import Foundation import UIKit import AsyncDisplayKit import Display import SwiftSignalKit import Postbox public struct GalleryPagerInsertItem { public let index: Int public let item: GalleryItem public let previousIndex: Int? public init(index: Int, item: GalleryItem, previousIndex: Int?) { self.index = index self.item = item self.previousIndex = previousIndex } } public struct GalleryPagerUpdateItem { public let index: Int public let previousIndex: Int public let item: GalleryItem public init(index: Int, previousIndex: Int, item: GalleryItem) { self.index = index self.previousIndex = previousIndex self.item = item } } public struct GalleryPagerTransaction { public let deleteItems: [Int] public let insertItems: [GalleryPagerInsertItem] public let updateItems: [GalleryPagerUpdateItem] public let focusOnItem: Int? public init(deleteItems: [Int], insertItems: [GalleryPagerInsertItem], updateItems: [GalleryPagerUpdateItem], focusOnItem: Int?) { self.deleteItems = deleteItems self.insertItems = insertItems self.updateItems = updateItems self.focusOnItem = focusOnItem } } public final class GalleryPagerNode: ASDisplayNode, UIScrollViewDelegate { private let pageGap: CGFloat private let scrollView: UIScrollView public private(set) var items: [GalleryItem] = [] private var itemNodes: [GalleryItemNode] = [] private var ignoreDidScroll = false private var ignoreCentralItemIndexUpdate = false private var centralItemIndex: Int? { didSet { if oldValue != self.centralItemIndex && !self.ignoreCentralItemIndexUpdate { self.centralItemIndexUpdated(self.centralItemIndex) } } } private var containerLayout: (ContainerViewLayout, CGFloat)? public var centralItemIndexUpdated: (Int?) -> Void = { _ in } private var invalidatedItems = false public var centralItemIndexOffsetUpdated: (([GalleryItem]?, Int, CGFloat)?) -> Void = { _ in } public var toggleControlsVisibility: () -> Void = { } public var dismiss: () -> Void = { } public var beginCustomDismiss: () -> Void = { } public var completeCustomDismiss: () -> Void = { } public var baseNavigationController: () -> NavigationController? = { return nil } public init(pageGap: CGFloat) { self.pageGap = pageGap self.scrollView = UIScrollView() if #available(iOSApplicationExtension 11.0, iOS 11.0, *) { self.scrollView.contentInsetAdjustmentBehavior = .never } super.init() self.scrollView.showsVerticalScrollIndicator = false self.scrollView.showsHorizontalScrollIndicator = false self.scrollView.alwaysBounceHorizontal = !pageGap.isZero self.scrollView.bounces = !pageGap.isZero self.scrollView.isPagingEnabled = true self.scrollView.delegate = self self.scrollView.clipsToBounds = false self.scrollView.scrollsToTop = false self.scrollView.delaysContentTouches = false self.view.addSubview(self.scrollView) } public var isScrollEnabled: Bool { get { return self.scrollView.isScrollEnabled } set { self.scrollView.isScrollEnabled = newValue } } public func containerLayoutUpdated(_ layout: ContainerViewLayout, navigationBarHeight: CGFloat, transition: ContainedViewLayoutTransition) { self.containerLayout = (layout, navigationBarHeight) var centralPoint: CGPoint? if transition.isAnimated, let centralItemIndex = self.centralItemIndex, let centralItemNode = self.visibleItemNode(at: centralItemIndex) { centralPoint = self.view.convert(CGPoint(x: centralItemNode.frame.size.width / 2.0, y: centralItemNode.frame.size.height / 2.0), from: centralItemNode.view) } var previousCentralNodeHorizontalOffset: CGFloat? if let centralItemIndex = self.centralItemIndex, let centralNode = self.visibleItemNode(at: centralItemIndex) { previousCentralNodeHorizontalOffset = self.scrollView.contentOffset.x - centralNode.frame.minX } self.ignoreDidScroll = true self.scrollView.frame = CGRect(origin: CGPoint(x: -self.pageGap, y: 0.0), size: CGSize(width: layout.size.width + self.pageGap * 2.0, height: layout.size.height)) self.ignoreDidScroll = false for i in 0 ..