import Foundation import Display import AsyncDisplayKit final class AuthorizationSequencePhoneEntryController: ViewController { private var controllerNode: AuthorizationSequencePhoneEntryControllerNode { return self.displayNode as! AuthorizationSequencePhoneEntryControllerNode } private var currentData: (Int32, String)? var inProgress: Bool = false { didSet { if self.inProgress { let item = UIBarButtonItem(customDisplayNode: ProgressNavigationButtonNode()) self.navigationItem.rightBarButtonItem = item } else { self.navigationItem.rightBarButtonItem = UIBarButtonItem(title: "Next", style: .done, target: self, action: #selector(self.nextPressed)) } self.controllerNode.inProgress = self.inProgress } } var loginWithNumber: ((String) -> Void)? private let hapticFeedback = HapticFeedback() init() { super.init(navigationBarTheme: AuthorizationSequenceController.navigationBarTheme) self.navigationItem.rightBarButtonItem = UIBarButtonItem(title: "Next", style: .done, target: self, action: #selector(self.nextPressed)) } required init(coder aDecoder: NSCoder) { fatalError("init(coder:) has not been implemented") } func updateData(countryCode: Int32, number: String) { if self.currentData == nil || self.currentData! != (countryCode, number) { self.currentData = (countryCode, number) if self.isNodeLoaded { self.controllerNode.codeAndNumber = (countryCode, number) } } } override public func loadDisplayNode() { self.displayNode = AuthorizationSequencePhoneEntryControllerNode() self.displayNodeDidLoad() self.controllerNode.selectCountryCode = { [weak self] in if let strongSelf = self { let controller = AuthorizationSequenceCountrySelectionController() controller.completeWithCountryCode = { code, _ in if let strongSelf = self, let currentData = strongSelf.currentData { strongSelf.updateData(countryCode: Int32(code), number: currentData.1) strongSelf.controllerNode.activateInput() } } strongSelf.controllerNode.view.endEditing(true) strongSelf.present(controller, in: .window(.root)) } } } override func viewWillAppear(_ animated: Bool) { super.viewWillAppear(animated) self.controllerNode.activateInput() } override func viewDidAppear(_ animated: Bool) { super.viewDidAppear(animated) self.controllerNode.activateInput() } override func containerLayoutUpdated(_ layout: ContainerViewLayout, transition: ContainedViewLayoutTransition) { super.containerLayoutUpdated(layout, transition: transition) self.controllerNode.containerLayoutUpdated(layout, navigationBarHeight: 0.0, transition: transition) } @objc func nextPressed() { let (_, number) = self.controllerNode.codeAndNumber if !number.isEmpty { self.loginWithNumber?(self.controllerNode.currentNumber) } else { hapticFeedback.error() self.controllerNode.animateError() } } }