#import "PGPhotoFilterDefinition.h" @implementation PGPhotoFilterDefinition + (PGPhotoFilterDefinition *)originalFilterDefinition { PGPhotoFilterDefinition *definition = [[PGPhotoFilterDefinition alloc] init]; definition->_type = PGPhotoFilterTypePassThrough; definition->_identifier = @"0_0"; definition->_title = @"Original"; return definition; } + (PGPhotoFilterDefinition *)definitionWithDictionary:(NSDictionary *)dictionary { PGPhotoFilterDefinition *definition = [[PGPhotoFilterDefinition alloc] init]; if ([dictionary[@"type"] isEqualToString:@"lookup"]) definition->_type = PGPhotoFilterTypeLookup; else if ([dictionary[@"type"] isEqualToString:@"custom"]) definition->_type = PGPhotoFilterTypeCustom; else return nil; definition->_identifier = dictionary[@"id"]; definition->_title = dictionary[@"title"]; definition->_lookupFilename = dictionary[@"lookup_name"]; definition->_shaderFilename = dictionary[@"shader_name"]; definition->_textureFilenames = dictionary[@"texture_names"]; return definition; } @end