import Foundation import UIKit import AnimationCache import Display import RLottieBinding import GZip import WebPBinding public func cacheLottieAnimation(data: Data, width: Int, height: Int, keyframeOnly: Bool, writer: AnimationCacheItemWriter, firstFrameOnly: Bool) { let work: () -> Void = { let decompressedData = TGGUnzipData(data, 2 * 1024 * 1024) ?? data guard let animation = LottieInstance(data: decompressedData, fitzModifier: .none, colorReplacements: nil, cacheKey: "") else { writer.finish() return } let frameSkip: Int = 2 /*if animation.frameRate >= 60 { if ProcessInfo.processInfo.processorCount > 2 { frameSkip = 1 } else { frameSkip = 2 } } else { frameSkip = 1 }*/ let frameDuration = Double(frameSkip) / Double(animation.frameRate) for i in stride(from: 0, through: animation.frameCount - 1, by: frameSkip) { if writer.isCancelled { break } writer.add(with: { surface in animation.renderFrame(with: i, into: surface.argb, width: Int32(surface.width), height: Int32(surface.height), bytesPerRow: Int32(surface.bytesPerRow)) return frameDuration }, proposedWidth: width, proposedHeight: height, insertKeyframe: i == 0 || keyframeOnly) if firstFrameOnly { break } } writer.finish() } writer.queue.async(work) } public func cacheStillSticker(path: String, width: Int, height: Int, writer: AnimationCacheItemWriter) { let work: () -> Void = { if let data = try? Data(contentsOf: URL(fileURLWithPath: path)), let image = WebP.convert(fromWebP: data) { writer.add(with: { surface in let context = DrawingContext(size: CGSize(width: CGFloat(surface.width), height: CGFloat(surface.height)), scale: 1.0, opaque: false, clear: true, bytesPerRow: surface.bytesPerRow) context.withFlippedContext { c in UIGraphicsPushContext(c) c.draw(image.cgImage!, in: CGRect(origin: CGPoint(), size: context.size)) UIGraphicsPopContext() } memcpy(surface.argb, context.bytes, surface.height * surface.bytesPerRow) return 1.0 }, proposedWidth: width, proposedHeight: height, insertKeyframe: true) } writer.finish() } writer.queue.async(work) }