// // ASOverlayLayoutSpec.mm // Texture // // Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the /ASDK-Licenses directory of this source tree. An additional // grant of patent rights can be found in the PATENTS file in the same directory. // // Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present, // Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // #import #import #import static NSUInteger const kUnderlayChildIndex = 0; static NSUInteger const kOverlayChildIndex = 1; @implementation ASOverlayLayoutSpec #pragma mark - Class + (instancetype)overlayLayoutSpecWithChild:(id)child overlay:(id)overlay { return [[self alloc] initWithChild:child overlay:overlay]; } #pragma mark - Lifecycle - (instancetype)initWithChild:(id)child overlay:(id)overlay { if (!(self = [super init])) { return nil; } self.child = child; self.overlay = overlay; return self; } #pragma mark - Setter / Getter - (void)setChild:(id)child { ASDisplayNodeAssertNotNil(child, @"Child that will be overlayed on shouldn't be nil"); [super setChild:child atIndex:kUnderlayChildIndex]; } - (id)child { return [super childAtIndex:kUnderlayChildIndex]; } - (void)setOverlay:(id)overlay { ASDisplayNodeAssertNotNil(overlay, @"Overlay cannot be nil"); [super setChild:overlay atIndex:kOverlayChildIndex]; } - (id)overlay { return [super childAtIndex:kOverlayChildIndex]; } #pragma mark - ASLayoutSpec /** First layout the contents, then fit the overlay on top of it. */ - (ASLayout *)calculateLayoutThatFits:(ASSizeRange)constrainedSize restrictedToSize:(ASLayoutElementSize)size relativeToParentSize:(CGSize)parentSize { ASLayout *contentsLayout = [self.child layoutThatFits:constrainedSize parentSize:parentSize]; contentsLayout.position = CGPointZero; NSMutableArray *sublayouts = [NSMutableArray arrayWithObject:contentsLayout]; if (self.overlay) { ASLayout *overlayLayout = [self.overlay layoutThatFits:ASSizeRangeMake(contentsLayout.size) parentSize:contentsLayout.size]; overlayLayout.position = CGPointZero; [sublayouts addObject:overlayLayout]; } return [ASLayout layoutWithLayoutElement:self size:contentsLayout.size sublayouts:sublayouts]; } @end