< self.itemNodes.count { transition.updateFrame(node: self.itemNodes[i], frame: CGRect(origin: CGPoint(x: CGFloat(i) * self.scrollView.bounds.size.width + self.pageGap, y: 0.0), size: CGSize(width: self.scrollView.bounds.size.width - self.pageGap * 2.0, height: self.scrollView.bounds.size.height))) self.itemNodes[i].containerLayoutUpdated(layout, navigationBarHeight: navigationBarHeight, transition: transition) } if let previousCentralNodeHorizontalOffset = previousCentralNodeHorizontalOffset, let centralItemIndex = self.centralItemIndex, let centralNode = self.visibleItemNode(at: centralItemIndex) { self.scrollView.contentOffset = CGPoint(x: centralNode.frame.minX + previousCentralNodeHorizontalOffset, y: 0.0) } self.updateItemNodes(transition: transition) if let centralPoint = centralPoint, let centralItemIndex = self.centralItemIndex, let centralItemNode = self.visibleItemNode(at: centralItemIndex) { let updatedCentralPoint = self.view.convert(CGPoint(x: centralItemNode.frame.size.width / 2.0, y: centralItemNode.frame.size.height / 2.0), from: centralItemNode.view) transition.animatePosition(node: centralItemNode, from: centralItemNode.position.offsetBy(dx: -updatedCentralPoint.x + centralPoint.x, dy: -updatedCentralPoint.y + centralPoint.y)) } } public func ready() -> Signal { if let itemNode = self.centralItemNode() { return itemNode.ready() } return .single(Void()) } public func centralItemNode() -> GalleryItemNode? { if let centralItemIndex = self.centralItemIndex, let centralItemNode = self.visibleItemNode(at: centralItemIndex) { return centralItemNode } else { return nil } } public func replaceItems(_ items: [GalleryItem], centralItemIndex: Int?, keepFirst: Bool = false) { var updateItems: [GalleryPagerUpdateItem] = [] let deleteItems: [Int] = [] var insertItems: [GalleryPagerInsertItem] = [] for i in 0 ..< items.count { if i == 0 && keepFirst { updateItems.append(GalleryPagerUpdateItem(index: 0, previousIndex: 0, item: items[i])) } else { insertItems.append(GalleryPagerInsertItem(index: i, item: items[i], previousIndex: nil)) } } self.transaction(GalleryPagerTransaction(deleteItems: deleteItems, insertItems: insertItems, updateItems: updateItems, focusOnItem: centralItemIndex)) } public func transaction(_ transaction: GalleryPagerTransaction) { for updatedItem in transaction.updateItems { self.items[updatedItem.previousIndex] = updatedItem.item if let itemNode = self.visibleItemNode(at: updatedItem.previousIndex) { updatedItem.item.updateNode(node: itemNode) } } if !transaction.deleteItems.isEmpty || !transaction.insertItems.isEmpty { let deleteItems = transaction.deleteItems.sorted() for deleteItemIndex in deleteItems.reversed() { self.items.remove(at: deleteItemIndex) for i in 0 ..< self.itemNodes.count { if self.itemNodes[i].index == deleteItemIndex { self.removeVisibleItemNode(internalIndex: i) break } } } for itemNode in self.itemNodes { var indexOffset = 0 for deleteIndex in deleteItems { if deleteIndex < itemNode.index { indexOffset += 1 } else { break } } itemNode.index = itemNode.index - indexOffset } let insertItems = transaction.insertItems.sorted(by: { $0.index < $1.index }) if self.items.count == 0 && !insertItems.isEmpty { if insertItems[0].index != 0 { fatalError("transaction: invalid insert into empty list") } } for insertedItem in insertItems { self.items.insert(insertedItem.item, at: insertedItem.index) } let sortedInsertItems = transaction.insertItems.sorted(by: { $0.index < $1.index }) for itemNode in self.itemNodes { var indexOffset = 0 for insertedItem in sortedInsertItems { if insertedItem.index <= itemNode.index + indexOffset { indexOffset += 1 } } itemNode.index = itemNode.index + indexOffset } self.invalidatedItems = true if let focusOnItem = transaction.focusOnItem { self.centralItemIndex = focusOnItem } self.updateItemNodes(transition: .immediate) } else if let focusOnItem = transaction.focusOnItem { self.ignoreCentralItemIndexUpdate = true self.centralItemIndex = focusOnItem self.ignoreCentralItemIndexUpdate = false self.updateItemNodes(transition: .immediate, forceOffsetReset: true) } } private func makeNodeForItem(at index: Int) -> GalleryItemNode { let node = self.items[index].node() node.toggleControlsVisibility = self.toggleControlsVisibility node.dismiss = self.dismiss node.beginCustomDismiss = self.beginCustomDismiss node.completeCustomDismiss = self.completeCustomDismiss node.baseNavigationController = self.baseNavigationController node.index = index return node } private func visibleItemNode(at index: Int) -> GalleryItemNode? { for itemNode in self.itemNodes { if itemNode.index == index { return itemNode } } return nil } private func addVisibleItemNode(_ node: GalleryItemNode) { var added = false for i in 0 ..