import Foundation import UIKit class ChatSwipeToReplyRecognizer: UIPanGestureRecognizer { var validatedGesture = false var firstLocation: CGPoint = CGPoint() var shouldBegin: (() -> Bool)? override init(target: Any?, action: Selector?) { super.init(target: target, action: action) self.maximumNumberOfTouches = 1 } override func reset() { super.reset() self.validatedGesture = false } override func touchesBegan(_ touches: Set, with event: UIEvent) { super.touchesBegan(touches, with: event) if let shouldBegin = self.shouldBegin, !shouldBegin() { self.state = .failed } else { let touch = touches.first! self.firstLocation = touch.location(in: self.view) } } override func touchesMoved(_ touches: Set, with event: UIEvent) { let location = touches.first!.location(in: self.view) let translation = CGPoint(x: location.x - firstLocation.x, y: location.y - firstLocation.y) let absTranslationX: CGFloat = abs(translation.x) let absTranslationY: CGFloat = abs(translation.y) if !validatedGesture { if translation.x > 0.0 { self.state = .failed } else if absTranslationY > 2.0 && absTranslationY > absTranslationX * 2.0 { self.state = .failed } else if absTranslationX > 2.0 && absTranslationY * 2.0 < absTranslationX { validatedGesture = true } } if validatedGesture { super.touchesMoved(touches, with: event) } } }