/* Copyright (c) 2015-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. */ #import #import #import "ASBaseDefines.h" #import "ASLayoutController.h" NS_ASSUME_NONNULL_BEGIN ASDISPLAYNODE_EXTERN_C_BEGIN struct ASDirectionalScreenfulBuffer { CGFloat positiveDirection; // Positive relative to iOS Core Animation layer coordinate space. CGFloat negativeDirection; }; typedef struct ASDirectionalScreenfulBuffer ASDirectionalScreenfulBuffer; ASDirectionalScreenfulBuffer ASDirectionalScreenfulBufferHorizontal(ASScrollDirection scrollDirection, ASRangeTuningParameters rangeTuningParameters); ASDirectionalScreenfulBuffer ASDirectionalScreenfulBufferVertical(ASScrollDirection scrollDirection, ASRangeTuningParameters rangeTuningParameters); CGRect CGRectExpandToRangeWithScrollableDirections(CGRect rect, ASRangeTuningParameters tuningParameters, ASScrollDirection scrollableDirections, ASScrollDirection scrollDirection); ASDISPLAYNODE_EXTERN_C_END NS_ASSUME_NONNULL_END