/* Copyright (c) 2014-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. */ #import /** * Each mode has a complete set of tuning parameters for range types. * Depending on some conditions (including interface state and direction of the scroll view, state of rendering engine, etc), * a range controller can choose which mode it should use at a given time. */ typedef NS_ENUM(NSUInteger, ASLayoutRangeMode) { /** * Minimum mode is used when a range controller should limit the amount of work it performs. * Thus, fewer views/layers are created and less data is fetched, saving system resources. * Range controller can automatically switch to full mode when conditions change. */ ASLayoutRangeModeMinimum = 0, /** * Normal/Full mode that a range controller uses to provide the best experience for end users. * This mode is usually used for an active scroll view. * A range controller under this requires more resources compare to minimum mode. */ ASLayoutRangeModeFull, ASLayoutRangeModeCount }; #define ASLayoutRangeModeInvalid ASLayoutRangeModeCount typedef NS_ENUM(NSInteger, ASLayoutRangeType) { ASLayoutRangeTypeDisplay, ASLayoutRangeTypeFetchData, ASLayoutRangeTypeCount }; #define ASLayoutRangeTypeRender ASLayoutRangeTypeDisplay #define ASLayoutRangeTypePreload ASLayoutRangeTypeFetchData