import Foundation import AsyncDisplayKit import Display private let checkedImage = UIImage(bundleImageName: "Chat/Message/SelectionChecked")?.precomposed() private let uncheckedImage = UIImage(bundleImageName: "Chat/Message/SelectionUnchecked")?.precomposed() final class GridMessageSelectionNode: ASDisplayNode { private let toggle: () -> Void private var selected = false private let checkNode: ASImageNode init(toggle: @escaping () -> Void) { self.toggle = toggle self.checkNode = ASImageNode() self.checkNode.displaysAsynchronously = false self.checkNode.displayWithoutProcessing = true self.checkNode.isLayerBacked = true super.init() self.checkNode.image = uncheckedImage self.addSubnode(self.checkNode) } override func didLoad() { super.didLoad() self.view.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(self.tapGesture(_:)))) } func animateIn() { self.checkNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.5, timingFunction: kCAMediaTimingFunctionSpring) self.checkNode.layer.animateScale(from: 0.2, to: 1.0, duration: 0.5, timingFunction: kCAMediaTimingFunctionSpring) } func animateOut(completion: @escaping () -> Void) { self.checkNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.3, timingFunction: kCAMediaTimingFunctionSpring, removeOnCompletion: false) self.checkNode.layer.animateScale(from: 1.0, to: 0.2, duration: 0.3, timingFunction: kCAMediaTimingFunctionSpring, removeOnCompletion: false, completion: { _ in completion() }) } func updateSelected(_ selected: Bool, animated: Bool) { if self.selected != selected { self.selected = selected self.checkNode.image = selected ? checkedImage : uncheckedImage } } @objc func tapGesture(_ recognizer: UITapGestureRecognizer) { if case .ended = recognizer.state { self.toggle() } } override func layout() { super.layout() let checkSize = self.checkNode.measure(CGSize(width: 200.0, height: 200.0)) self.checkNode.frame = CGRect(origin: CGPoint(x: self.bounds.size.width - checkSize.width - 2.0, y: 2.0), size: checkSize) } }