import Foundation import UIKit import AsyncDisplayKit import Display import TelegramPresentationData import AnimatedStickerNode import TelegramAnimatedStickerNode import SolidRoundedButtonNode import PresentationDataUtils final class LocationPlaceholderNode: ASDisplayNode { enum Content { case intro } private let content: Content private var animationNode: AnimatedStickerNode private let titleNode: ImmediateTextNode private let textNode: ImmediateTextNode private let buttonNode: SolidRoundedButtonNode private var validLayout: ContainerViewLayout? private var cameraTextNode: ImmediateTextNode var settingsPressed: () -> Void = {} var cameraPressed: () -> Void = {} init(content: Content) { self.content = content let name: String let playbackMode: AnimatedStickerPlaybackMode switch content { case .intro: name = "Location" playbackMode = .loop } self.animationNode = DefaultAnimatedStickerNodeImpl() self.animationNode.setup(source: AnimatedStickerNodeLocalFileSource(name: name), width: 320, height: 320, playbackMode: playbackMode, mode: .direct(cachePathPrefix: nil)) self.animationNode.visibility = true self.titleNode = ImmediateTextNode() self.titleNode.isUserInteractionEnabled = false self.titleNode.textAlignment = .center self.titleNode.maximumNumberOfLines = 1 self.textNode = ImmediateTextNode() self.textNode.isUserInteractionEnabled = false self.textNode.lineSpacing = 0.1 self.textNode.textAlignment = .center self.textNode.maximumNumberOfLines = 0 self.buttonNode = SolidRoundedButtonNode(theme: SolidRoundedButtonTheme(backgroundColor: .black, foregroundColor: .white), height: 50.0, cornerRadius: 11.0, gloss: true) self.cameraTextNode = ImmediateTextNode() self.cameraTextNode.isUserInteractionEnabled = false super.init() self.addSubnode(self.animationNode) self.addSubnode(self.textNode) if case .intro = self.content { self.addSubnode(self.titleNode) self.addSubnode(self.buttonNode) self.buttonNode.pressed = { [weak self] in self?.settingsPressed() } } } private var theme: PresentationTheme? func update(layout: ContainerViewLayout, theme: PresentationTheme, strings: PresentationStrings, transition: ContainedViewLayoutTransition) { self.validLayout = layout let themeUpdated = self.theme != theme self.theme = theme var imageSize = CGSize(width: 144.0, height: 144.0) var insets = layout.insets(options: []) if layout.size.width == 320.0 { insets.top += -60.0 imageSize = CGSize(width: 112.0, height: 112.0) } else { insets.top += -160.0 } let imageSpacing: CGFloat = 12.0 let textSpacing: CGFloat = 12.0 let buttonSpacing: CGFloat = 15.0 let cameraSpacing: CGFloat = 13.0 let imageHeight = layout.size.width < layout.size.height ? imageSize.height + imageSpacing : 0.0 if themeUpdated { self.buttonNode.updateTheme(SolidRoundedButtonTheme(theme: theme)) } self.buttonNode.title = strings.Attachment_OpenSettings let buttonWidth: CGFloat = 248.0 let buttonHeight = self.buttonNode.updateLayout(width: buttonWidth, transition: transition) let title: String let text: String switch self.content { case .intro: title = strings.Attachment_LocationAccessTitle text = strings.Attachment_LocationAccessText } self.titleNode.attributedText = NSAttributedString(string: title, font: Font.medium(17.0), textColor: theme.list.itemPrimaryTextColor, paragraphAlignment: .center) self.textNode.attributedText = NSAttributedString(string: text, font: Font.regular(15.0), textColor: theme.list.freeTextColor, paragraphAlignment: .center) self.cameraTextNode.attributedText = NSAttributedString(string: strings.Attachment_OpenCamera, font: Font.regular(17.0), textColor: theme.list.itemAccentColor, paragraphAlignment: .center) let titleSize = self.titleNode.updateLayout(CGSize(width: layout.size.width - layout.safeInsets.left - layout.safeInsets.right - 40.0, height: max(1.0, layout.size.height - insets.top - insets.bottom))) let textSize = self.textNode.updateLayout(CGSize(width: layout.size.width - layout.safeInsets.left - layout.safeInsets.right - 40.0, height: max(1.0, layout.size.height - insets.top - insets.bottom))) let cameraSize = self.cameraTextNode.updateLayout(CGSize(width: layout.size.width - layout.safeInsets.left - layout.safeInsets.right - 70.0, height: max(1.0, layout.size.height - insets.top - insets.bottom))) let totalHeight = imageHeight + titleSize.height + textSpacing + textSize.height + buttonSpacing + buttonHeight + cameraSpacing + cameraSize.height let topOffset = insets.top + floor((layout.size.height - insets.top - insets.bottom - totalHeight) / 2.0) transition.updateAlpha(node: self.animationNode, alpha: imageHeight > 0.0 ? 1.0 : 0.0) transition.updateFrame(node: self.animationNode, frame: CGRect(origin: CGPoint(x: floor((layout.size.width - imageSize.width) / 2.0), y: topOffset), size: imageSize)) self.animationNode.updateLayout(size: imageSize) transition.updateFrame(node: self.titleNode, frame: CGRect(origin: CGPoint(x: layout.safeInsets.left + floor((layout.size.width - titleSize.width - layout.safeInsets.left - layout.safeInsets.right) / 2.0), y: topOffset + imageHeight), size: titleSize)) transition.updateFrame(node: self.textNode, frame: CGRect(origin: CGPoint(x: layout.safeInsets.left + floor((layout.size.width - textSize.width - layout.safeInsets.left - layout.safeInsets.right) / 2.0), y: self.titleNode.frame.maxY + textSpacing), size: textSize)) transition.updateFrame(node: self.buttonNode, frame: CGRect(origin: CGPoint(x: layout.safeInsets.left + floor((layout.size.width - buttonWidth - layout.safeInsets.left - layout.safeInsets.right) / 2.0), y: self.textNode.frame.maxY + buttonSpacing), size: CGSize(width: buttonWidth, height: buttonHeight))) } }