// // ASRatioLayoutSpec.h // Texture // // Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the /ASDK-Licenses directory of this source tree. An additional // grant of patent rights can be found in the PATENTS file in the same directory. // // Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present, // Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // #import NS_ASSUME_NONNULL_BEGIN @protocol ASLayoutElement; /** Ratio layout spec For when the content should respect a certain inherent ratio but can be scaled (think photos or videos) The ratio passed is the ratio of height / width you expect For a ratio 0.5, the spec will have a flat rectangle shape _ _ _ _ | | |_ _ _ _| For a ratio 2.0, the spec will be twice as tall as it is wide _ _ | | | | | | |_ _| **/ @interface ASRatioLayoutSpec : ASLayoutSpec @property (nonatomic, assign) CGFloat ratio; + (instancetype)ratioLayoutSpecWithRatio:(CGFloat)ratio child:(id)child AS_WARN_UNUSED_RESULT; @end NS_ASSUME_NONNULL_END