// // LocationModel.h // Sample // // Created by Hannah Troisi on 2/26/16. // // Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. An additional grant // of patent rights can be found in the PATENTS file in the same directory. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // #import "CoreLocation/CoreLocation.h" @interface LocationModel : NSObject @property (nonatomic, assign, readonly) CLLocationCoordinate2D coordinates; @property (nonatomic, strong, readonly) CLPlacemark *placemark; @property (nonatomic, strong, readonly) NSString *locationString; - (instancetype)init NS_UNAVAILABLE; - (instancetype)initWith500pxPhoto:(NSDictionary *)dictionary NS_DESIGNATED_INITIALIZER; - (void)reverseGeocodedLocationWithCompletionBlock:(void (^)(LocationModel *))blockName; @end