// // SlowpokeShareNode.m // Texture // // Copyright (c) Facebook, Inc. and its affiliates. All rights reserved. // Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved. // Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0 // #import "SlowpokeShareNode.h" #import static NSUInteger const kRingCount = 3; static CGFloat const kRingStrokeWidth = 1.0; static CGSize const kIconSize = (CGSize){ 60.0, 17.0 }; @implementation SlowpokeShareNode + (void)drawRect:(CGRect)bounds withParameters:(id)parameters isCancelled:(asdisplaynode_iscancelled_block_t)isCancelledBlock isRasterizing:(BOOL)isRasterizing { usleep( (long)(0.8 * USEC_PER_SEC) ); // artificial delay of 0.8s [[UIColor colorWithRed:0.f green:122/255.f blue:1.f alpha:1.f] setStroke]; for (NSUInteger i = 0; i < kRingCount; i++) { CGFloat x = i * kIconSize.width / kRingCount; CGRect frame = CGRectMake(x, 0.f, kIconSize.height, kIconSize.height); CGRect strokeFrame = CGRectInset(frame, kRingStrokeWidth, kRingStrokeWidth); UIBezierPath *path = [UIBezierPath bezierPathWithRoundedRect:strokeFrame cornerRadius:kIconSize.height / 2.f]; [path setLineWidth:kRingStrokeWidth]; [path stroke]; } } - (CGSize)calculateSizeThatFits:(CGSize)constrainedSize { return kIconSize; } @end