import Foundation import UIKit import Display import SwiftSignalKit import TelegramCore import AnimatedStickerNode import TelegramAnimatedStickerNode import StickerResources import AccountContext public final class DrawingStickerEntity: DrawingEntity, Codable { public enum Content { case file(TelegramMediaFile) case image(UIImage) } private enum CodingKeys: String, CodingKey { case uuid case file case image case referenceDrawingSize case position case scale case rotation case mirrored } public let uuid: UUID public let content: Content public var referenceDrawingSize: CGSize public var position: CGPoint public var scale: CGFloat public var rotation: CGFloat public var mirrored: Bool public var color: DrawingColor = DrawingColor.clear public var lineWidth: CGFloat = 0.0 public var center: CGPoint { return self.position } public var baseSize: CGSize { let size = max(10.0, min(self.referenceDrawingSize.width, self.referenceDrawingSize.height) * 0.2) return CGSize(width: size, height: size) } public var isAnimated: Bool { switch self.content { case let .file(file): return file.isAnimatedSticker || file.isVideoSticker || file.mimeType == "video/webm" case .image: return false } } public init(content: Content) { self.uuid = UUID() self.content = content self.referenceDrawingSize = .zero self.position = CGPoint() self.scale = 1.0 self.rotation = 0.0 self.mirrored = false } public init(from decoder: Decoder) throws { let container = try decoder.container(keyedBy: CodingKeys.self) self.uuid = try container.decode(UUID.self, forKey: .uuid) if let file = try container.decodeIfPresent(TelegramMediaFile.self, forKey: .file) { self.content = .file(file) } else if let imageData = try container.decodeIfPresent(Data.self, forKey: .image), let image = UIImage(data: imageData) { self.content = .image(image) } else { fatalError() } self.referenceDrawingSize = try container.decode(CGSize.self, forKey: .referenceDrawingSize) self.position = try container.decode(CGPoint.self, forKey: .position) self.scale = try container.decode(CGFloat.self, forKey: .scale) self.rotation = try container.decode(CGFloat.self, forKey: .rotation) self.mirrored = try container.decode(Bool.self, forKey: .mirrored) } public func encode(to encoder: Encoder) throws { var container = encoder.container(keyedBy: CodingKeys.self) try container.encode(self.uuid, forKey: .uuid) switch self.content { case let .file(file): try container.encode(file, forKey: .file) case let .image(image): try container.encodeIfPresent(image.pngData(), forKey: .image) } try container.encode(self.referenceDrawingSize, forKey: .referenceDrawingSize) try container.encode(self.position, forKey: .position) try container.encode(self.scale, forKey: .scale) try container.encode(self.rotation, forKey: .rotation) try container.encode(self.mirrored, forKey: .mirrored) } public func duplicate() -> DrawingEntity { let newEntity = DrawingStickerEntity(content: self.content) newEntity.referenceDrawingSize = self.referenceDrawingSize newEntity.position = self.position newEntity.scale = self.scale newEntity.rotation = self.rotation newEntity.mirrored = self.mirrored return newEntity } public weak var currentEntityView: DrawingEntityView? public func makeView(context: AccountContext) -> DrawingEntityView { let entityView = DrawingStickerEntityView(context: context, entity: self) self.currentEntityView = entityView return entityView } public func prepareForRender() { } } final class DrawingStickerEntityView: DrawingEntityView { private var stickerEntity: DrawingStickerEntity { return self.entity as! DrawingStickerEntity } var started: ((Double) -> Void)? private var currentSize: CGSize? private let imageNode: TransformImageNode private var animationNode: AnimatedStickerNode? private var didSetUpAnimationNode = false private let stickerFetchedDisposable = MetaDisposable() private let cachedDisposable = MetaDisposable() private var isVisible = true private var isPlaying = false init(context: AccountContext, entity: DrawingStickerEntity) { self.imageNode = TransformImageNode() super.init(context: context, entity: entity) self.addSubview(self.imageNode.view) self.setup() } required init?