< self.itemNodes.count { if node.index < self.itemNodes[i].index { self.itemNodes.insert(node, at: i) added = true break } } if !added { self.itemNodes.append(node) } self.scrollView.addSubview(node.view) } private func removeVisibleItemNode(internalIndex: Int) { self.itemNodes[internalIndex].view.removeFromSuperview() self.itemNodes.remove(at: internalIndex) } private func updateItemNodes(transition: ContainedViewLayoutTransition, forceOffsetReset: Bool = false, forceLoad: Bool = false) { if self.items.isEmpty || self.containerLayout == nil { return } var resetOffsetToCentralItem = forceOffsetReset if let centralItemIndex = self.centralItemIndex, self.visibleItemNode(at: centralItemIndex) == nil, !self.itemNodes.isEmpty { repeat { self.removeVisibleItemNode(internalIndex: self.itemNodes.count - 1) } while self.itemNodes.count > 0 } if self.itemNodes.isEmpty { let node = self.makeNodeForItem(at: self.centralItemIndex ?? 0) node.frame = CGRect(origin: CGPoint(), size: scrollView.bounds.size) if let containerLayout = self.containerLayout { node.containerLayoutUpdated(containerLayout.0, navigationBarHeight: containerLayout.1, transition: .immediate) } self.addVisibleItemNode(node) self.centralItemIndex = node.index resetOffsetToCentralItem = true } var notifyCentralItemUpdated = forceOffsetReset if let centralItemIndex = self.centralItemIndex, let centralItemNode = self.visibleItemNode(at: centralItemIndex) { if centralItemIndex != 0 { if self.shouldLoadItems(force: forceLoad) && self.visibleItemNode(at: centralItemIndex - 1) == nil { let node = self.makeNodeForItem(at: centralItemIndex - 1) node.frame = centralItemNode.frame.offsetBy(dx: -centralItemNode.frame.size.width - self.pageGap, dy: 0.0) if let containerLayout = self.containerLayout { node.containerLayoutUpdated(containerLayout.0, navigationBarHeight: containerLayout.1, transition: .immediate) } self.addVisibleItemNode(node) } } if centralItemIndex != items.count - 1 { if self.shouldLoadItems(force: forceLoad) && self.visibleItemNode(at: centralItemIndex + 1) == nil { let node = self.makeNodeForItem(at: centralItemIndex + 1) node.frame = centralItemNode.frame.offsetBy(dx: centralItemNode.frame.size.width + self.pageGap, dy: 0.0) if let containerLayout = self.containerLayout { node.containerLayoutUpdated(containerLayout.0, navigationBarHeight: containerLayout.1, transition: .immediate) } self.addVisibleItemNode(node) } } for i in 0 ..< self.itemNodes.count { let node = self.itemNodes[i] transition.updateFrame(node: node, frame: CGRect(origin: CGPoint(x: CGFloat(i) * self.scrollView.bounds.size.width + self.pageGap, y: 0.0), size: CGSize(width: self.scrollView.bounds.size.width - self.pageGap * 2.0, height: self.scrollView.bounds.size.height))) let screenFrame = node.convert(node.bounds, to: self.supernode) node.screenFrameUpdated(screenFrame) } if resetOffsetToCentralItem { self.scrollView.contentOffset = CGPoint(x: centralItemNode.frame.minX - self.pageGap, y: 0.0) } if self.shouldLoadItems(force: forceLoad), let centralItemCandidateNode = self.centralItemCandidate(), centralItemCandidateNode.index != centralItemIndex { for i in (0 ..