import Foundation import AsyncDisplayKit import Display final class ItemListEditableControlNode: ASDisplayNode { var tapped: (() -> Void)? private let iconNode: ASImageNode override init() { self.iconNode = ASImageNode() self.iconNode.isLayerBacked = true super.init() self.addSubnode(self.iconNode) } override func didLoad() { super.didLoad() self.view.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(self.tapGesture(_:)))) } static func asyncLayout(_ node: ItemListEditableControlNode?) -> (_ height: CGFloat, _ theme: PresentationTheme, _ hidden: Bool) -> (CGSize, () -> ItemListEditableControlNode) { return { height, theme, hidden in let image = PresentationResourcesItemList.itemListDeleteIndicatorIcon(theme) let resultNode: ItemListEditableControlNode if let node = node { resultNode = node } else { resultNode = ItemListEditableControlNode() } resultNode.iconNode.image = image return (CGSize(width: 38.0, height: height), { if let image = image { resultNode.iconNode.frame = CGRect(origin: CGPoint(x: 12.0, y: floor((height - image.size.height) / 2.0)), size: image.size) resultNode.iconNode.isHidden = hidden } return resultNode }) } } @objc func tapGesture(_ recognizer: UITapGestureRecognizer) { if case .ended = recognizer.state { self.tapped?() } } }