// // ViewController.m // Texture // // Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the /ASDK-Licenses directory of this source tree. An additional // grant of patent rights can be found in the PATENTS file in the same directory. // // Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present, // Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // #import "ViewController.h" #import @interface ViewController () @end @implementation ViewController - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. ASNetworkImageNode *imageNode = [[ASNetworkImageNode alloc] init]; imageNode.URL = [NSURL URLWithString:@"https://i.pinimg.com/originals/07/44/38/074438e7c75034df2dcf37ba1057803e.gif"]; // Uncomment to see animated webp support // imageNode.URL = [NSURL URLWithString:@"https://storage.googleapis.com/downloads.webmproject.org/webp/images/dancing_banana2.lossless.webp"]; imageNode.frame = self.view.bounds; imageNode.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; imageNode.contentMode = UIViewContentModeScaleAspectFit; [self.view addSubnode:imageNode]; } @end