// // ASStackPositionedLayout.mm // AsyncDisplayKit // // Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. An additional grant // of patent rights can be found in the PATENTS file in the same directory. // #import "ASStackPositionedLayout.h" #import #import "ASInternalHelpers.h" #import "ASLayoutSpecUtilities.h" static CGFloat crossOffset(const ASStackLayoutSpecStyle &style, const ASStackUnpositionedItem &l, const CGFloat crossSize) { switch (alignment(l.child.alignSelf, style.alignItems)) { case ASStackLayoutAlignItemsEnd: return crossSize - crossDimension(style.direction, l.layout.size); case ASStackLayoutAlignItemsCenter: return ASFloorPixelValue((crossSize - crossDimension(style.direction, l.layout.size)) / 2); case ASStackLayoutAlignItemsBaselineFirst: case ASStackLayoutAlignItemsBaselineLast: case ASStackLayoutAlignItemsStart: case ASStackLayoutAlignItemsStretch: return 0; } } /** * Positions children according to the stack style and positioning properties. * * @param style The layout style of the overall stack layout * @param firstChildOffset Offset of the first child * @param extraSpacing Spacing between children, in addition to spacing set to the stack's layout style * @param lastChildOffset Offset of the last child * @param unpositionedLayout Unpositioned children of the stack * @param constrainedSize Constrained size of the stack */ static ASStackPositionedLayout stackedLayout(const ASStackLayoutSpecStyle &style, const CGFloat firstChildOffset, const CGFloat extraSpacing, const CGFloat lastChildOffset, const ASStackUnpositionedLayout &unpositionedLayout, const ASSizeRange &constrainedSize) { // The cross dimension is the max of the childrens' cross dimensions (clamped to our constraint below). const auto it = std::max_element(unpositionedLayout.items.begin(), unpositionedLayout.items.end(), [&](const ASStackUnpositionedItem &a, const ASStackUnpositionedItem &b){ return compareCrossDimension(style.direction, a.layout.size, b.layout.size); }); const auto largestChildCrossSize = it == unpositionedLayout.items.end() ? 0 : crossDimension(style.direction, it->layout.size); const auto minCrossSize = crossDimension(style.direction, constrainedSize.min); const auto maxCrossSize = crossDimension(style.direction, constrainedSize.max); const CGFloat crossSize = MIN(MAX(minCrossSize, largestChildCrossSize), maxCrossSize); CGPoint p = directionPoint(style.direction, firstChildOffset, 0); BOOL first = YES; const auto lastChild = unpositionedLayout.items.back().child; CGFloat offset = 0; auto stackedChildren = AS::map(unpositionedLayout.items, [&](const ASStackUnpositionedItem &l) -> ASLayout *{ offset = (l.child == lastChild) ? lastChildOffset : 0; p = p + directionPoint(style.direction, l.child.spacingBefore + offset, 0); if (!first) { p = p + directionPoint(style.direction, style.spacing + extraSpacing, 0); } first = NO; l.layout.position = p + directionPoint(style.direction, 0, crossOffset(style, l, crossSize)); p = p + directionPoint(style.direction, stackDimension(style.direction, l.layout.size) + l.child.spacingAfter, 0); return l.layout; }); return {stackedChildren, crossSize}; } static ASStackPositionedLayout stackedLayout(const ASStackLayoutSpecStyle &style, const CGFloat firstChildOffset, const ASStackUnpositionedLayout &unpositionedLayout, const ASSizeRange &constrainedSize) { return stackedLayout(style, firstChildOffset, 0, 0, unpositionedLayout, constrainedSize); } ASStackPositionedLayout ASStackPositionedLayout::compute(const ASStackUnpositionedLayout &unpositionedLayout, const ASStackLayoutSpecStyle &style, const ASSizeRange &constrainedSize) { const auto numOfItems = unpositionedLayout.items.size(); ASDisplayNodeCAssertTrue(numOfItems > 0); const CGFloat violation = unpositionedLayout.violation; ASStackLayoutJustifyContent justifyContent = style.justifyContent; // Handle edge cases of "space between" and "space around" if (justifyContent == ASStackLayoutJustifyContentSpaceBetween && (violation < 0 || numOfItems == 1)) { justifyContent = ASStackLayoutJustifyContentStart; } else if (justifyContent == ASStackLayoutJustifyContentSpaceAround && (violation < 0 || numOfItems == 1)) { justifyContent = ASStackLayoutJustifyContentCenter; } switch (justifyContent) { case ASStackLayoutJustifyContentStart: return stackedLayout(style, 0, unpositionedLayout, constrainedSize); case ASStackLayoutJustifyContentCenter: return stackedLayout(style, std::floor(violation / 2), unpositionedLayout, constrainedSize); case ASStackLayoutJustifyContentEnd: return stackedLayout(style, violation, unpositionedLayout, constrainedSize); case ASStackLayoutJustifyContentSpaceBetween: { const auto numOfSpacings = numOfItems - 1; return stackedLayout(style, 0, std::floor(violation / numOfSpacings), std::fmod(violation, numOfSpacings), unpositionedLayout, constrainedSize); } case ASStackLayoutJustifyContentSpaceAround: { // Spacing between items are twice the spacing on the edges CGFloat spacingUnit = std::floor(violation / (numOfItems * 2)); return stackedLayout(style, spacingUnit, spacingUnit * 2, 0, unpositionedLayout, constrainedSize); } } }