import Foundation import UIKit import AsyncDisplayKit import Display import Postbox import TelegramCore import AccountContext import TelegramPresentationData import AvatarNode import AnimationUI func optionsBackgroundImage(dark: Bool) -> UIImage? { return generateImage(CGSize(width: 28.0, height: 28.0), contextGenerator: { size, context in context.clear(CGRect(origin: CGPoint(), size: size)) context.setFillColor(UIColor(rgb: dark ? 0x1c1c1e : 0x2c2c2e).cgColor) context.fillEllipse(in: CGRect(origin: CGPoint(), size: size)) })?.stretchableImage(withLeftCapWidth: 14, topCapHeight: 14) } func optionsCircleImage(dark: Bool) -> UIImage? { return generateImage(CGSize(width: 28.0, height: 28.0), contextGenerator: { size, context in context.clear(CGRect(origin: CGPoint(), size: size)) context.setFillColor(UIColor(rgb: dark ? 0x1c1c1e : 0x2c2c2e).cgColor) context.fillEllipse(in: CGRect(origin: CGPoint(), size: size)) }) } func panelButtonImage(dark: Bool) -> UIImage? { return generateImage(CGSize(width: 38.0, height: 28.0), contextGenerator: { size, context in context.clear(CGRect(origin: CGPoint(), size: size)) context.addPath(UIBezierPath(roundedRect: CGRect(origin: CGPoint(), size: size), cornerRadius: 14.0).cgPath) context.setFillColor(UIColor(rgb: dark ? 0x1c1c1e : 0x2c2c2e).cgColor) context.fillPath() context.setFillColor(UIColor.white.cgColor) if let image = UIImage(bundleImageName: "Call/PanelIcon") { let imageSize = image.size let imageRect = CGRect(origin: CGPoint(), size: imageSize) context.saveGState() context.translateBy(x: 7.0, y: 2.0) context.clip(to: imageRect, mask: image.cgImage!) context.fill(imageRect) context.restoreGState() } }) } func closeButtonImage(dark: Bool) -> UIImage? { return generateImage(CGSize(width: 28.0, height: 28.0), contextGenerator: { size, context in context.clear(CGRect(origin: CGPoint(), size: size)) context.setFillColor(UIColor(rgb: dark ? 0x1c1c1e : 0x2c2c2e).cgColor) context.fillEllipse(in: CGRect(origin: CGPoint(), size: size)) context.setLineWidth(2.0) context.setLineCap(.round) context.setStrokeColor(UIColor.white.cgColor) context.move(to: CGPoint(x: 7.0 + UIScreenPixel, y: 16.0 + UIScreenPixel)) context.addLine(to: CGPoint(x: 14.0, y: 10.0)) context.addLine(to: CGPoint(x: 21.0 - UIScreenPixel, y: 16.0 + UIScreenPixel)) context.strokePath() }) } final class VoiceChatHeaderButton: HighlightableButtonNode { enum Content { case image(UIImage?) case more(UIImage?) case avatar(Peer) } private let context: AccountContext private var theme: PresentationTheme let referenceNode: ContextReferenceContentNode let containerNode: ContextControllerSourceNode private let iconNode: ASImageNode private var animationNode: AnimationNode? private let avatarNode: AvatarNode var contextAction: ((ASDisplayNode, ContextGesture?) -> Void)? private let wide: Bool init(context: AccountContext, wide: Bool = false) { self.context = context self.theme = context.sharedContext.currentPresentationData.with { $0 }.theme self.wide = wide self.referenceNode = ContextReferenceContentNode() self.containerNode = ContextControllerSourceNode() self.containerNode.animateScale = false self.iconNode = ASImageNode() self.iconNode.displaysAsynchronously = false self.iconNode.displayWithoutProcessing = true self.iconNode.contentMode = .scaleToFill self.avatarNode = AvatarNode(font: avatarPlaceholderFont(size: 17.0)) self.avatarNode.isHidden = true super.init() self.containerNode.addSubnode(self.referenceNode) self.referenceNode.addSubnode(self.iconNode) self.referenceNode.addSubnode(self.avatarNode) self.addSubnode(self.containerNode) self.containerNode.shouldBegin = { [weak self] location in guard let strongSelf = self, let _ = strongSelf.contextAction else { return false } return true } self.containerNode.activated = { [weak self] gesture, _ in guard let strongSelf = self else { return } strongSelf.contextAction?(strongSelf.containerNode, gesture) } self.iconNode.image = optionsCircleImage(dark: false) self.containerNode.frame = CGRect(origin: CGPoint(), size: CGSize(width: wide ? 38.0 : 28.0, height: 28.0)) self.referenceNode.frame = self.containerNode.bounds self.iconNode.frame = self.containerNode.bounds self.avatarNode.frame = self.containerNode.bounds } private var content: Content? func setContent(_ content: Content, animated: Bool = false) { if case .more = content, self.animationNode == nil { let iconColor = UIColor(rgb: 0xffffff) let animationNode = AnimationNode(animation: "anim_profilemore", colors: ["Point 2.Group 1.Fill 1": iconColor, "Point 3.Group 1.Fill 1": iconColor, "Point 1.Group 1.Fill 1": iconColor], scale: 1.0) animationNode.frame = self.containerNode.bounds self.addSubnode(animationNode) self.animationNode = animationNode } if animated { switch content { case let .image(image): if let snapshotView = self.referenceNode.view.snapshotContentTree() { snapshotView.frame = self.referenceNode.frame self.view.addSubview(snapshotView) snapshotView.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.3, removeOnCompletion: false, completion: { [weak snapshotView] _ in snapshotView?.removeFromSuperview() }) } self.iconNode.image = image self.iconNode.isHidden = false self.avatarNode.isHidden = true case let .avatar(peer): self.avatarNode.setPeer(context: self.context, theme: self.theme, peer: EnginePeer(peer)) self.iconNode.isHidden = true self.avatarNode.isHidden = false self.animationNode?.isHidden = true case let .more(image): self.iconNode.image = image self.iconNode.isHidden = false self.avatarNode.isHidden = true self.animationNode?.isHidden = false } } else { self.content = content switch content { case let .image(image): self.iconNode.image = image self.iconNode.isHidden = false self.avatarNode.isHidden = true case let .avatar(peer): self.avatarNode.setPeer(context: self.context, theme: self.theme, peer: EnginePeer(peer)) self.iconNode.isHidden = true self.avatarNode.isHidden = false self.animationNode?.isHidden = true case let .more(image): self.iconNode.image = image self.iconNode.isHidden = false self.avatarNode.isHidden = true self.animationNode?.isHidden = false } } } override func didLoad() { super.didLoad() self.view.isOpaque = false } override func calculateSizeThatFits(_ constrainedSize: CGSize) -> CGSize { return CGSize(width: wide ? 38.0 : 28.0, height: 28.0) } func onLayout() { } func play() { self.animationNode?.playOnce() } }