/* * Copyright (c) 2014-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ #import "ASLayoutSpec.h" #import "ASAssert.h" #import "ASBaseDefines.h" #import "ASEnvironmentInternal.h" #import "ASInternalHelpers.h" #import "ASLayout.h" #import "ASThread.h" #import #import @interface ASLayoutSpec() { ASEnvironmentState _environmentState; ASDN::RecursiveMutex _propertyLock; id _child; NSArray *_children; NSMutableDictionary *_childrenWithIdentifier; } @end @implementation ASLayoutSpec // these dynamic properties all defined in ASLayoutOptionsPrivate.m @dynamic spacingAfter, spacingBefore, flexGrow, flexShrink, flexBasis, alignSelf, ascender, descender, sizeRange, layoutPosition; @synthesize isFinalLayoutable = _isFinalLayoutable; - (instancetype)init { if (!(self = [super init])) { return nil; } _isMutable = YES; _environmentState = ASEnvironmentStateMakeDefault(); return self; } #pragma mark - Layout - (ASLayout *)measureWithSizeRange:(ASSizeRange)constrainedSize { return [ASLayout layoutWithLayoutableObject:self size:constrainedSize.min]; } - (id)finalLayoutable { return self; } - (id)layoutableToAddFromLayoutable:(id)child { if (self.isFinalLayoutable == NO) { // If you are getting recursion crashes here after implementing finalLayoutable, make sure // that you are setting isFinalLayoutable flag to YES. This must be one BEFORE adding a child // to the new ASLayoutable. // // For example: //- (id)finalLayoutable //{ // ASInsetLayoutSpec *insetSpec = [[ASInsetLayoutSpec alloc] init]; // insetSpec.insets = UIEdgeInsetsMake(10,10,10,10); // insetSpec.isFinalLayoutable = YES; // [insetSpec setChild:self]; // return insetSpec; //} id finalLayoutable = [child finalLayoutable]; if (finalLayoutable != child) { if (ASEnvironmentStatePropagationEnabled()) { ASEnvironmentStatePropagateUp(finalLayoutable, child.environmentState.layoutOptionsState); } else { // If state propagation is not enabled the layout options state needs to be copied manually ASEnvironmentState finalLayoutableEnvironmentState = finalLayoutable.environmentState; finalLayoutableEnvironmentState.layoutOptionsState = child.environmentState.layoutOptionsState; finalLayoutable.environmentState = finalLayoutableEnvironmentState; } return finalLayoutable; } } return child; } - (NSMutableDictionary *)childrenWithIdentifier { if (!_childrenWithIdentifier) { _childrenWithIdentifier = [NSMutableDictionary dictionary]; } return _childrenWithIdentifier; } - (void)setParent:(id)parent { // FIXME: Locking should be evaluated here. _parent is not widely used yet, though. _parent = parent; if ([parent supportsUpwardPropagation]) { ASEnvironmentStatePropagateUp(parent, self.environmentState.layoutOptionsState); } } - (void)setChild:(id)child; { ASDisplayNodeAssert(self.isMutable, @"Cannot set properties when layout spec is not mutable"); id finalLayoutable = [self layoutableToAddFromLayoutable:child]; _child = finalLayoutable; [self propagateUpLayoutable:finalLayoutable]; } - (void)setChild:(id)child forIdentifier:(NSString *)identifier { ASDisplayNodeAssert(self.isMutable, @"Cannot set properties when layout spec is not mutable"); id finalLayoutable = [self layoutableToAddFromLayoutable:child]; self.childrenWithIdentifier[identifier] = finalLayoutable; // TODO: Should we propagate up the layoutable at it could happen that multiple children will propagated up their // layout options and one child will overwrite values from another child // [self propagateUpLayoutable:finalLayoutable]; } - (void)setChildren:(NSArray *)children { ASDisplayNodeAssert(self.isMutable, @"Cannot set properties when layout spec is not mutable"); std::vector> finalChildren; for (id child in children) { finalChildren.push_back([self layoutableToAddFromLayoutable:child]); } _children = nil; if (finalChildren.size() > 0) { _children = [NSArray arrayWithObjects:&finalChildren[0] count:finalChildren.size()]; } } - (id)childForIdentifier:(NSString *)identifier { return self.childrenWithIdentifier[identifier]; } - (id)child { return _child; } - (NSArray *)children { return [_children copy]; } #pragma mark - ASEnvironment - (ASEnvironmentState)environmentState { ASDN::MutexLocker l(_propertyLock); return _environmentState; } - (void)setEnvironmentState:(ASEnvironmentState)environmentState { ASDN::MutexLocker l(_propertyLock); _environmentState = environmentState; } // Subclasses can override this method to return NO, because upward propagation is not enabled if a layout // specification has more than one child. Currently ASStackLayoutSpec and ASStaticLayoutSpec are currently // the specifications that are known to have more than one. - (BOOL)supportsUpwardPropagation { return ASEnvironmentStatePropagationEnabled(); } - (BOOL)supportsTraitsCollectionPropagation { return ASEnvironmentStateTraitCollectionPropagationEnabled(); } - (void)propagateUpLayoutable:(id)layoutable { if ([layoutable isKindOfClass:[ASLayoutSpec class]]) { [(ASLayoutSpec *)layoutable setParent:self]; // This will trigger upward propogation if needed. } else if ([self supportsUpwardPropagation]) { ASEnvironmentStatePropagateUp(self, layoutable.environmentState.layoutOptionsState); // Probably an ASDisplayNode } } ASEnvironmentLayoutOptionsForwarding ASEnvironmentLayoutExtensibilityForwarding @end @implementation ASLayoutSpec (Debugging) #pragma mark - ASLayoutableAsciiArtProtocol + (NSString *)asciiArtStringForChildren:(NSArray *)children parentName:(NSString *)parentName direction:(ASStackLayoutDirection)direction { NSMutableArray *childStrings = [NSMutableArray array]; for (id layoutChild in children) { NSString *childString = [layoutChild asciiArtString]; if (childString) { [childStrings addObject:childString]; } } if (direction == ASStackLayoutDirectionHorizontal) { return [ASAsciiArtBoxCreator horizontalBoxStringForChildren:childStrings parent:parentName]; } return [ASAsciiArtBoxCreator verticalBoxStringForChildren:childStrings parent:parentName]; } + (NSString *)asciiArtStringForChildren:(NSArray *)children parentName:(NSString *)parentName { return [self asciiArtStringForChildren:children parentName:parentName direction:ASStackLayoutDirectionHorizontal]; } - (NSString *)asciiArtString { NSArray *children = self.child ? @[self.child] : self.children; return [ASLayoutSpec asciiArtStringForChildren:children parentName:[self asciiArtName]]; } - (NSString *)asciiArtName { return NSStringFromClass([self class]); } @end