< self.itemNodes.count).reversed() { let node = self.itemNodes[i] if node.index < centralItemCandidateNode.index - 1 || node.index > centralItemCandidateNode.index + 1 { self.removeVisibleItemNode(internalIndex: i) } } self.ignoreCentralItemIndexUpdate = true self.centralItemIndex = centralItemCandidateNode.index self.ignoreCentralItemIndexUpdate = false notifyCentralItemUpdated = true if centralItemCandidateNode.index != 0 { if self.shouldLoadItems(force: forceLoad) && self.visibleItemNode(at: centralItemCandidateNode.index - 1) == nil { let node = self.makeNodeForItem(at: centralItemCandidateNode.index - 1) node.frame = centralItemCandidateNode.frame.offsetBy(dx: -centralItemCandidateNode.frame.size.width - self.pageGap, dy: 0.0) if let containerLayout = self.containerLayout { node.containerLayoutUpdated(containerLayout.0, navigationBarHeight: containerLayout.1, transition: .immediate) } self.addVisibleItemNode(node) } } if centralItemCandidateNode.index != items.count - 1 { if self.shouldLoadItems(force: forceLoad) && self.visibleItemNode(at: centralItemCandidateNode.index + 1) == nil { let node = self.makeNodeForItem(at: centralItemCandidateNode.index + 1) node.frame = centralItemCandidateNode.frame.offsetBy(dx: centralItemCandidateNode.frame.size.width + self.pageGap, dy: 0.0) if let containerLayout = self.containerLayout { node.containerLayoutUpdated(containerLayout.0, navigationBarHeight: containerLayout.1, transition: .immediate) } self.addVisibleItemNode(node) } } let previousCentralCandidateHorizontalOffset = self.scrollView.contentOffset.x - centralItemCandidateNode.frame.minX for i in 0 ..< self.itemNodes.count { let node = self.itemNodes[i] transition.updateFrame(node: node, frame: CGRect(origin: CGPoint(x: CGFloat(i) * self.scrollView.bounds.size.width + self.pageGap, y: 0.0), size: CGSize(width: self.scrollView.bounds.size.width - self.pageGap * 2.0, height: self.scrollView.bounds.size.height))) let screenFrame = node.convert(node.bounds, to: self.supernode) node.screenFrameUpdated(screenFrame) } self.scrollView.contentOffset = CGPoint(x: centralItemCandidateNode.frame.minX + previousCentralCandidateHorizontalOffset, y: 0.0) } self.scrollView.contentSize = CGSize(width: CGFloat(self.itemNodes.count) * self.scrollView.bounds.size.width, height: self.scrollView.bounds.size.height) } else { assertionFailure() } for itemNode in self.itemNodes { let isVisible = self.scrollView.bounds.intersects(itemNode.frame) itemNode.centralityUpdated(isCentral: itemNode.index == self.centralItemIndex) itemNode.visibilityUpdated(isVisible: isVisible) itemNode.isHidden = !isVisible } if notifyCentralItemUpdated { self.centralItemIndexUpdated(self.centralItemIndex) } self.updateCentralIndexOffset(transition: .immediate) } public func scrollViewDidScroll(_ scrollView: UIScrollView) { if !self.ignoreDidScroll { self.updateItemNodes(transition: .immediate) } } public func scrollViewDidEndDragging(_ scrollView: UIScrollView, willDecelerate decelerate: Bool) { if !decelerate { self.ensureItemsLoaded(force: false) } } public func scrollViewWillBeginDragging(_ scrollView: UIScrollView) { self.ensureItemsLoaded(force: true) } public func scrollViewDidEndDecelerating(_ scrollView: UIScrollView) { self.ensureItemsLoaded(force: true) } private func shouldLoadItems(force: Bool) -> Bool { return force || (!self.scrollView.isDecelerating && !self.scrollView.isDragging) } private func ensureItemsLoaded(force: Bool) { self.updateItemNodes(transition: .immediate, forceLoad: force) } private func centralItemCandidate() -> GalleryItemNode? { let hotizontlOffset = self.scrollView.contentOffset.x + self.pageGap var closestNodeAndDistance: (Int, CGFloat)? for i in 0 ..< self.itemNodes.count { let node = self.itemNodes[i] let distance = abs(node.frame.minX - hotizontlOffset) if let currentClosestNodeAndDistance = closestNodeAndDistance { if distance < currentClosestNodeAndDistance.1 { closestNodeAndDistance = (node.index, distance) } } else { closestNodeAndDistance = (node.index, distance) } } if let closestNodeAndDistance = closestNodeAndDistance { return self.visibleItemNode(at: closestNodeAndDistance.0) } else { return nil } } private func updateCentralIndexOffset(transition: ContainedViewLayoutTransition) { if let centralIndex = self.centralItemIndex, let itemNode = self.visibleItemNode(at: centralIndex) { let offset: CGFloat = self.scrollView.contentOffset.x + self.pageGap - itemNode.frame.minX var progress = offset / self.scrollView.bounds.size.width progress = min(1.0, progress) progress = max(-1.0, progress) self.centralItemIndexOffsetUpdated((self.invalidatedItems ? self.items : nil, centralIndex, progress)) } else { self.invalidatedItems = false self.centralItemIndexOffsetUpdated(nil) } } }