#ifndef NullCanvasImpl_h #define NullCanvasImpl_h #include "Canvas.h" namespace lottieRendering { class NullCanvasImpl: public Canvas { public: NullCanvasImpl(int width, int height); virtual ~NullCanvasImpl(); virtual int width() const override; virtual int height() const override; virtual std::shared_ptr makeLayer(int width, int height) override; virtual void saveState() override; virtual void restoreState() override; virtual void fillPath(CanvasPathEnumerator const &enumeratePath, lottie::FillRule fillRule, lottie::Color const &color) override; virtual void linearGradientFillPath(CanvasPathEnumerator const &enumeratePath, lottie::FillRule fillRule, lottieRendering::Gradient const &gradient, lottie::Vector2D const &start, lottie::Vector2D const &end) override; virtual void radialGradientFillPath(CanvasPathEnumerator const &enumeratePath, lottie::FillRule fillRule, lottieRendering::Gradient const &gradient, lottie::Vector2D const &startCenter, float startRadius, lottie::Vector2D const &endCenter, float endRadius) override; virtual void strokePath(CanvasPathEnumerator const &enumeratePath, float lineWidth, lottie::LineJoin lineJoin, lottie::LineCap lineCap, float dashPhase, std::vector const &dashPattern, lottie::Color const &color) override; virtual void linearGradientStrokePath(CanvasPathEnumerator const &enumeratePath, float lineWidth, lottie::LineJoin lineJoin, lottie::LineCap lineCap, float dashPhase, std::vector const &dashPattern, Gradient const &gradient, lottie::Vector2D const &start, lottie::Vector2D const &end) override; virtual void radialGradientStrokePath(CanvasPathEnumerator const &enumeratePath, float lineWidth, lottie::LineJoin lineJoin, lottie::LineCap lineCap, float dashPhase, std::vector const &dashPattern, Gradient const &gradient, lottie::Vector2D const &startCenter, float startRadius, lottie::Vector2D const &endCenter, float endRadius) override; virtual void fill(lottie::CGRect const &rect, lottie::Color const &fillColor) override; virtual void setBlendMode(BlendMode blendMode) override; virtual void setAlpha(float alpha) override; virtual void concatenate(lottie::Transform2D const &transform) override; virtual void draw(std::shared_ptr const &other, lottie::CGRect const &rect) override; void flush(); private: float _width = 0.0f; float _height = 0.0f; lottie::Transform2D _transform; }; } #endif