(coder: NSCoder) { fatalError("init(coder:) has not been implemented") } deinit { self.stickerFetchedDisposable.dispose() self.cachedDisposable.dispose() } private var file: TelegramMediaFile? { if case let .file(file) = self.stickerEntity.content { return file } else { return nil } } private var image: UIImage? { if case let .image(image) = self.stickerEntity.content { return image } else { return nil } } private var dimensions: CGSize { switch self.stickerEntity.content { case let .file(file): return file.dimensions?.cgSize ?? CGSize(width: 512.0, height: 512.0) case let .image(image): return image.size } } private func setup() { if let file = self.file { if let dimensions = file.dimensions { if file.isAnimatedSticker || file.isVideoSticker || file.mimeType == "video/webm" { if self.animationNode == nil { let animationNode = DefaultAnimatedStickerNodeImpl() animationNode.autoplay = false self.animationNode = animationNode animationNode.started = { [weak self, weak animationNode] in self?.imageNode.isHidden = true if let animationNode = animationNode { let _ = (animationNode.status |> take(1) |> deliverOnMainQueue).start(next: { [weak self] status in self?.started?(status.duration) }) } } self.addSubnode(animationNode) } self.imageNode.setSignal(chatMessageAnimatedSticker(postbox: self.context.account.postbox, userLocation: .other, file: file, small: false, size: dimensions.cgSize.aspectFitted(CGSize(width: 256.0, height: 256.0)))) self.stickerFetchedDisposable.set(freeMediaFileResourceInteractiveFetched(account: self.context.account, userLocation: .other, fileReference: stickerPackFileReference(file), resource: file.resource).start()) } else { if let animationNode = self.animationNode { animationNode.visibility = false self.animationNode = nil animationNode.removeFromSupernode() self.imageNode.isHidden = false self.didSetUpAnimationNode = false } self.imageNode.setSignal(chatMessageSticker(account: self.context.account, userLocation: .other, file: file, small: false, synchronousLoad: false)) self.stickerFetchedDisposable.set(freeMediaFileResourceInteractiveFetched(account: self.context.account, userLocation: .other, fileReference: stickerPackFileReference(file), resource: chatMessageStickerResource(file: file, small: false)).start()) } self.setNeedsLayout() } } else if let image = self.image { self.imageNode.setSignal(.single({ arguments -> DrawingContext? in let context = DrawingContext(size: arguments.drawingSize, opaque: false, clear: true) context?.withFlippedContext({ ctx in if let cgImage = image.cgImage { ctx.draw(cgImage, in: CGRect(origin: .zero, size: arguments.drawingSize)) } }) return context })) self.setNeedsLayout() } } override func play() { self.isVisible = true self.applyVisibility() } override func pause() { self.isVisible = false self.applyVisibility() } override func seek(to timestamp: Double) { self.isVisible = false self.isPlaying = false self.animationNode?.seekTo(.timestamp(timestamp)) } override func resetToStart() { self.isVisible = false self.isPlaying = false self.animationNode?.seekTo(.timestamp(0.0)) } override func updateVisibility(_ visibility: Bool) { self.isVisible = visibility self.applyVisibility() } private func applyVisibility() { let isPlaying = self.isVisible if self.isPlaying != isPlaying { self.isPlaying = isPlaying if let file = self.file { if isPlaying && !self.didSetUpAnimationNode { self.didSetUpAnimationNode = true let dimensions = file.dimensions ?? PixelDimensions(width: 512, height: 512) let fittedDimensions = dimensions.cgSize.aspectFitted(CGSize(width: 384.0, height: 384.0)) let source = AnimatedStickerResourceSource(account: self.context.account, resource: file.resource, isVideo: file.isVideoSticker || file.mimeType == "video/webm") self.animationNode?.setup(source: source, width: Int(fittedDimensions.width), height: Int(fittedDimensions.height), playbackMode: .loop, mode: .direct(cachePathPrefix: nil)) self.cachedDisposable.set((source.cachedDataPath(width: 384, height: 384) |> deliverOn(Queue.concurrentDefaultQueue())).start()) } } self.animationNode?.visibility = isPlaying } } private var didApplyVisibility = false override func layoutSubviews() { super.layoutSubviews() let size = self.bounds.size if size.width > 0 && self.currentSize != size { self.currentSize = size let sideSize: CGFloat = size.width let boundingSize = CGSize(width: sideSize, height: sideSize) let imageSize = self.dimensions.aspectFitted(boundingSize) self.imageNode.asyncLayout()(TransformImageArguments(corners: ImageCorners(), imageSize: imageSize, boundingSize: imageSize, intrinsicInsets: UIEdgeInsets()))() self.imageNode.frame = CGRect(origin: CGPoint(x: floor((size.width - imageSize.width) / 2.0), y: (size.height - imageSize.height) / 2.0), size: imageSize) if let animationNode = self.animationNode { animationNode.frame = CGRect(origin: CGPoint(x: floor((size.width - imageSize.width) / 2.0), y: (size.height - imageSize.height) / 2.0), size: imageSize) animationNode.updateLayout(size: imageSize) if !self.didApplyVisibility { self.didApplyVisibility = true self.applyVisibility() } } self.update(animated: false) } } override func update(animated: Bool) { self.center = self.stickerEntity.position let size = self.stickerEntity.baseSize self.bounds = CGRect(origin: .zero, size: self.dimensions.aspectFitted(size)) self.transform = CGAffineTransformScale(CGAffineTransformMakeRotation(self.stickerEntity.rotation), self.stickerEntity.scale, self.stickerEntity.scale) let staticTransform = CATransform3DMakeScale(self.stickerEntity.mirrored ? -1.0 : 1.0, 1.0, 1.0) if animated { let isCurrentlyMirrored = ((self.imageNode.layer.value(forKeyPath: "transform.scale.y") as? NSNumber)?.floatValue ?? 1.0) < 0.0 var animationSourceTransform = CATransform3DIdentity var animationTargetTransform = CATransform3DIdentity if isCurrentlyMirrored { animationSourceTransform = CATransform3DRotate(animationSourceTransform, .pi, 0.0, 1.0, 0.0) animationSourceTransform.m34 = -1.0 / self.imageNode.frame.width } if self.stickerEntity.mirrored { animationTargetTransform = CATransform3DRotate(animationTargetTransform, .pi, 0.0, 1.0, 0.0) animationTargetTransform.m34 = -1.0 / self.imageNode.frame.width } self.imageNode.transform = animationSourceTransform self.animationNode?.transform = animationSourceTransform UIView.animate(withDuration: 0.25, animations: { self.imageNode.transform = animationTargetTransform self.animationNode?.transform = animationTargetTransform }, completion: { finished in self.imageNode.transform = staticTransform self.animationNode?.transform = staticTransform }) } else { self.imageNode.transform = staticTransform self.animationNode?.transform = staticTransform } super.update(animated: animated) } override func updateSelectionView() { guard let selectionView = self.selectionView as? DrawingStickerEntititySelectionView else { return } self.pushIdentityTransformForMeasurement() selectionView.transform = .identity let maxSide = max(self.selectionBounds.width, self.selectionBounds.height) let center = self.selectionBounds.center let scale = self.superview?.superview?.layer.value(forKeyPath: "transform.scale.x") as? CGFloat ?? 1.0 selectionView.center = self.convert(center, to: selectionView.superview) selectionView.bounds = CGRect(origin: .zero, size: CGSize(width: (maxSide * self.stickerEntity.scale) * scale + selectionView.selectionInset * 2.0, height: (maxSide * self.stickerEntity.scale) * scale + selectionView.selectionInset * 2.0)) selectionView.transform = CGAffineTransformMakeRotation(self.stickerEntity.rotation) self.popIdentityTransformForMeasurement() } override func makeSelectionView() -> DrawingEntitySelectionView { if let selectionView = self.selectionView { return selectionView } let selectionView = DrawingStickerEntititySelectionView() selectionView.entityView = self return selectionView } } final class DrawingStickerEntititySelectionView: DrawingEntitySelectionView, UIGestureRecognizerDelegate { private let border = SimpleShapeLayer() private let leftHandle = SimpleShapeLayer() private let rightHandle = SimpleShapeLayer() private var panGestureRecognizer: UIPanGestureRecognizer! override init(frame: CGRect) { let handleBounds = CGRect(origin: .zero, size: entitySelectionViewHandleSize) let handles = [ self.leftHandle, self.rightHandle ] super.init(frame: frame) self.backgroundColor = .clear self.isOpaque = false self.border.lineCap = .round self.border.fillColor = UIColor.clear.cgColor