// // ASLayoutController.h // AsyncDisplayKit // // Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. An additional grant // of patent rights can be found in the PATENTS file in the same directory. // #import #import #import #import NS_ASSUME_NONNULL_BEGIN @class ASCellNode; ASDISPLAYNODE_EXTERN_C_BEGIN struct ASDirectionalScreenfulBuffer { CGFloat positiveDirection; // Positive relative to iOS Core Animation layer coordinate space. CGFloat negativeDirection; }; typedef struct ASDirectionalScreenfulBuffer ASDirectionalScreenfulBuffer; ASDISPLAYNODE_EXTERN_C_END @protocol ASLayoutController - (void)setTuningParameters:(ASRangeTuningParameters)tuningParameters forRangeMode:(ASLayoutRangeMode)rangeMode rangeType:(ASLayoutRangeType)rangeType; - (ASRangeTuningParameters)tuningParametersForRangeMode:(ASLayoutRangeMode)rangeMode rangeType:(ASLayoutRangeType)rangeType; - (NSSet *)indexPathsForScrolling:(ASScrollDirection)scrollDirection rangeMode:(ASLayoutRangeMode)rangeMode rangeType:(ASLayoutRangeType)rangeType; @optional - (void)setVisibleNodeIndexPaths:(NSArray *)indexPaths; - (void)setViewportSize:(CGSize)viewportSize; - (CGSize)viewportSize; @end NS_ASSUME_NONNULL_END