayNode() { self.displayNode = AuthorizationSequencePhoneEntryControllerNode(strings: self.strings, theme: self.theme) if let (code, name, number) = self.currentData { self.controllerNode.codeAndNumber = (code, name, number) } self.displayNodeDidLoad() self.controllerNode.selectCountryCode = { [weak self] in if let strongSelf = self { let controller = AuthorizationSequenceCountrySelectionController(strings: strongSelf.strings, theme: AuthorizationSequenceCountrySelectionTheme(authorizationTheme: strongSelf.theme)) controller.completeWithCountryCode = { code, name in if let strongSelf = self, let currentData = strongSelf.currentData { strongSelf.updateData(countryCode: Int32(code), countryName: name, number: currentData.2) strongSelf.controllerNode.activateInput() } } controller.dismissed = { self?.controllerNode.activateInput() } strongSelf.controllerNode.view.endEditing(true) strongSelf.present(controller, in: .window(.root)) } } self.controllerNode.checkPhone = { [weak self] in self?.nextPressed() } } override func viewWillAppear(_ animated: Bool) { super.viewWillAppear(animated) self.controllerNode.activateInput() } override func viewDidAppear(_ animated: Bool) { super.viewDidAppear(animated) self.controllerNode.activateInput() } override func containerLayoutUpdated(_ layout: ContainerViewLayout, transition: ContainedViewLayoutTransition) { super.containerLayoutUpdated(layout, transition: transition) self.controllerNode.containerLayoutUpdated(layout, navigationBarHeight: self.navigationHeight, transition: transition) } @objc func nextPressed() { let (_, _, number) = self.controllerNode.codeAndNumber if !number.isEmpty { self.loginWithNumber?(self.controllerNode.currentNumber) } else { hapticFeedback.error() self.controllerNode.animateError() } } }