self.border.strokeColor = UIColor(rgb: 0xffffff, alpha: 0.5).cgColor self.border.shadowColor = UIColor.black.cgColor self.border.shadowRadius = 1.0 self.border.shadowOpacity = 0.5 self.border.shadowOffset = CGSize() self.layer.addSublayer(self.border) for handle in handles { handle.bounds = handleBounds handle.fillColor = UIColor(rgb: 0x0a60ff).cgColor handle.strokeColor = UIColor(rgb: 0xffffff).cgColor handle.rasterizationScale = UIScreen.main.scale handle.shouldRasterize = true self.layer.addSublayer(handle) } let panGestureRecognizer = UIPanGestureRecognizer(target: self, action: #selector(self.handlePan(_:))) panGestureRecognizer.delegate = self self.addGestureRecognizer(panGestureRecognizer) self.panGestureRecognizer = panGestureRecognizer self.snapTool.onSnapXUpdated = { [weak self] snapped in if let strongSelf = self, let entityView = strongSelf.entityView { entityView.onSnapToXAxis(snapped) } } self.snapTool.onSnapYUpdated = { [weak self] snapped in if let strongSelf = self, let entityView = strongSelf.entityView { entityView.onSnapToYAxis(snapped) } } self.snapTool.onSnapRotationUpdated = { [weak self] snappedAngle in if let strongSelf = self, let entityView = strongSelf.entityView { entityView.onSnapToAngle(snappedAngle) } } } required init?(coder: NSCoder) { fatalError("init(coder:) has not been implemented") } var scale: CGFloat = 1.0 { didSet { self.setNeedsLayout() } } override var selectionInset: CGFloat { return 18.0 } override func gestureRecognizerShouldBegin(_ gestureRecognizer: UIGestureRecognizer) -> Bool { return true } private let snapTool = DrawingEntitySnapTool() private var currentHandle: CALayer? @objc private func handlePan(_ gestureRecognizer: UIPanGestureRecognizer) { guard let entityView = self.entityView, let entity = entityView.entity as? DrawingStickerEntity else { return } let location = gestureRecognizer.location(in: self) switch gestureRecognizer.state { case .began: self.snapTool.maybeSkipFromStart(entityView: entityView, position: entity.position) if let sublayers = self.layer.sublayers { for layer in sublayers { if layer.frame.contains(location) { self.currentHandle = layer self.snapTool.maybeSkipFromStart(entityView: entityView, rotation: entity.rotation) return } } } self.currentHandle = self.layer case .changed: let delta = gestureRecognizer.translation(in: entityView.superview) let parentLocation = gestureRecognizer.location(in: self.superview) let velocity = gestureRecognizer.velocity(in: entityView.superview) var updatedPosition = entity.position var updatedScale = entity.scale var updatedRotation = entity.rotation if self.currentHandle === self.leftHandle || self.currentHandle === self.rightHandle { var deltaX = gestureRecognizer.translation(in: self).x if self.currentHandle === self.leftHandle { deltaX *= -1.0 } let scaleDelta = (self.bounds.size.width + deltaX * 2.0) / self.bounds.size.width updatedScale *= scaleDelta let newAngle: CGFloat if self.currentHandle === self.leftHandle { newAngle = atan2(self.center.y - parentLocation.y, self.center.x - parentLocation.x) } else { newAngle = atan2(parentLocation.y - self.center.y, parentLocation.x - self.center.x) } // let delta = newAngle - updatedRotation updatedRotation = newAngle// self.snapTool.update(entityView: entityView, velocity: 0.0, delta: delta, updatedRotation: newAngle) } else if self.currentHandle === self.layer { updatedPosition.x += delta.x updatedPosition.y += delta.y updatedPosition = self.snapTool.update(entityView: entityView, velocity: velocity, delta: delta, updatedPosition: updatedPosition) } entity.position = updatedPosition entity.scale = updatedScale entity.rotation = updatedRotation entityView.update() gestureRecognizer.setTranslation(.zero, in: entityView) case .ended, .cancelled: self.snapTool.reset() if self.currentHandle != nil { self.snapTool.rotationReset() } default: break } entityView.onPositionUpdated(entity.position) } override func handlePinch(_ gestureRecognizer: UIPinchGestureRecognizer) { guard let entityView = self.entityView, let entity = entityView.entity as? DrawingStickerEntity else { return } switch gestureRecognizer.state { case .began, .changed: let scale = gestureRecognizer.scale entity.scale = entity.scale * scale entityView.update() gestureRecognizer.scale = 1.0 default: break } } override func handleRotate(_ gestureRecognizer: UIRotationGestureRecognizer) { guard let entityView = self.entityView, let entity = entityView.entity as? DrawingStickerEntity else { return } let velocity = gestureRecognizer.velocity var updatedRotation = entity.rotation var rotation: CGFloat = 0.0 switch gestureRecognizer.state { case .began: self.snapTool.maybeSkipFromStart(entityView: entityView, rotation: entity.rotation) case .changed: rotation = gestureRecognizer.rotation updatedRotation += rotation gestureRecognizer.rotation = 0.0 case .ended, .cancelled: self.snapTool.rotationReset() default: break } updatedRotation = self.snapTool.update(entityView: entityView, velocity: velocity, delta: rotation, updatedRotation: updatedRotation) entity.rotation = updatedRotation entityView.update() entityView.onPositionUpdated(entity.position) } override func point(inside point: CGPoint, with event: UIEvent?) -> Bool { return self.bounds.insetBy(dx: -22.0, dy: -22.0).contains(point) } override func layoutSubviews() { let inset = self.selectionInset - 10.0 let bounds = CGRect(origin: .zero, size: CGSize(width: entitySelectionViewHandleSize.width / self.scale, height: entitySelectionViewHandleSize.height / self.scale)) let handleSize = CGSize(width: 9.0 / self.scale, height: 9.0 / self.scale) let handlePath = CGPath(ellipseIn: CGRect(origin: CGPoint(x: (bounds.width - handleSize.width) / 2.0, y: (bounds.height - handleSize.height) / 2.0), size: handleSize), transform: nil) let lineWidth = (1.0 + UIScreenPixel) / self.scale let handles = [ self.leftHandle, self.rightHandle ] for handle in handles { handle.path = handlePath handle.bounds = bounds handle.lineWidth = lineWidth } self.leftHandle.position = CGPoint(x: inset, y: self.bounds.midY) self.rightHandle.position = CGPoint(x: self.bounds.maxX - inset, y: self.bounds.midY) let radius = (self.bounds.width - inset * 2.0) / 2.0 let circumference: CGFloat = 2.0 * .pi * radius let count = 10 let relativeDashLength: CGFloat = 0.25 let dashLength = circumference / CGFloat(count) self.border.lineDashPattern = [dashLength * relativeDashLength, dashLength * relativeDashLength] as [NSNumber] self.border.lineWidth = 2.0 / self.scale self.border.path = UIBezierPath(ovalIn: CGRect(origin: CGPoint(x: inset, y: inset), size: CGSize(width: self.bounds.width - inset * 2.0, height: self.bounds.height - inset * 2.0))).cgPath } } private let snapTimeout = 1.0 class DrawingEntitySnapTool { private var xState: (skipped: CGFloat, waitForLeave: Bool)? private var yState: (skipped: CGFloat, waitForLeave: Bool)? private var rotationState: (angle: CGFloat, skipped: CGFloat, waitForLeave: Bool)? var onSnapXUpdated: (Bool) -> Void = { _ in } var onSnapYUpdated: (Bool) -> Void = { _ in } var onSnapRotationUpdated: (CGFloat?) -> Void = { _ in } var previousXSnapTimestamp: Double? var previousYSnapTimestamp: Double? var previousRotationSnapTimestamp: Double? func reset() { self.xState = nil self.yState = nil self.onSnapXUpdated(false) self.onSnapYUpdated(false) } func rotationReset() { self.rotationState = nil self.onSnapRotationUpdated(nil) } func maybeSkipFromStart(entityView: DrawingEntityView, position: CGPoint) { self.xState = nil self.yState = nil let snapXDelta: CGFloat = (entityView.superview?.frame.width ?? 0.0) * 0.02 let snapYDelta: CGFloat = (entityView.superview?.frame.width ?? 0.0) * 0.02 if let snapLocation = (entityView.superview as? DrawingEntitiesView)?.getEntityCenterPosition() { if position.x > snapLocation.x - snapXDelta && position.x < snapLocation.x + snapXDelta { self.xState = (0.0, true) } if position.y > snapLocation.y - snapYDelta && position.y < snapLocation.y + snapYDelta { self.yState = (0.0, true) } } } func update(entityView: DrawingEntityView, velocity: CGPoint, delta: CGPoint, updatedPosition: CGPoint) -> CGPoint { var updatedPosition = updatedPosition let currentTimestamp = CACurrentMediaTime() let snapXDelta: CGFloat = (entityView.superview?.frame.width ?? 