// // ASWeakSet.h // Texture // // Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the /ASDK-Licenses directory of this source tree. An additional // grant of patent rights can be found in the PATENTS file in the same directory. // // Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present, // Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // #import #import NS_ASSUME_NONNULL_BEGIN /** * A class similar to NSSet that stores objects weakly. * Note that this class uses NSPointerFunctionsObjectPointerPersonality – * that is, it uses shifted pointer for hashing, and identity comparison for equality. */ AS_SUBCLASSING_RESTRICTED @interface ASWeakSet<__covariant ObjectType> : NSObject /// Returns YES if the receiver is empty, NO otherwise. @property (nonatomic, readonly, getter=isEmpty) BOOL empty; /// Returns YES if `object` is in the receiver, NO otherwise. - (BOOL)containsObject:(ObjectType)object AS_WARN_UNUSED_RESULT; /// Insets `object` into the set. - (void)addObject:(ObjectType)object; /// Removes object from the set. - (void)removeObject:(ObjectType)object; /// Removes all objects from the set. - (void)removeAllObjects; /// Returns a standard *retained* NSArray of all objects. Not free to generate, but useful for iterating over contents. - (NSArray *)allObjects AS_WARN_UNUSED_RESULT; /** * How many objects are contained in this set. * NOTE: This computed property is O(N). Consider using the `empty` property. */ @property (nonatomic, readonly) NSUInteger count; @end NS_ASSUME_NONNULL_END