import Foundation import AsyncDisplayKit public enum TextAlertActionType { case genericAction case defaultAction } public struct TextAlertAction { public let type: TextAlertActionType public let title: String public let action: () -> Void public init(type: TextAlertActionType, title: String, action: @escaping () -> Void) { self.type = type self.title = title self.action = action } } private final class TextAlertContentActionNode: HighlightableButtonNode { private let backgroundNode: ASDisplayNode let action: TextAlertAction init(action: TextAlertAction) { self.backgroundNode = ASDisplayNode() self.backgroundNode.isLayerBacked = true self.backgroundNode.backgroundColor = UIColor(0xe0e5e6) self.backgroundNode.alpha = 0.0 self.action = action super.init() self.setTitle(action.title, with: action.type == .defaultAction ? Font.medium(17.0) : Font.regular(17.0), with: UIColor(0x007ee5), for: []) self.highligthedChanged = { [weak self] value in if let strongSelf = self { if value { if strongSelf.backgroundNode.supernode == nil { strongSelf.insertSubnode(strongSelf.backgroundNode, at: 0) } strongSelf.backgroundNode.layer.removeAnimation(forKey: "opacity") strongSelf.backgroundNode.alpha = 1.0 } else if !strongSelf.backgroundNode.alpha.isZero { strongSelf.backgroundNode.alpha = 0.0 strongSelf.backgroundNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.25) } } } } override func didLoad() { super.didLoad() self.addTarget(self, action: #selector(self.pressed), forControlEvents: .touchUpInside) } @objc func pressed() { self.action.action() } override func layout() { super.layout() self.backgroundNode.frame = self.bounds } } final class TextAlertContentNode: AlertContentNode { private let titleNode: ASTextNode? private let textNode: ASTextNode private let actionNodesSeparator: ASDisplayNode private let actionNodes: [TextAlertContentActionNode] private let actionVerticalSeparators: [ASDisplayNode] init(title: NSAttributedString?, text: NSAttributedString, actions: [TextAlertAction]) { if let title = title { let titleNode = ASTextNode() titleNode.attributedText = title titleNode.displaysAsynchronously = false titleNode.isLayerBacked = true titleNode.maximumNumberOfLines = 1 titleNode.truncationMode = .byTruncatingTail self.titleNode = titleNode } else { self.titleNode = nil } self.textNode = ASTextNode() self.textNode.attributedText = text self.textNode.displaysAsynchronously = false self.textNode.isLayerBacked = true self.actionNodesSeparator = ASDisplayNode() self.actionNodesSeparator.isLayerBacked = true self.actionNodesSeparator.backgroundColor = UIColor(0xc9cdd7) self.actionNodes = actions.map { action -> TextAlertContentActionNode in return TextAlertContentActionNode(action: action) } var actionVerticalSeparators: [ASDisplayNode] = [] if actions.count > 1 { for _ in 0 ..< actions.count - 1 { let separatorNode = ASDisplayNode() separatorNode.isLayerBacked = true separatorNode.backgroundColor = UIColor(0xc9cdd7) actionVerticalSeparators.append(separatorNode) } } self.actionVerticalSeparators = actionVerticalSeparators super.init() if let titleNode = self.titleNode { self.addSubnode(titleNode) } self.addSubnode(self.textNode) self.addSubnode(self.actionNodesSeparator) for actionNode in self.actionNodes { self.addSubnode(actionNode) } for separatorNode in self.actionVerticalSeparators { self.addSubnode(separatorNode) } } override func updateLayout(size: CGSize, transition: ContainedViewLayoutTransition) -> CGSize { let insets = UIEdgeInsets(top: 18.0, left: 18.0, bottom: 18.0, right: 18.0) var titleSize: CGSize? if let titleNode = self.titleNode { titleSize = titleNode.measure(CGSize(width: size.width - insets.left - insets.right, height: CGFloat.greatestFiniteMagnitude)) } let textSize = self.textNode.measure(CGSize(width: size.width - insets.left - insets.right, height: CGFloat.greatestFiniteMagnitude)) let actionsHeight: CGFloat = 44.0 var minActionsWidth: CGFloat = 0.0 let maxActionWidth: CGFloat = floor(size.width / CGFloat(self.actionNodes.count)) let actionTitleInsets: CGFloat = 8.0 for actionNode in self.actionNodes { let actionTitleSize = actionNode.titleNode.measure(CGSize(width: maxActionWidth, height: actionsHeight)) minActionsWidth += actionTitleSize.width + actionTitleInsets } let resultSize: CGSize if let titleNode = titleNode, let titleSize = titleSize { let contentWidth = max(max(titleSize.width, textSize.width), minActionsWidth) let spacing: CGFloat = 6.0 let titleFrame = CGRect(origin: CGPoint(x: insets.left + floor((contentWidth - titleSize.width) / 2.0), y: insets.top), size: titleSize) transition.updateFrame(node: titleNode, frame: titleFrame) let textFrame = CGRect(origin: CGPoint(x: insets.left + floor((contentWidth - textSize.width) / 2.0), y: titleFrame.maxY + spacing), size: textSize) transition.updateFrame(node: self.textNode, frame: textFrame) resultSize = CGSize(width: contentWidth + insets.left + insets.right, height: titleSize.height + spacing + textSize.height + actionsHeight + insets.top + insets.bottom) } else { let textFrame = CGRect(origin: CGPoint(x: insets.left, y: insets.top), size: textSize) transition.updateFrame(node: self.textNode, frame: textFrame) resultSize = CGSize(width: textSize.width + insets.left + insets.right, height: textSize.height + actionsHeight + insets.top + insets.bottom) } self.actionNodesSeparator.frame = CGRect(origin: CGPoint(x: 0.0, y: resultSize.height - actionsHeight - UIScreenPixel), size: CGSize(width: resultSize.width, height: UIScreenPixel)) var actionOffset: CGFloat = 0.0 let actionWidth: CGFloat = floor(resultSize.width / CGFloat(self.actionNodes.count)) var separatorIndex = -1 var nodeIndex = 0 for actionNode in self.actionNodes { if separatorIndex >= 0 { let separatorNode = self.actionVerticalSeparators[separatorIndex] transition.updateFrame(node: separatorNode, frame: CGRect(origin: CGPoint(x: actionOffset - UIScreenPixel, y: resultSize.height - actionsHeight), size: CGSize(width: UIScreenPixel, height: actionsHeight - UIScreenPixel))) } separatorIndex += 1 let currentActionWidth: CGFloat if nodeIndex == self.actionNodes.count - 1 { currentActionWidth = resultSize.width - actionOffset } else { currentActionWidth = actionWidth } let actionNodeFrame = CGRect(origin: CGPoint(x: actionOffset, y: resultSize.height - actionsHeight), size: CGSize(width: currentActionWidth, height: actionsHeight)) actionOffset += currentActionWidth transition.updateFrame(node: actionNode, frame: actionNodeFrame) nodeIndex += 1 } return resultSize } } public func textAlertController(title: NSAttributedString?, text: NSAttributedString, actions: [TextAlertAction]) -> AlertController { return AlertController(contentNode: TextAlertContentNode(title: title, text: text, actions: actions)) } public func standardTextAlertController(title: String?, text: String, actions: [TextAlertAction]) -> AlertController { var dismissImpl: (() -> Void)? let controller = AlertController(contentNode: TextAlertContentNode(title: title != nil ? NSAttributedString(string: title!, font: Font.medium(17.0), textColor: .black, paragraphAlignment: .center) : nil, text: NSAttributedString(string: text, font: title == nil ? Font.medium(17.0) : Font.regular(13.0), textColor: .black, paragraphAlignment: .center), actions: actions.map { action in return TextAlertAction(type: action.type, title: action.title, action: { dismissImpl?() action.action() }) })) dismissImpl = { [weak controller] in controller?.dismissAnimated() } return controller }