0.0) * 0.02 let snapXVelocity: CGFloat = snapXDelta * 12.0 let snapXSkipTranslation: CGFloat = snapXDelta * 2.0 if abs(velocity.x) < snapXVelocity || self.xState?.waitForLeave == true { if let snapLocation = (entityView.superview as? DrawingEntitiesView)?.getEntityCenterPosition() { if let (skipped, waitForLeave) = self.xState { if waitForLeave { if updatedPosition.x > snapLocation.x - snapXDelta * 2.0 && updatedPosition.x < snapLocation.x + snapXDelta * 2.0 { } else { self.xState = nil } } else if abs(skipped) < snapXSkipTranslation { self.xState = (skipped + delta.x, false) updatedPosition.x = snapLocation.x } else { self.xState = (snapXSkipTranslation, true) self.onSnapXUpdated(false) } } else { if updatedPosition.x > snapLocation.x - snapXDelta && updatedPosition.x < snapLocation.x + snapXDelta { if let previousXSnapTimestamp, currentTimestamp - previousXSnapTimestamp < snapTimeout { } else { self.previousXSnapTimestamp = currentTimestamp self.xState = (0.0, false) updatedPosition.x = snapLocation.x self.onSnapXUpdated(true) } } } } } else { self.xState = nil self.onSnapXUpdated(false) } let snapYDelta: CGFloat = (entityView.superview?.frame.width ?? 0.0) * 0.02 let snapYVelocity: CGFloat = snapYDelta * 12.0 let snapYSkipTranslation: CGFloat = snapYDelta * 2.0 if abs(velocity.y) < snapYVelocity || self.yState?.waitForLeave == true { if let snapLocation = (entityView.superview as? DrawingEntitiesView)?.getEntityCenterPosition() { if let (skipped, waitForLeave) = self.yState { if waitForLeave { if updatedPosition.y > snapLocation.y - snapYDelta * 2.0 && updatedPosition.y < snapLocation.y + snapYDelta * 2.0 { } else { self.yState = nil } } else if abs(skipped) < snapYSkipTranslation { self.yState = (skipped + delta.y, false) updatedPosition.y = snapLocation.y } else { self.yState = (snapYSkipTranslation, true) self.onSnapYUpdated(false) } } else { if updatedPosition.y > snapLocation.y - snapYDelta && updatedPosition.y < snapLocation.y + snapYDelta { if let previousYSnapTimestamp, currentTimestamp - previousYSnapTimestamp < snapTimeout { } else { self.previousYSnapTimestamp = currentTimestamp self.yState = (0.0, false) updatedPosition.y = snapLocation.y self.onSnapYUpdated(true) } } } } } else { self.yState = nil self.onSnapYUpdated(false) } return updatedPosition } private let snapRotations: [CGFloat] = [0.0, 0.25, 0.5, 0.75, 1.0, 1.25, 1.5, 1.75, 2.0] func maybeSkipFromStart(entityView: DrawingEntityView, rotation: CGFloat) { self.rotationState = nil let snapDelta: CGFloat = 0.25 for snapRotation in self.snapRotations { let snapRotation = snapRotation * .pi if rotation > snapRotation - snapDelta && rotation < snapRotation + snapDelta { self.rotationState = (snapRotation, 0.0, true) break } } } func update(entityView: DrawingEntityView, velocity: CGFloat, delta: CGFloat, updatedRotation: CGFloat) -> CGFloat { var updatedRotation = updatedRotation if updatedRotation < 0.0 { updatedRotation = 2.0 * .pi + updatedRotation } else if updatedRotation > 2.0 * .pi { while updatedRotation > 2.0 * .pi { updatedRotation -= 2.0 * .pi } } let currentTimestamp = CACurrentMediaTime() let snapDelta: CGFloat = 0.1 let snapVelocity: CGFloat = snapDelta * 5.0 let snapSkipRotation: CGFloat = snapDelta * 2.0 if abs(velocity) < snapVelocity || self.rotationState?.waitForLeave == true { if let (snapRotation, skipped, waitForLeave) = self.rotationState { if waitForLeave { if updatedRotation > snapRotation - snapDelta * 2.0 && updatedRotation < snapRotation + snapDelta { } else { self.rotationState = nil } } else if abs(skipped) < snapSkipRotation { self.rotationState = (snapRotation, skipped + delta, false) updatedRotation = snapRotation } else { self.rotationState = (snapRotation, snapSkipRotation, true) self.onSnapRotationUpdated(nil) } } else { for snapRotation in self.snapRotations { let snapRotation = snapRotation * .pi if updatedRotation > snapRotation - snapDelta && updatedRotation < snapRotation + snapDelta { if let previousRotationSnapTimestamp, currentTimestamp - previousRotationSnapTimestamp < snapTimeout { } else { self.previousRotationSnapTimestamp = currentTimestamp self.rotationState = (snapRotation, 0.0, false) updatedRotation = snapRotation self.onSnapRotationUpdated(snapRotation) } break } } } } else { self.rotationState = nil self.onSnapRotationUpdated(nil) } return updatedRotation } }